This is a RPG Maker MV plugin that adds a "Concoct" command to any actor you want in battle. Concoct allows the actor to combine together two items to make a new item effect. Concoctions will be composed of a primary component, secondary component, and a resulting effect.
這是一個RPG Maker MV插件树埠,可以為戰(zhàn)斗中的任何角色添加“Concoct”命令喳资〕嗡#混合指令允許將兩個項目組合在一起以產(chǎn)生新的項目效果型酥】怯埃混合物將由主要組件恳谎,次要組件和結(jié)果組成。
There is also an Item Concoction Preview Window that comes with this plugin. It can be enabled or disabled (up to you). It will display the resulting effect of the two mixed items together if the concoction combination has been made before. If it hasn't, the effects will be hidden.
此插件附帶還有一個Item Concoction預(yù)覽窗口睡雇。它可以啟用或禁用(由您決定)。如果之前已經(jīng)制作了混合物饮醇,它將顯示兩個混合物品的最終效果它抱。如果沒有,效果將被隱藏朴艰。
You can also find this plugin in action in the OctoPack Battler Sample Project. Included inside are 8 primary components, 8 secondary components, and 64 item combinations to result in!
您還可以在OctoPack Battler示例項目中找到此插件观蓄。其中包括8個主要組件,8個輔助組件和64個項目組合祠墅!
Plugin Parameters
**Concoct Command: **How the command appears in the Actor Command list.
Concoct命令:命令如何顯示在Actor Command列表中侮穿。
**Position: **Where do you want to put the Concoct Command in the command list?
位置:您希望將Concoct命令放在命令列表中的哪個位置?
**Preview Window: **Add a preview window to the battle scene if true.
預(yù)覽窗口:如果為true毁嗦,則向戰(zhàn)斗場景添加預(yù)覽窗口亲茅。
**Window Scale: **Scale the size of the contents of the preview window down by this much. This is in case the contents of the window become too big.
窗口縮放:將預(yù)覽窗口內(nèi)容的大小縮小這么多。這是為了防止窗口內(nèi)容變得太大狗准。
**Window X, Y, Width: **Changes the properties of the preview window. Set the setting to "auto" if you wish for the plugin to calculate the ideal position.
窗口X克锣,Y,寬度:更改預(yù)覽窗口的屬性腔长。如果希望插件計算理想位置袭祟,請將設(shè)置設(shè)置為“自動”。
**Show Unknown Result?: **If set to true, it will always show resulting effects of concoction combinations, even if they haven't been performed by the party yet. If set to false, the resulting effect will not be shown until the party has performed the combination at least once.
顯示未知結(jié)果饼酿?:如果設(shè)置為true榕酒,它將始終顯示混合組合的結(jié)果效果胚膊,即使它們尚未由該方執(zhí)行故俐。如果設(shè)置為false想鹰,則在該方至少執(zhí)行一次組合之前,不會顯示所產(chǎn)生的效果药版。
**Show Battle Test?: **If this is true, always show unknown results during battle testing.
顯示戰(zhàn)斗測試辑舷?:如果這是真的,在戰(zhàn)斗測試期間總是顯示未知結(jié)果槽片。
**Unknown Icon, Name, Help: **How unknown results will appear.
未知圖標(biāo)何缓,名稱,幫助:如何顯示未知結(jié)果还栓。
Notetags
Actor, Class, Weapon, Armor, State Notetags
<Item Concoct>
If an actor is affected by this notetag either directly or indirectly through related traits, the actor can use the Concoct command in battle.
你可以通過這個代碼備注來設(shè)置角色碌廓。
State Notetag
<Item Concoct Seal>
If an actor is affected by a state with this notetag, the actor's Concoct command will be disabled.</pre>
如果角色具有此備注,則角色的Concoct命令將被禁用
Item Notetags
<Item Concoct>
list
list
list
list
</Item Concoct>
Makes the item with the notetag a primary component for item concoctions. Insert multiple 'list' items to make it combinable with more items.
使用notetag將項目作為項目混合的主要組件剩盒。插入多個“列表”項目谷婆,使其可與更多項目組合。
'list' can be formatted in any of these four ways:
'list'可以采用以下四種方式中的任何格式:
Item x: Item x
Item x: name
name: name
name: Item x
If you are using Item x, replace x with the ID of the item you wish to refer to. If you are using a name version, replace name with the full name of the item (it is case sensitive). The first item on the list before the : is the secondary component for item concoctions. The second item on the list after the : is the item effect that will occur when the first and second components are combined. The effects of the first and second items are unrelated to the combined item effect.
如果您使用的是物品x辽聊,請將x替換為您要引用的項目的ID纪挎。如果您使用的是名稱,請將name替換為物品的全名(區(qū)分大小寫)跟匆。在:之前的列表中的第一項是項目混合的次要組件异袄。在:之后的列表中的第二個項目是組合第一個和第二個組件時將發(fā)生的項目效果。第一項和第二項的效果與組合項效果無關(guān)玛臂。
Here is an example of how an Item Concoction notetag and list could look:
以下是Item Concoction notetag和list的示例:
<Item Concoct>
Item 51: Item 61
Item 52: Item 62
Item 53: Lucid Mist
Item 54: Healing Mist
Plum Essence: Inspiriting Mist
Tomato Essence: Boosting Mist
Onion Bloom: Item 67
Curious Bloom: Item 68
</Item Concoct>
Concoctions will be composed of a primary component, secondary component, and a resulting effect. In this case, the primary component is the item with the notetag. The secondary component can be any of the items before the : in the list. The resulting effect is the item after the : next to the secondary component selected on the list.
混合物將由主要組件烤蜕,次要組件和結(jié)果組成。在這種情況下迹冤,主要組件是帶有notetag的項目讽营。輔助組件可以是列表中的:之前的任何項目。生成的效果是在列表上選擇的輔助組件旁邊的項目叁巨。
WARNING!!!
This plugin is made for RPG Maker MV versions 1.6.1 and below. If you update RPG Maker MV past that and this plugin breaks, I am NOT responsible for it.
此插件適用于RPG Maker MV版本1.6.1及更低版本斑匪。
Compatibility
If you are using Boost Point System, Battle System OTB, or OctoBattle, place this plugin under those plugins in the plugin manager list.
如果您使用的是Boost Point System,Battle System OTB或OctoBattle锋勺,請將此插件放在插件管理器列表中的插件下蚀瘸。
Terms of Use
- These plugins may be used in free or commercial games.
- 'Fallen Angel Olivia' must be given credit in your games.
- You are allowed to edit the code.
- Do NOT change the filename, parameters, and information of the plugin.
- You are NOT allowed to redistribute these Plugins.
- You may NOT take code for your own released Plugins without credit.
1.這些插件可用于免費或商業(yè)游戲。
2.''Fallen Angel Olivia' and 'Yanfly' 必須在你的游戲中得到贊譽庶橱。
3.您可以編輯代碼贮勃。
4.不要更改插件的文件名,參數(shù)和信息苏章。
5.您不得重新發(fā)布這些插件和示例項目寂嘉。
6.如果沒有授權(quán)奏瞬,您不得發(fā)布插件。
Change Log History
- Sep 26 Bug Fix: Fix a bug where Concoct Menu returns.
- Sep 28 Bug Fix: Fix a bug where the notetags clashed.