- 設(shè)置運(yùn)行環(huán)境:這一步主要是設(shè)置運(yùn)行參數(shù)、環(huán)境變量等裁着。
- 加載共享緩存:將默認(rèn)的庫(kù)加載到進(jìn)程中筐喳。
- 實(shí)例化主程序:判斷Mach-O文件的兼容性羡鸥,如果兼容性滿足,這一步將主程序的Mach-O加載進(jìn)內(nèi)存苗胀,并實(shí)例化一個(gè)ImageLoader含潘。
- 加載插入的動(dòng)態(tài)庫(kù):這一步是加載環(huán)境變量DYLD_INSERT_LIBRARIES中配置的動(dòng)態(tài)庫(kù)
- 鏈接主程序:
1. 根據(jù)LC_LOAD_DYLIB加載命令把所有依賴庫(kù)加載進(jìn)內(nèi)存淀歇。
2. 遞歸刷新依賴庫(kù)的層級(jí)潘懊。
3.由于ASLR的存在姚糊,必須遞歸對(duì)主程序以及依賴庫(kù)進(jìn)行重定位操作。
4.把主程序二進(jìn)制和依賴進(jìn)來的動(dòng)態(tài)庫(kù)全部執(zhí)行符號(hào)表綁定授舟。
5.如果鏈接的不是主程序二進(jìn)制的話救恨,會(huì)在此時(shí)執(zhí)行弱符號(hào)綁定,主程序二進(jìn)制則在link()完后再執(zhí)行弱符號(hào)綁定释树,后面會(huì)進(jìn)行分析肠槽。- 鏈接插入的動(dòng)態(tài)庫(kù):這一步與鏈接主程序一樣,將前面調(diào)用addImage()函數(shù)保存在sAllImages中的動(dòng)態(tài)庫(kù)列表循環(huán)取出并調(diào)用link()進(jìn)行鏈接奢啥。
- 執(zhí)行弱符號(hào)綁定
- 執(zhí)行初始化方法
- 查找入口點(diǎn)并返回
一.dyld簡(jiǎn)介
dyld(the dynamic link editor)是蘋果的動(dòng)態(tài)鏈接器秸仙,是蘋果操作系統(tǒng)一個(gè)重要組成部分,在系統(tǒng)內(nèi)核做好程序準(zhǔn)備工作之后桩盲,交由dyld負(fù)責(zé)余下的工作寂纪。而且它是開源的,任何人可以通過蘋果官網(wǎng)下載它的源碼來閱讀理解它的運(yùn)作方式,了解系統(tǒng)加載動(dòng)態(tài)庫(kù)的細(xì)節(jié)捞蛋。
dyld下載地址:http://opensource.apple.com/tarballs/dyld孝冒。筆者下載的是519.2.2版本。
二. 共享緩存機(jī)制
在iOS系統(tǒng)中拟杉,每個(gè)程序依賴的動(dòng)態(tài)庫(kù)都需要通過dyld(位于/usr/lib/dyld)一個(gè)一個(gè)加載到內(nèi)存庄涡,然而,很多系統(tǒng)庫(kù)幾乎是每個(gè)程序都會(huì)用到的搬设,如果在每個(gè)程序運(yùn)行的時(shí)候都重復(fù)的去加載一次穴店,勢(shì)必造成運(yùn)行緩慢,為了優(yōu)化啟動(dòng)速度和提高程序性能焕梅,共享緩存機(jī)制就應(yīng)運(yùn)而生迹鹅。所有默認(rèn)的動(dòng)態(tài)鏈接庫(kù)被合并成一個(gè)大的緩存文件卦洽,放到/System/Library/Caches/com.apple.dyld/目錄下贞言,按不同的架構(gòu)保存分別保存著,筆者的iPhone6里面就有dyld_shared_cache_armv7s和dyld_shared_cache_armv64兩個(gè)文件阀蒂,如下圖所示该窗。
想要分析某個(gè)系統(tǒng)庫(kù),就需要從dyld_shared_cache里先將的原始二進(jìn)制文件提取出來蚤霞,這里從易到難提供3種方法:
1. dyld_cache_extract提取
dyld_cache_extract(https://github.com/macmade/dyld_cache_extract)是一個(gè)可視化的工具酗失,使用極其簡(jiǎn)單,把dyld_shared_cache載入即可解析出來昧绣,如下圖所示规肴。
2. jtool提取
以提取CFNetwork為例,使用如下命令即可:
$ jtool -extract CFNetwork ./dyld_shared_cache_arm64
Extracting /System/Library/Frameworks/CFNetwork.framework/CFNetwork at 0x147a000 into dyld_shared_cache_arm64.CFNetwork
3. dsc_extractor提取
在dyld源代碼的launch-cache文件夾里面找到dsc_extractor.cpp夜畴,將653行的“#if 0”修改為“#if 1”,然后用如下命令編譯生成dsc_extractor拖刃,并使用它提取所有緩存文件:
$ clang++ dsc_extractor.cpp dsc_iterator.cpp -o ddc_extractor
$ ./dsc_extractor ./dyld_shared_cache_arm64 ./
三. dyld加載過程
一個(gè)iOS程序的main()函數(shù)位于main.m中,這是我們熟知的程序入口贪绘。但很少有人去關(guān)心main()函數(shù)之前到底發(fā)生了什么兑牡。本章就帶著這個(gè)疑問,從main()函數(shù)入手税灌,探索一下dyld的加載過程均函。
先用Xcode新建一個(gè)Single View App工程,并在main()函數(shù)下斷菱涤,然后運(yùn)行苞也,調(diào)用棧如下圖所示。
main()函數(shù)之前僅有一個(gè)libdyld.dylib`start入口粘秆,這顯然不是我們想要的如迟,根據(jù)這個(gè)線索順藤摸瓜,在dyld源代碼dyldStartup.s中找到了__dyld_start函數(shù)翻擒,此函數(shù)由匯編實(shí)現(xiàn)氓涣,兼容各種平臺(tái)架構(gòu)牛哺,此處僅摘錄arm64架構(gòu)下的匯編代碼片段:
#if __arm64__
.data
.align 3
__dso_static:
.quad ___dso_handle
.text
.align 2
.globl __dyld_start
__dyld_start:
mov x28, sp
and sp, x28, #~15 // force 16-byte alignment of stack
mov x0, #0
mov x1, #0
stp x1, x0, [sp, #-16]! // make aligned terminating frame
mov fp, sp // set up fp to point to terminating frame
sub sp, sp, #16 // make room for local variables
ldr x0, [x28] // get app's mh into x0
ldr x1, [x28, #8] // get argc into x1 (kernel passes 32-bit int argc as 64-bits on stack to keep alignment)
add x2, x28, #16 // get argv into x2
adrp x4,___dso_handle@page
add x4,x4,___dso_handle@pageoff // get dyld's mh in to x4
adrp x3,__dso_static@page
ldr x3,[x3,__dso_static@pageoff] // get unslid start of dyld
sub x3,x4,x3 // x3 now has slide of dyld
mov x5,sp // x5 has &startGlue
// call dyldbootstrap::start(app_mh, argc, argv, slide, dyld_mh, &startGlue)
bl __ZN13dyldbootstrap5startEPK12macho_headeriPPKclS2_Pm
mov x16,x0 // save entry point address in x16
ldr x1, [sp]
cmp x1, #0
b.ne Lnew
// LC_UNIXTHREAD way, clean up stack and jump to result
add sp, x28, #8 // restore unaligned stack pointer without app mh
br x16 // jump to the program's entry point
// LC_MAIN case, set up stack for call to main()
Lnew: mov lr, x1 // simulate return address into _start in libdyld.dylib
ldr x0, [x28, #8] // main param1 = argc
add x1, x28, #16 // main param2 = argv
add x2, x1, x0, lsl #3
add x2, x2, #8 // main param3 = &env[0]
mov x3, x2
Lapple: ldr x4, [x3]
add x3, x3, #8
cmp x4, #0
b.ne Lapple // main param4 = apple
br x16
#endif // __arm64__
源碼中可以看到一條bl命令,根據(jù)注釋可以知道是跳轉(zhuǎn)到dyldbootstrap::start()函數(shù):
// call dyldbootstrap::start(app_mh, argc, argv, slide, dyld_mh, &startGlue)
