前言
最近工作太不飽和肩刃,基本是這個(gè)節(jié)奏:
8.40到公司,吃個(gè)早餐,邊吃邊玩手機(jī)
9.消化一下盈包,打開電腦看會(huì)新聞沸呐。****(這一段被屏蔽了,印度和香港問題不能寫呢燥?)崭添,哎,我大清太難了
9.30-10.帶薪拉屎時(shí)間
10.如果當(dāng)天有茅臺(tái)搶購(gòu)叛氨,也是要打開京東搶一搶的呼渣,雖然東哥暫時(shí)還不認(rèn)我這個(gè)兄弟
11.要開始做點(diǎn)事了(反正不是工作的事)
12.-1.30吃飯、午覺
14.把每個(gè)群的消息瀏覽一遍寞埠,最活躍的群非同學(xué)們的炒股群莫屬(每天如此)屁置,都在討論牛市要來(lái)了,準(zhǔn)備進(jìn)場(chǎng)一把梭哈仁连。我也想試試蓝角,但是奈何錢不夠,今天還要交房租饭冬。
15.要開始做點(diǎn)事了(一般是逛知乎使鹅、寫博客)
16.下半場(chǎng)休息時(shí)間,這個(gè)時(shí)候一般抽根黃鶴樓斗斗地主昌抠,豆子很快就會(huì)輸完患朱,好在我有兩個(gè)號(hào),想騙我充值炊苫、看廣告裁厅,不存在的
17.繼續(xù)做“事”
18.準(zhǔn)點(diǎn)下班(怪不好意思的)
h5、小程序開發(fā)倒是挺忙的劝评,過幾天要正兒八經(jīng)學(xué)一下小程序,希望能一起幫前端的兄弟一起迭代之前的小程序倦淀。
現(xiàn)在呢蒋畜,時(shí)間總不能浪費(fèi),寫寫blog吧撞叽,記錄一下姻成,說(shuō)不定還能幫到需要的朋友。
進(jìn)入正題愿棋,繼續(xù)接著上一篇android自定義view實(shí)現(xiàn)進(jìn)度條動(dòng)畫科展、按鈕漸變及錄制狀態(tài)控制
,趁熱打鐵糠雨,繼續(xù)來(lái)畫個(gè)進(jìn)度條才睹,這個(gè)跟上一篇實(shí)現(xiàn)方式類似,多了一個(gè)百分比數(shù)字顯示以及完成后的√。
上效果:
沒什么好解釋的琅攘,直接上代碼:
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.RectF;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.view.View;
import androidx.annotation.Nullable;
/**
* 進(jìn)度
*
* @author ly
* date 2020/3/3 11:02
*/
public class CircleProgressView extends View {
private static final int COMPLETE = 360;
private int okSpeed = 3;
private Paint paint;
//進(jìn)度圈顏色
private int circleOutsideColor;
//進(jìn)度顏色
private int circleProgressColor;
private float progressW;
//進(jìn)度條圓圈半徑
private float circleProgressR;
private OnProgressListener onProgressListener;
private RectF progressRect;
private float progress;
private String progressText;
private Path okPath;
private int sX, sY;
private int mX;
private int eX;
private int cX, cY;
public CircleProgressView(Context context) {
super(context);
init();
}
public CircleProgressView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
init();
}
public CircleProgressView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
circleOutsideColor = 0xffF2F4F5;
circleProgressColor = 0xff6066DD;
paint = new Paint();
paint.setAntiAlias(true);//抗鋸齒
paint.setDither(true); //設(shè)置防抖動(dòng)
}
/**
* @param progress 已加載進(jìn)度/總進(jìn)度
* @author ly on 2020/3/3 16:41
*/
public void setProgress(float progress) {
this.progress = progress * COMPLETE;
if (this.progress >= COMPLETE) {//表示錄制達(dá)到最大時(shí)長(zhǎng)垮庐,自動(dòng)結(jié)束
this.progress = COMPLETE;
}
progressText = (int) (progress * 100) + "%";
invalidate();
}
public void reset() {
setProgress(0);
}
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
super.onLayout(changed, left, top, right, bottom);
if (circleProgressR == 0 || okPath == null) {
int w = getWidth();
progressW = w * 0.061f;
circleProgressR = (w - progressW) / 2f;