bl __ZN13dyldbootstrap5startEPK12macho_headeriPPKclS2_Pm
dyldbootstrap::start()函數(shù)中做了很多dyld初始化相關(guān)的工作劳吠,包括:
- rebaseDyld() dyld重定位引润。
- mach_init() mach消息初始化。
- __guard_setup() 棧溢出保護(hù)痒玩。
初始化工作完成后淳附,此函數(shù)調(diào)用到了dyld::_main(),再將返回值傳遞給__dyld_start去調(diào)用真正的main()函數(shù)蠢古。在dyldInitialization.cpp文件中可以找到dyldbootstrap::start()函數(shù)的實(shí)現(xiàn)如下:
//
// This is code to bootstrap dyld. This work in normally done for a program by dyld and crt.
// In dyld we have to do this manually.
//
uintptr_t start(const struct macho_header* appsMachHeader, int argc, const char* argv[],
intptr_t slide, const struct macho_header* dyldsMachHeader,uintptr_t* startGlue)
{
// if kernel had to slide dyld, we need to fix up load sensitive locations
// we have to do this before using any global variables
if ( slide != 0 ) {
// dyld重定位
rebaseDyld(dyldsMachHeader, slide);
}
// allow dyld to use mach messaging
// mach消息初始化
mach_init();
// kernel sets up env pointer to be just past end of agv array
const char** envp = &argv[argc+1];
// kernel sets up apple pointer to be just past end of envp array
const char** apple = envp;
while(*apple != NULL) { ++apple; }
++apple;
// set up random value for stack canary
// 棧溢出保護(hù)
__guard_setup(apple);
// now that we are done bootstrapping dyld, call dyld's main
uintptr_t appsSlide = slideOfMainExecutable(appsMachHeader);
// 進(jìn)入dyld::_main()函數(shù)
return dyld::_main(appsMachHeader, appsSlide, argc, argv, envp, apple, startGlue);
}
dyld::_main()是整個(gè)App啟動(dòng)的關(guān)鍵函數(shù)奴曙,此函數(shù)里面做了很多事情,代碼如下:
//
// Entry point for dyld. The kernel loads dyld and jumps to __dyld_start which
// sets up some registers and call this function.
//
// Returns address of main() in target program which __dyld_start jumps to
//
uintptr_t
_main(const macho_header* mainExecutableMH, uintptr_t mainExecutableSlide,
int argc, const char* argv[], const char* envp[], const char* apple[],
uintptr_t* startGlue)
{
// Grab the cdHash of the main executable from the environment
// 第一步草讶,設(shè)置運(yùn)行環(huán)境
uint8_t mainExecutableCDHashBuffer[20];
const uint8_t* mainExecutableCDHash = nullptr;
if ( hexToBytes(_simple_getenv(apple, "executable_cdhash"), 40, mainExecutableCDHashBuffer) )
// 獲取主程序的hash
mainExecutableCDHash = mainExecutableCDHashBuffer;
// Trace dyld's load
notifyKernelAboutImage((macho_header*)&__dso_handle, _simple_getenv(apple, "dyld_file"));
#if !TARGET_IPHONE_SIMULATOR
// Trace the main executable's load
notifyKernelAboutImage(mainExecutableMH, _simple_getenv(apple, "executable_file"));
#endif
uintptr_t result = 0;
// 獲取主程序的macho_header結(jié)構(gòu)
sMainExecutableMachHeader = mainExecutableMH;
// 獲取主程序的slide值
sMainExecutableSlide = mainExecutableSlide;
CRSetCrashLogMessage("dyld: launch started");
// 設(shè)置上下文信息
setContext(mainExecutableMH, argc, argv, envp, apple);
// Pickup the pointer to the exec path.
// 獲取主程序路徑
sExecPath = _simple_getenv(apple, "executable_path");
// <rdar://problem/13868260> Remove interim apple[0] transition code from dyld
if (!sExecPath) sExecPath = apple[0];
if ( sExecPath[0] != '/' ) {
// have relative path, use cwd to make absolute
char cwdbuff[MAXPATHLEN];
if ( getcwd(cwdbuff, MAXPATHLEN) != NULL ) {
// maybe use static buffer to avoid calling malloc so early...
char* s = new char[strlen(cwdbuff) + strlen(sExecPath) + 2];
strcpy(s, cwdbuff);
strcat(s, "/");
strcat(s, sExecPath);
sExecPath = s;
}
}
// Remember short name of process for later logging
// 獲取進(jìn)程名稱
sExecShortName = ::strrchr(sExecPath, '/');
if ( sExecShortName != NULL )
++sExecShortName;
else
sExecShortName = sExecPath;
// 配置進(jìn)程受限模式
configureProcessRestrictions(mainExecutableMH);
// 檢測(cè)環(huán)境變量
checkEnvironmentVariables(envp);
defaultUninitializedFallbackPaths(envp);
// 如果設(shè)置了DYLD_PRINT_OPTS則調(diào)用printOptions()打印參數(shù)
if ( sEnv.DYLD_PRINT_OPTS )
printOptions(argv);
// 如果設(shè)置了DYLD_PRINT_ENV則調(diào)用printEnvironmentVariables()打印環(huán)境變量
if ( sEnv.DYLD_PRINT_ENV )
printEnvironmentVariables(envp);
// 獲取當(dāng)前程序架構(gòu)
getHostInfo(mainExecutableMH, mainExecutableSlide);
//-------------第一步結(jié)束-------------
// load shared cache
// 第二步洽糟,加載共享緩存
// 檢查共享緩存是否開啟,iOS必須開啟
checkSharedRegionDisable((mach_header*)mainExecutableMH);
if ( gLinkContext.sharedRegionMode != ImageLoader::kDontUseSharedRegion ) {
mapSharedCache();
}
...
try {
// add dyld itself to UUID list
addDyldImageToUUIDList();
// instantiate ImageLoader for main executable
// 第三步 實(shí)例化主程序
sMainExecutable = instantiateFromLoadedImage(mainExecutableMH, mainExecutableSlide, sExecPath);
gLinkContext.mainExecutable = sMainExecutable;
gLinkContext.mainExecutableCodeSigned = hasCodeSignatureLoadCommand(mainExecutableMH);
// Now that shared cache is loaded, setup an versioned dylib overrides
#if SUPPORT_VERSIONED_PATHS
checkVersionedPaths();
#endif
// dyld_all_image_infos image list does not contain dyld
// add it as dyldPath field in dyld_all_image_infos
// for simulator, dyld_sim is in image list, need host dyld added
#if TARGET_IPHONE_SIMULATOR
// get path of host dyld from table of syscall vectors in host dyld
void* addressInDyld = gSyscallHelpers;
#else
// get path of dyld itself
void* addressInDyld = (void*)&__dso_handle;
#endif
char dyldPathBuffer[MAXPATHLEN+1];
int len = proc_regionfilename(getpid(), (uint64_t)(long)addressInDyld, dyldPathBuffer, MAXPATHLEN);
if ( len > 0 ) {
dyldPathBuffer[len] = '\0'; // proc_regionfilename() does not zero terminate returned string
if ( strcmp(dyldPathBuffer, gProcessInfo->dyldPath) != 0 )
gProcessInfo->dyldPath = strdup(dyldPathBuffer);
}
// load any inserted libraries
// 第四步 加載插入的動(dòng)態(tài)庫(kù)
if ( sEnv.DYLD_INSERT_LIBRARIES != NULL ) {
for (const char* const* lib = sEnv.DYLD_INSERT_LIBRARIES; *lib != NULL; ++lib)
loadInsertedDylib(*lib);
}
// record count of inserted libraries so that a flat search will look at
// inserted libraries, then main, then others.
// 記錄插入的動(dòng)態(tài)庫(kù)數(shù)量
sInsertedDylibCount = sAllImages.size()-1;
// link main executable
// 第五步 鏈接主程序
gLinkContext.linkingMainExecutable = true;
#if SUPPORT_ACCELERATE_TABLES
if ( mainExcutableAlreadyRebased ) {
// previous link() on main executable has already adjusted its internal pointers for ASLR
// work around that by rebasing by inverse amount
sMainExecutable->rebase(gLinkContext, -mainExecutableSlide);
}
#endif
link(sMainExecutable, sEnv.DYLD_BIND_AT_LAUNCH, true, ImageLoader::RPathChain(NULL, NULL), -1);
sMainExecutable->setNeverUnloadRecursive();
if ( sMainExecutable->forceFlat() ) {
gLinkContext.bindFlat = true;
gLinkContext.prebindUsage = ImageLoader::kUseNoPrebinding;
}
link any inserted libraries
// do this after linking main executable so that any dylibs pulled in by inserted
// dylibs (e.g. libSystem) will not be in front of dylibs the program uses
// 第六步 鏈接插入的動(dòng)態(tài)庫(kù)
if ( sInsertedDylibCount > 0 ) {
for(unsigned int i=0; i < sInsertedDylibCount; ++i) {
ImageLoader* image = sAllImages[i+1];
link(image, sEnv.DYLD_BIND_AT_LAUNCH, true, ImageLoader::RPathChain(NULL, NULL), -1);
image->setNeverUnloadRecursive();
}
// only INSERTED libraries can interpose
// register interposing info after all inserted libraries are bound so chaining works
for(unsigned int i=0; i < sInsertedDylibCount; ++i) {
ImageLoader* image = sAllImages[i+1];
image->registerInterposing();
}
}
// <rdar://problem/19315404> dyld should support interposition even without DYLD_INSERT_LIBRARIES
for (long i=sInsertedDylibCount+1; i < sAllImages.size(); ++i) {
ImageLoader* image = sAllImages[I];
if ( image->inSharedCache() )
continue;
image->registerInterposing();
}
...
// apply interposing to initial set of images
for(int i=0; i < sImageRoots.size(); ++i) {
sImageRoots[i]->applyInterposing(gLinkContext);
}
gLinkContext.linkingMainExecutable = false;
// <rdar://problem/12186933> do weak binding only after all inserted images linked
// 第七步 執(zhí)行弱符號(hào)綁定
sMainExecutable->weakBind(gLinkContext);
// If cache has branch island dylibs, tell debugger about them
if ( (sSharedCacheLoadInfo.loadAddress != NULL) && (sSharedCacheLoadInfo.loadAddress->header.mappingOffset >= 0x78) && (sSharedCacheLoadInfo.loadAddress->header.branchPoolsOffset != 0) ) {
uint32_t count = sSharedCacheLoadInfo.loadAddress->header.branchPoolsCount;
dyld_image_info info[count];
const uint64_t* poolAddress = (uint64_t*)((char*)sSharedCacheLoadInfo.loadAddress + sSharedCacheLoadInfo.loadAddress->header.branchPoolsOffset);
// <rdar://problem/20799203> empty branch pools can be in development cache
if ( ((mach_header*)poolAddress)->magic == sMainExecutableMachHeader->magic ) {
for (int poolIndex=0; poolIndex < count; ++poolIndex) {
uint64_t poolAddr = poolAddress[poolIndex] + sSharedCacheLoadInfo.slide;
info[poolIndex].imageLoadAddress = (mach_header*)(long)poolAddr;
info[poolIndex].imageFilePath = "dyld_shared_cache_branch_islands";
info[poolIndex].imageFileModDate = 0;
}
// add to all_images list
addImagesToAllImages(count, info);
// tell gdb about new branch island images
gProcessInfo->notification(dyld_image_adding, count, info);
}
}
CRSetCrashLogMessage("dyld: launch, running initializers");
...
// run all initializers
// 第八步 執(zhí)行初始化方法
initializeMainExecutable();
// notify any montoring proccesses that this process is about to enter main()
dyld3::kdebug_trace_dyld_signpost(DBG_DYLD_SIGNPOST_START_MAIN_DYLD2, 0, 0);
notifyMonitoringDyldMain();
// find entry point for main executable
// 第九步 查找入口點(diǎn)并返回
result = (uintptr_t)sMainExecutable->getThreadPC();
if ( result != 0 ) {
// main executable uses LC_MAIN, needs to return to glue in libdyld.dylib
if ( (gLibSystemHelpers != NULL) && (gLibSystemHelpers->version >= 9) )
*startGlue = (uintptr_t)gLibSystemHelpers->startGlueToCallExit;
else
halt("libdyld.dylib support not present for LC_MAIN");
}
else {
// main executable uses LC_UNIXTHREAD, dyld needs to let "start" in program set up for main()
result = (uintptr_t)sMainExecutable->getMain();
*startGlue = 0;
}
}
catch(const char* message) {
syncAllImages();
halt(message);
}
catch(...) {
dyld::log("dyld: launch failed\n");
}
...
return result;
}
筆者對(duì)上面比較重要的地方加了一些注釋堕战,方便讀者查看坤溃。整個(gè)加載過程可細(xì)分為九步:
- 第一步:設(shè)置運(yùn)行環(huán)境。
- 第二步:加載共享緩存嘱丢。
- 第三步:實(shí)例化主程序薪介。
- 第四步:加載插入的動(dòng)態(tài)庫(kù)。
- 第五步:鏈接主程序越驻。
- 第六步:鏈接插入的動(dòng)態(tài)庫(kù)汁政。
- 第七步:執(zhí)行弱符號(hào)綁定
- 第八步:執(zhí)行初始化方法。
- 第九步:查找入口點(diǎn)并返回缀旁。
1.設(shè)置運(yùn)行環(huán)境
這一步主要是設(shè)置運(yùn)行參數(shù)记劈、環(huán)境變量等。代碼在開始的時(shí)候诵棵,將入?yún)ainExecutableMH賦值給了sMainExecutableMachHeader抠蚣,這是一個(gè)macho_header結(jié)構(gòu)體,表示的是當(dāng)前主程序的Mach-O頭部信息履澳,加載器依據(jù)Mach-O頭部信息就可以解析整個(gè)Mach-O文件信息嘶窄。接著調(diào)用setContext()設(shè)置上下文信息,包括一些回調(diào)函數(shù)距贷、參數(shù)柄冲、標(biāo)志信息等。設(shè)置的回調(diào)函數(shù)都是dyld模塊自身實(shí)現(xiàn)的忠蝗,如loadLibrary()函數(shù)實(shí)際調(diào)用的是libraryLocator()现横,負(fù)責(zé)加載動(dòng)態(tài)庫(kù)。代碼片斷如下:
static void setContext(const macho_header* mainExecutableMH, int argc, const char* argv[], const char* envp[], const char* apple[])
{
gLinkContext.loadLibrary = &libraryLocator;
gLinkContext.terminationRecorder = &terminationRecorder;
...
}
configureProcessRestrictions()用來配置進(jìn)程是否受限,代碼邏輯比較簡(jiǎn)單戒祠,sEnvMode默認(rèn)等于envNone(即受限模式)骇两,如果設(shè)置了get_task_allow權(quán)限或者是內(nèi)核開發(fā)時(shí)會(huì)設(shè)置成envAll,如果設(shè)置了uid和gid則立即變成受限模式姜盈,代碼片段如下:
static void configureProcessRestrictions(const macho_header* mainExecutableMH)
{
sEnvMode = envNone; // 受限模式
gLinkContext.requireCodeSignature = true; // 需要代碼簽名
uint32_t flags;
if ( csops(0, CS_OPS_STATUS, &flags, sizeof(flags)) != -1 ) {
// 啟用代碼簽名
if ( flags & CS_ENFORCEMENT ) {
// get_task_allow
if ( flags & CS_GET_TASK_ALLOW ) {
// Xcode built app for Debug allowed to use DYLD_* variables
// Xcode調(diào)試時(shí)允許使用DYLD_*環(huán)境變量
sEnvMode = envAll; // 非受限模式
}
else {
// Development kernel can use DYLD_PRINT_* variables on any FairPlay encrypted app
uint32_t secureValue = 0;
size_t secureValueSize = sizeof(secureValue);
if ( (sysctlbyname("kern.secure_kernel", &secureValue, &secureValueSize, NULL, 0) == 0) && (secureValue == 0) && isFairPlayEncrypted(mainExecutableMH) ) {
sEnvMode = envPrintOnly;
}
}
}
else {
// Development kernel can run unsigned code
// 內(nèi)核開發(fā)運(yùn)行運(yùn)行非簽名代碼
sEnvMode = envAll; // 非受限模式
gLinkContext.requireCodeSignature = false; // 無需代碼簽名
}
}
// 如果設(shè)置了uid低千、gid則變成受限模式
if ( issetugid() ) {
sEnvMode = envNone;
}
}
checkEnvironmentVariables()檢測(cè)環(huán)境變量,如果sEnvMode為envNone就直接返回馏颂,否則調(diào)用processDyldEnvironmentVariable()處理并設(shè)置環(huán)境變量示血,代碼如下:
static void checkEnvironmentVariables(const char* envp[])
{
if ( sEnvMode == envNone )
return;
const char** p;
for(p = envp; *p != NULL; p++) {
const char* keyEqualsValue = *p;
if ( strncmp(keyEqualsValue, "DYLD_", 5) == 0 ) {
const char* equals = strchr(keyEqualsValue, '=');
if ( equals != NULL ) {
strlcat(sLoadingCrashMessage, "\n", sizeof(sLoadingCrashMessage));
strlcat(sLoadingCrashMessage, keyEqualsValue, sizeof(sLoadingCrashMessage));
const char* value = &equals[1];
const size_t keyLen = equals-keyEqualsValue;
char key[keyLen+1];
strncpy(key, keyEqualsValue, keyLen);
key[keyLen] = '\0';
if ( (sEnvMode == envPrintOnly) && (strncmp(key, "DYLD_PRINT_", 11) != 0) )
continue;
// 處理并設(shè)置環(huán)境變量
processDyldEnvironmentVariable(key, value, NULL);
}
}
else if ( strncmp(keyEqualsValue, "LD_LIBRARY_PATH=", 16) == 0 ) {
const char* path = &keyEqualsValue[16];
sEnv.LD_LIBRARY_PATH = parseColonList(path, NULL);
}
}
...
}
最后是調(diào)用getHostInfo()獲取當(dāng)前程序架構(gòu),至此救拉,第一步的準(zhǔn)備工作就完成了难审。
細(xì)心的讀者可能會(huì)注意到,整個(gè)過程中有一些DYLD_*開頭的環(huán)境變量亿絮,比如:
// 如果設(shè)置了DYLD_PRINT_OPTS則調(diào)用printOptions()打印參數(shù)
if ( sEnv.DYLD_PRINT_OPTS )
printOptions(argv);
// 如果設(shè)置了DYLD_PRINT_ENV則調(diào)用printEnvironmentVariables()打印環(huán)境變量
if ( sEnv.DYLD_PRINT_ENV )
printEnvironmentVariables(envp);
其實(shí)告喊,只要在Xcode中配置一下即可讓這些環(huán)境變量生效,我們隨便打開個(gè)工程然后依次點(diǎn)擊“Product”->“Scheme”->“Edit Scheme…”壹无,如下圖所示葱绒。
在接下來的頁(yè)面中,點(diǎn)擊“Arguments”選項(xiàng)卡斗锭,按下圖所示添加環(huán)境變量并設(shè)置“Value”為1。
運(yùn)行Xcode即可看到控制臺(tái)打印的詳細(xì)信息:
opt[0] = "/var/mobile/Containers/Bundle/Application/B64DB1D3-AD29-4F47-9C77-97B40079E276/Launch.app/Launch"
TMPDIR=/private/var/mobile/Containers/Data/Application/F5D83A13-1C1B-48B7-9764-356C1E1A6764/tmp
__CF_USER_TEXT_ENCODING=0x1F5:0:0
SHELL=/bin/sh
SQLITE_ENABLE_THREAD_ASSERTIONS=1
OS_ACTIVITY_DT_MODE=YES
HOME=/private/var/mobile/Containers/Data/Application/F5D83A13-1C1B-48B7-9764-356C1E1A6764
CFFIXED_USER_HOME=/private/var/mobile/Containers/Data/Application/F5D83A13-1C1B-48B7-9764-356C1E1A6764
FBSClientLogging=0
NSUnbufferedIO=YES
PATH=/usr/bin:/bin:/usr/sbin:/sbin
LOGNAME=mobile
XPC_SERVICE_NAME=UIKitApplication:com.chinapyg.Launch1[0x6e2d]
DYLD_INSERT_LIBRARIES=/Library/MobileSubstrate/MobileSubstrate.dylib:/Developer/usr/lib/libBacktraceRecording.dylib:/Developer/Library/PrivateFrameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib
CLASSIC=0
CFLOG_FORCE_STDERR=YES
DYLD_PRINT_OPTS=1
DYLD_PRINT_ENV=1
USER=mobile
_MSSafeMode=0
XPC_FLAGS=0x1
DYLD_LIBRARY_PATH=/usr/lib/system/introspection
后面還有很多這樣的DYLD_*開頭的環(huán)境變量失球,感興趣的讀者可以自行測(cè)試岖是,筆者不再逐一演示。
2.加載共享緩存
這一步先調(diào)用checkSharedRegionDisable()檢查共享緩存是否禁用实苞。該函數(shù)的iOS實(shí)現(xiàn)部分僅有一句注釋豺撑,從注釋我們可以推斷iOS必須開啟共享緩存才能正常工作,代碼如下:
static void checkSharedRegionDisable(const mach_header* mainExecutableMH)
{
// iOS cannot run without shared region
}
接下來調(diào)用mapSharedCache()加載共享緩存黔牵,而mapSharedCache()里面實(shí)則是調(diào)用了loadDyldCache()聪轿,從代碼可以看出,共享緩存加載又分為三種情況:
- 僅加載到當(dāng)前進(jìn)程猾浦,調(diào)用mapCachePrivate()陆错。
- 共享緩存已加載,不做任何處理金赦。
- 當(dāng)前進(jìn)程首次加載共享緩存音瓷,調(diào)用mapCacheSystemWide()。
loadDyldCache()的實(shí)現(xiàn)代碼如下:
bool loadDyldCache(const SharedCacheOptions& options, SharedCacheLoadInfo* results)
{
results->loadAddress = 0;
results->slide = 0;
results->cachedDylibsGroup = nullptr;
results->errorMessage = nullptr;
if ( options.forcePrivate ) {
// mmap cache into this process only
// 僅加載到當(dāng)前進(jìn)程
return mapCachePrivate(options, results);
}
else {
// fast path: when cache is already mapped into shared region
// 共享緩存已加載夹抗,不做任何處理
if ( reuseExistingCache(options, results) )
return (results->errorMessage != nullptr);
// slow path: this is first process to load cache
// 當(dāng)前進(jìn)程首次加載共享緩存
return mapCacheSystemWide(options, results);
}
}
mapCachePrivate()绳慎、mapCacheSystemWide()里面就是具體的共享緩存解析邏輯,感興趣的讀者可以詳細(xì)分析。
3. 實(shí)例化主程序
這一步將主程序的Mach-O加載進(jìn)內(nèi)存杏愤,并實(shí)例化一個(gè)ImageLoader靡砌。instantiateFromLoadedImage()首先調(diào)用isCompatibleMachO()檢測(cè)Mach-O頭部的magic、cputype珊楼、cpusubtype等相關(guān)屬性乏奥,判斷Mach-O文件的兼容性,如果兼容性滿足亥曹,則調(diào)用ImageLoaderMachO::instantiateMainExecutable()實(shí)例化主程序的ImageLoader邓了,代碼如下:
static ImageLoaderMachO* instantiateFromLoadedImage(const macho_header* mh, uintptr_t slide, const char* path)
{
// try mach-o loader
// 嘗試加載MachO
if ( isCompatibleMachO((const uint8_t*)mh, path) ) {
ImageLoader* image = ImageLoaderMachO::instantiateMainExecutable(mh, slide, path, gLinkContext);
addImage(image);
return (ImageLoaderMachO*)image;
}
throw "main executable not a known format";
}
ImageLoaderMachO::instantiateMainExecutable()函數(shù)里面首先會(huì)調(diào)用sniffLoadCommands()函數(shù)來獲取一些數(shù)據(jù),包括:
- compressed:若Mach-O存在LC_DYLD_INFO和LC_DYLD_INFO_ONLY加載命令媳瞪,則說明是壓縮類型的Mach-O骗炉,代碼片段如下:
switch (cmd->cmd) {
case LC_DYLD_INFO:
case LC_DYLD_INFO_ONLY:
if ( cmd->cmdsize != sizeof(dyld_info_command) )
throw "malformed mach-o image: LC_DYLD_INFO size wrong";
dyldInfoCmd = (struct dyld_info_command*)cmd;`
// 存在LC_DYLD_INFO或者LC_DYLD_INFO_ONLY則表示是壓縮類型的Mach-O
*compressed = true;
break;
...
}
- segCount:根據(jù) LC_SEGMENT_COMMAND 加載命令來統(tǒng)計(jì)段數(shù)量,這里拋出的錯(cuò)誤日志也說明了段的數(shù)量是不能超過255個(gè)蛇受,代碼片段如下:
case LC_SEGMENT_COMMAND:
segCmd = (struct macho_segment_command*)cmd;
...
if ( segCmd->vmsize != 0 )
*segCount += 1;
if ( *segCount > 255 )
dyld::throwf("malformed mach-o image: more than 255 segments in %s", path);
- libCount:根據(jù) LC_LOAD_DYLIB句葵、LC_LOAD_WEAK_DYLIB、LC_REEXPORT_DYLIB兢仰、LC_LOAD_UPWARD_DYLIB 這幾個(gè)加載命令來統(tǒng)計(jì)庫(kù)的數(shù)量乍丈,庫(kù)的數(shù)量不能超過4095個(gè)。代碼片段如下:
case LC_LOAD_DYLIB:
case LC_LOAD_WEAK_DYLIB:
case LC_REEXPORT_DYLIB:
case LC_LOAD_UPWARD_DYLIB:
*libCount += 1;
if ( *libCount > 4095 )
dyld::throwf("malformed mach-o image: more than 4095 dependent libraries in %s", path);
- codeSigCmd:通過解析LC_CODE_SIGNATURE來獲取代碼簽名加載命令把将,代碼片段如下:
case LC_CODE_SIGNATURE:
*codeSigCmd = (struct linkedit_data_command*)cmd;`
break;
- encryptCmd:通過LC_ENCRYPTION_INFO和LC_ENCRYPTION_INFO_64來獲取段的加密信息轻专,代碼片段如下:
case LC_ENCRYPTION_INFO:
...
*encryptCmd = (encryption_info_command*)cmd;
break;
case LC_ENCRYPTION_INFO_64:
...
*encryptCmd = (encryption_info_command*)cmd;
break;
ImageLoader是抽象類,其子類負(fù)責(zé)把Mach-O文件實(shí)例化為image察蹲,當(dāng)sniffLoadCommands()解析完以后请垛,根據(jù)compressed的值來決定調(diào)用哪個(gè)子類進(jìn)行實(shí)例化,代碼如下:
ImageLoader* ImageLoaderMachO::instantiateMainExecutable(const macho_header* mh, uintptr_t slide, const char* path, const LinkContext& context)
{
bool compressed;
unsigned int segCount;
unsigned int libCount;
const linkedit_data_command* codeSigCmd;
const encryption_info_command* encryptCmd;
sniffLoadCommands(mh, path, false, &compressed, &segCount, &libCount, context, &codeSigCmd, &encryptCmd);
// instantiate concrete class based on content of load commands
if ( compressed )
return ImageLoaderMachOCompressed::instantiateMainExecutable(mh, slide, path, segCount, libCount, context);
else
#if SUPPORT_CLASSIC_MACHO
return ImageLoaderMachOClassic::instantiateMainExecutable(mh, slide, path, segCount, libCount, context);
#else
throw "missing LC_DYLD_INFO load command";
#endif
}
此過程可以用下圖來進(jìn)行直觀描述洽议。
下面以ImageLoaderMachOCompressed::instantiateMainExecutable()為例來看一下實(shí)現(xiàn):
// create image for main executable
ImageLoaderMachOCompressed* ImageLoaderMachOCompressed::instantiateMainExecutable(const macho_header* mh, uintptr_t slide, const char* path,
unsigned int segCount, unsigned int libCount, const LinkContext& context)
{
ImageLoaderMachOCompressed* image = ImageLoaderMachOCompressed::instantiateStart(mh, path, segCount, libCount);
// set slide for PIE programs
image->setSlide(slide);
// for PIE record end of program, to know where to start loading dylibs
if ( slide != 0 )
fgNextPIEDylibAddress = (uintptr_t)image->getEnd();
image->disableCoverageCheck();
image->instantiateFinish(context);
image->setMapped(context);
if ( context.verboseMapping ) {
dyld::log("dyld: Main executable mapped %s\n", path);
for(unsigned int i=0, e=image->segmentCount(); i < e; ++i) {
const char* name = image->segName(i);
if ( (strcmp(name, "__PAGEZERO") == 0) || (strcmp(name, "__UNIXSTACK") == 0) )
dyld::log("%18s at 0x%08lX->0x%08lX\n", name, image->segPreferredLoadAddress(i), image->segPreferredLoadAddress(i)+image->segSize(i));
else
dyld::log("%18s at 0x%08lX->0x%08lX\n", name, image->segActualLoadAddress(i), image->segActualEndAddress(i));
}
}
return image;
}
這里總結(jié)為4步:
- ImageLoaderMachOCompressed::instantiateStart()創(chuàng)建ImageLoaderMachOCompressed對(duì)象宗收。
- image->disableCoverageCheck()禁用段覆蓋檢測(cè)。
- image->instantiateFinish()首先調(diào)用parseLoadCmds()解析加載命令亚兄,然后調(diào)用this->setDyldInfo()設(shè)置動(dòng)態(tài)庫(kù)鏈接信息混稽,最后調(diào)用this->setSymbolTableInfo() 設(shè)置符號(hào)表相關(guān)信息,代碼片段如下:
- image->setMapped()函數(shù)注冊(cè)通知回調(diào)审胚、計(jì)算執(zhí)行時(shí)間等等匈勋。
在調(diào)用完ImageLoaderMachO::instantiateMainExecutable()后繼續(xù)調(diào)用addImage(),將image加入到sAllImages全局鏡像列表菲盾,并將image映射到申請(qǐng)的內(nèi)存中颓影。代碼如下:
static void addImage(ImageLoader* image)
{
// add to master list
allImagesLock();
sAllImages.push_back(image);
allImagesUnlock();
// update mapped ranges
uintptr_t lastSegStart = 0;
uintptr_t lastSegEnd = 0;
for(unsigned int i=0, e=image->segmentCount(); i < e; ++i) {
if ( image->segUnaccessible(i) )
continue;
uintptr_t start = image->segActualLoadAddress(i);
uintptr_t end = image->segActualEndAddress(i);
if ( start == lastSegEnd ) {
// two segments are contiguous, just record combined segments
lastSegEnd = end;
}
else {
// non-contiguous segments, record last (if any)
if ( lastSegEnd != 0 )
addMappedRange(image, lastSegStart, lastSegEnd);
lastSegStart = start;
lastSegEnd = end;
}
}
if ( lastSegEnd != 0 )
addMappedRange(image, lastSegStart, lastSegEnd);
if ( gLinkContext.verboseLoading || (sEnv.DYLD_PRINT_LIBRARIES_POST_LAUNCH && (sMainExecutable!=NULL) && sMainExecutable->isLinked()) ) {
dyld::log("dyld: loaded: %s\n", image->getPath());
}
}
至此,初始化主程序這一步就完成了懒鉴。ImageLoaderMachOClassic::instantiateMainExecutable()函數(shù)的實(shí)現(xiàn)诡挂,同理可推碎浇,此處不再詳述。
4. 加載插入的動(dòng)態(tài)庫(kù)
這一步是加載環(huán)境變量DYLD_INSERT_LIBRARIES中配置的動(dòng)態(tài)庫(kù)璃俗,先判斷環(huán)境變量DYLD_INSERT_LIBRARIES中是否存在要加載的動(dòng)態(tài)庫(kù)奴璃,如果存在則調(diào)用loadInsertedDylib()依次加載,代碼如下:
if ( sEnv.DYLD_INSERT_LIBRARIES != NULL ) {
for (const char* const* lib = sEnv.DYLD_INSERT_LIBRARIES; *lib != NULL; ++lib)
loadInsertedDylib(*lib);
}
loadInsertedDylib()內(nèi)部設(shè)置了一個(gè)LoadContext參數(shù)后城豁,調(diào)用了load()函數(shù)苟穆,
load()函數(shù)的實(shí)現(xiàn)為一系列的loadPhase*()函數(shù),loadPhase0()~loadPhase1()函數(shù)會(huì)按照下圖所示順序搜索動(dòng)態(tài)庫(kù)唱星,并調(diào)用不同的函數(shù)來繼續(xù)處理雳旅。
當(dāng)內(nèi)部調(diào)用到loadPhase5load()函數(shù)的時(shí)候,會(huì)先在共享緩存中搜尋间聊,如果存在則使用ImageLoaderMachO::instantiateFromCache()來實(shí)例化ImageLoader攒盈,否則通過loadPhase5open()打開文件并讀取數(shù)據(jù)到內(nèi)存后,再調(diào)用loadPhase6()哎榴,通過ImageLoaderMachO::instantiateFromFile()實(shí)例化ImageLoader型豁,最后調(diào)用checkandAddImage()驗(yàn)證鏡像并將其加入到全局鏡像列表中。
load()函數(shù)代碼如下:
ImageLoader* load(const char* path, const LoadContext& context, unsigned& cacheIndex)
{
...
// try all path permutations and check against existing loaded images
ImageLoader* image = loadPhase0(path, orgPath, context, cacheIndex, NULL);
if ( image != NULL ) {
CRSetCrashLogMessage2(NULL);
return image;
}
// try all path permutations and try open() until first success
std::vector<const char*> exceptions;
image = loadPhase0(path, orgPath, context, cacheIndex, &exceptions);
#if !TARGET_IPHONE_SIMULATOR
// <rdar://problem/16704628> support symlinks on disk to a path in dyld shared cache
if ( image == NULL)
image = loadPhase2cache(path, orgPath, context, cacheIndex, &exceptions);
#endif
...
}
5. 鏈接主程序
這一步調(diào)用link()函數(shù)將實(shí)例化后的主程序進(jìn)行動(dòng)態(tài)修正尚蝌,讓二進(jìn)制變?yōu)榭烧?zhí)行的狀態(tài)迎变。link()函數(shù)內(nèi)部調(diào)用了ImageLoader::link()函數(shù),從源代碼可以看到飘言,這一步主要做了以下幾個(gè)事情:
- recursiveLoadLibraries() 根據(jù)LC_LOAD_DYLIB加載命令把所有依賴庫(kù)加載進(jìn)內(nèi)存衣形。
- recursiveUpdateDepth() 遞歸刷新依賴庫(kù)的層級(jí)。
- recursiveRebase() 由于ASLR的存在热凹,必須遞歸對(duì)主程序以及依賴庫(kù)進(jìn)行重定位操作泵喘。
- recursiveBind() 把主程序二進(jìn)制和依賴進(jìn)來的動(dòng)態(tài)庫(kù)全部執(zhí)行符號(hào)表綁定。
- weakBind() 如果鏈接的不是主程序二進(jìn)制的話般妙,會(huì)在此時(shí)執(zhí)行弱符號(hào)綁定,主程序二進(jìn)制則在link()完后再執(zhí)行弱符號(hào)綁定相速,后面會(huì)進(jìn)行分析碟渺。
- recursiveGetDOFSections()、context.registerDOFs() 注冊(cè)DOF(DTrace Object Format)節(jié)突诬。
ImageLoader::link()源代碼如下:
void ImageLoader::link(const LinkContext& context, bool forceLazysBound, bool preflightOnly, bool neverUnload, const RPathChain& loaderRPaths, const char* imagePath)
{
...
uint64_t t0 = mach_absolute_time();
// 遞歸加載加載主程序所需依賴庫(kù)
this->recursiveLoadLibraries(context, preflightOnly, loaderRPaths, imagePath);
...
uint64_t t1 = mach_absolute_time();
context.clearAllDepths();
// 遞歸刷新依賴庫(kù)的層級(jí)
this->recursiveUpdateDepth(context.imageCount());
uint64_t t2 = mach_absolute_time();
// 遞歸進(jìn)行rebase
this->recursiveRebase(context);
uint64_t t3 = mach_absolute_time();
// 遞歸綁定符號(hào)表
this->recursiveBind(context, forceLazysBound, neverUnload);
uint64_t t4 = mach_absolute_time();
if ( !context.linkingMainExecutable )
// 弱符號(hào)綁定
this->weakBind(context);
uint64_t t5 = mach_absolute_time();
context.notifyBatch(dyld_image_state_bound, false);
uint64_t t6 = mach_absolute_time();
std::vector<DOFInfo> dofs;
// 注冊(cè)DOF節(jié)
this->recursiveGetDOFSections(context, dofs);
context.registerDOFs(dofs);
uint64_t t7 = mach_absolute_time();
...
}
6. 鏈接插入的動(dòng)態(tài)庫(kù)
這一步與鏈接主程序一樣苫拍,將前面調(diào)用addImage()函數(shù)保存在sAllImages中的動(dòng)態(tài)庫(kù)列表循環(huán)取出并調(diào)用link()進(jìn)行鏈接,需要注意的是旺隙,sAllImages中保存的第一項(xiàng)是主程序的鏡像绒极,所以要從i+1的位置開始,取到的才是動(dòng)態(tài)庫(kù)的ImageLoader:
ImageLoader* image = sAllImages[i+1];
接下來循環(huán)調(diào)用每個(gè)鏡像的registerInterposing()函數(shù)蔬捷,該函數(shù)會(huì)遍歷Mach-O的LC_SEGMENT_COMMAND加載命令垄提,讀取__DATA,__interpose榔袋,并將讀取到的信息保存到fgInterposingTuples中,接著調(diào)用applyInterposing()函數(shù)铡俐,內(nèi)部經(jīng)由doInterpose()虛函數(shù)進(jìn)行替換操作凰兑,以ImageLoaderMachOCompressed::doInterpose()函數(shù)的實(shí)現(xiàn)為例:該函數(shù)內(nèi)部調(diào)用了eachBind()與eachLazyBind(),具體處理函數(shù)是interposeAt()审丘,該函數(shù)調(diào)用interposedAddress()在fgInterposingTuples中查找需要替換的符號(hào)地址吏够,進(jìn)行最終的符號(hào)地址替換,代碼如下:
void ImageLoaderMachOCompressed::doInterpose(const LinkContext& context)
{
// update prebound symbols
eachBind(context, &ImageLoaderMachOCompressed::interposeAt);
eachLazyBind(context, &ImageLoaderMachOCompressed::interposeAt);
}
uintptr_t ImageLoaderMachOCompressed::interposeAt(const LinkContext& context, uintptr_t addr, uint8_t type, const char*,
uint8_t, intptr_t, long, const char*, LastLookup*, bool runResolver)
{
if ( type == BIND_TYPE_POINTER ) {
uintptr_t* fixupLocation = (uintptr_t*)addr;
uintptr_t curValue = *fixupLocation;
uintptr_t newValue = interposedAddress(context, curValue, this);
if ( newValue != curValue) {
*fixupLocation = newValue;
}
}
return 0;
}
7. 執(zhí)行弱符號(hào)綁定
weakBind()首先通過getCoalescedImages()合并所有動(dòng)態(tài)庫(kù)的弱符號(hào)到一個(gè)列表里滩报,然后調(diào)用initializeCoalIterator()對(duì)需要綁定的弱符號(hào)進(jìn)行排序锅知,接著調(diào)用incrementCoalIterator()讀取dyld_info_command結(jié)構(gòu)的weak_bind_off和weak_bind_size字段,確定弱符號(hào)的數(shù)據(jù)偏移與大小脓钾,最終進(jìn)行弱符號(hào)綁定售睹,代碼如下:
bool ImageLoaderMachOCompressed::incrementCoalIterator(CoalIterator& it)
{
if ( it.done )
return false;
if ( this->fDyldInfo->weak_bind_size == 0 ) {
/// hmmm, ld set MH_WEAK_DEFINES or MH_BINDS_TO_WEAK, but there is no weak binding info
it.done = true;
it.symbolName = "~~~";
return true;
}
const uint8_t* start = fLinkEditBase + fDyldInfo->weak_bind_off;
const uint8_t* p = start + it.curIndex;
const uint8_t* end = fLinkEditBase + fDyldInfo->weak_bind_off + this->fDyldInfo->weak_bind_size;
uintptr_t count;
uintptr_t skip;
uintptr_t segOffset;
while ( p < end ) {
uint8_t immediate = *p & BIND_IMMEDIATE_MASK;
uint8_t opcode = *p & BIND_OPCODE_MASK;
++p;
switch (opcode) {
case BIND_OPCODE_DONE:
it.done = true;
it.curIndex = p - start;
it.symbolName = "~~~"; // sorts to end
return true;
}
break;
...
}
...
return true;
}
8. 執(zhí)行初始化方法
這一步由initializeMainExecutable()完成。dyld會(huì)優(yōu)先初始化動(dòng)態(tài)庫(kù)惭笑,然后初始化主程序侣姆。該函數(shù)首先執(zhí)行runInitializers(),內(nèi)部再依次調(diào)用processInitializers()沉噩、recursiveInitialization()捺宗。我們?cè)趓ecursiveInitialization()函數(shù)里找到了notifySingle()函數(shù):
context.notifySingle(dyld_image_state_dependents_initialized, this, &timingInfo);
接著跟進(jìn)notifySingle函數(shù),看到下面處理代碼:
if ( (state == dyld_image_state_dependents_initialized) && (sNotifyObjCInit != NULL) && image->notifyObjC() ) {
uint64_t t0 = mach_absolute_time();
(*sNotifyObjCInit)(image->getRealPath(), image->machHeader());
uint64_t t1 = mach_absolute_time();
uint64_t t2 = mach_absolute_time();
uint64_t timeInObjC = t1-t0;
uint64_t emptyTime = (t2-t1)*100;
if ( (timeInObjC > emptyTime) && (timingInfo != NULL) ) {
timingInfo->addTime(image->getShortName(), timeInObjC);
}
}
我們關(guān)心的只有sNotifyObjCInit這個(gè)回調(diào)川蒙,繼續(xù)尋找賦值的地方:
void registerObjCNotifiers(_dyld_objc_notify_mapped mapped, _dyld_objc_notify_init init, _dyld_objc_notify_unmapped unmapped)
{
// record functions to call
sNotifyObjCMapped = mapped;
sNotifyObjCInit = init;
sNotifyObjCUnmapped = unmapped;
...
再接著找registerObjCNotifiers函數(shù)調(diào)用蚜厉,最終找到這里:
void _dyld_objc_notify_register(_dyld_objc_notify_mapped mapped,
_dyld_objc_notify_init init,
_dyld_objc_notify_unmapped unmapped)
{
dyld::registerObjCNotifiers(mapped, init, unmapped);
}
那么到底誰(shuí)調(diào)用了_dyld_objc_notify_register()呢?靜態(tài)分析已經(jīng)無法得知畜眨,只能對(duì)_dyld_objc_notify_register()下個(gè)符號(hào)斷點(diǎn)觀察一下了昼牛,
點(diǎn)擊Xcode的“Debug”菜單,然后點(diǎn)擊“Breakpoints”康聂,接著選擇“Create Symbolic Breakpoint...”贰健。如下圖所示。
在彈出的對(duì)話框中設(shè)置_dyld_objc_notify_register()符號(hào)斷點(diǎn)恬汁,按下圖所示伶椿。
運(yùn)行程序,成功命中斷點(diǎn)氓侧,從調(diào)用椉沽恚看到是libobjc.A.dylib的_objc_init函數(shù)調(diào)用了_dyld_objc_notify_register()。如下圖所示约巷。
到https://opensource.apple.com/tarballs/objc4/下載objc源代碼偎痛,找到_objc_init函數(shù):
/***********************************************************************
* _objc_init
* Bootstrap initialization. Registers our image notifier with dyld.
* Called by libSystem BEFORE library initialization time
**********************************************************************/
void _objc_init(void)
{
static bool initialized = false;
if (initialized) return;
initialized = true;
// fixme defer initialization until an objc-using image is found?
environ_init();
tls_init();
static_init();
lock_init();
exception_init();
_dyld_objc_notify_register(&map_images, load_images, unmap_image);
}
這里注冊(cè)的init回調(diào)函數(shù)就是load_images(),回調(diào)里面調(diào)用了call_load_methods()來執(zhí)行所有的+ load方法《览桑現(xiàn)在修改一下工程源碼踩麦,加入以下代碼并下斷點(diǎn)即可看到調(diào)用棧:
+ (void)load {
NSLog(@"load");
}
notifySingle()之后就是調(diào)用doInitialization()枚赡,代碼如下:
// initialize this image
// 調(diào)用constructor()
bool hasInitializers = this->doInitialization(context);
doInitialization()內(nèi)部首先調(diào)用doImageInit來執(zhí)行鏡像的初始化函數(shù),也就是LC_ROUTINES_COMMAND中記錄的函數(shù)靖榕,然后再執(zhí)行doModInitFunctions()方法來解析并執(zhí)行DATA,__mod_init_func這個(gè)section中保存的函數(shù)标锄,如下圖所示。
_mod_init_funcs中保存的是全局C++對(duì)象的構(gòu)造函數(shù)以及所有帶attribute((constructor)的C函數(shù)茁计。
現(xiàn)在添加一些代碼再來運(yùn)行一下程序即可驗(yàn)證料皇,如下圖所示。
10. 查找入口點(diǎn)并返回
這一步調(diào)用主程序鏡像的getThreadPC()星压,從加載命令讀取LC_MAIN入口践剂,如果沒有LC_MAIN就調(diào)用getMain()讀取LC_UNIXTHREAD,找到后就跳到入口點(diǎn)指定的地址并返回娜膘。
至此逊脯,整個(gè)dyld的加載過程就分析完成了。