progressRect = new RectF(0 + progressW / 2, 0 + progressW / 2, w - progressW / 2, w - progressW / 2);
int okW = (int) ((getWidth() - progressW) * 0.45);
int okH = (int) ((getHeight() - progressW) * 0.32);
cX = sX = (getWidth() - okW) / 2;
cY = sY = getHeight() / 2;
mX = (int) (sX + 0.39 * okW);
int mY = (int) (sY + 0.35 * okW);
eX = getWidth() - (getWidth() - okW) / 2;
int eY = (getHeight() - okH) / 2;
okPath = new Path();
okPath.moveTo(sX, sY);
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//畫進(jìn)度圈
paint.setStyle(Paint.Style.STROKE);
paint.setColor(circleOutsideColor);
paint.setStrokeWidth(progressW);//設(shè)置畫筆粗細(xì)
canvas.drawCircle(getWidth() / 2f, getHeight() / 2f, circleProgressR, paint);
//畫進(jìn)度就是圓弧
//時(shí)鐘3點(diǎn)的方向?yàn)?度,順時(shí)鐘方向?yàn)檎?90是圓弧的開始點(diǎn)坞琴,即12點(diǎn)位置開始哨查,
//sweepAngle掃過的角度,調(diào)整該值即可實(shí)現(xiàn)進(jìn)度順時(shí)針加載(0-360)
paint.setColor(circleProgressColor);
canvas.drawArc(progressRect, -90, progress, false, paint);
if (progress < COMPLETE) {
if (!TextUtils.isEmpty(progressText)) {
// 將坐標(biāo)原點(diǎn)移到控件中心
int dx = getWidth() / 2;
int dy = getHeight() / 2;
canvas.translate(dx, dy);
// 繪制居中文字
paint.setTextSize(PixelUtil.sp2px(30));
// 文字寬
float textWidth = paint.measureText(progressText);
// 文字baseline在y軸方向的位置
float baseLineY = Math.abs(paint.ascent() + paint.descent()) / 2;
paint.setStyle(Paint.Style.FILL);
// paint.setStrokeWidth(2);
canvas.drawText(progressText, -textWidth / 2, baseLineY, paint);
}
} else {//加載完成剧辐,畫√
if (cX < eX) {//來(lái)個(gè)動(dòng)畫湊合用
cX += okSpeed;
if (cX < mX) {
cY += okSpeed;
} else {
cY -= okSpeed;
}
invalidate();
} else {
postDelayed(() -> {
if (onProgressListener != null)
onProgressListener.complete();
}, 1500);
}
okPath.lineTo(cX, cY);
canvas.drawPath(okPath, paint);
}
}
public float getProgress() {
return progress / COMPLETE;
}
public void setOnProgressListener(OnProgressListener onProgressListener) {
this.onProgressListener = onProgressListener;
}
public interface OnProgressListener {
void complete();
}
}
還是說(shuō)一下那個(gè)√的動(dòng)畫吧寒亥,其實(shí)是個(gè)規(guī)則的圖形,都是直線荧关。x軸的坐標(biāo)是增加的溉奕,y坐標(biāo)先遞減再遞增。由于要畫的√的兩條直線可拆分為兩個(gè)等腰三角形對(duì)應(yīng)的斜邊羞酗,所以x和y坐標(biāo)的增減量(okSpeed)都相等腐宋。這里有兩個(gè)優(yōu)化點(diǎn):
1、okSpeed的值是固定的檀轨,可添加插值器來(lái)改變okSpeed的值胸竞,從而達(dá)到畫√的速率
2、這個(gè)√的開始和結(jié)束的兩端是直角参萄,略生硬卫枝,可優(yōu)化成圓角(畫筆設(shè)置paint.setStrokeCap(Paint.Cap.ROUND)即可)
其他沒什么好說(shuō)的,上dialog的代碼:
import android.content.Context;
import android.view.Gravity;
import android.view.View;
import android.widget.ImageView;
import android.widget.TextView;
import androidx.annotation.NonNull;
/**
* @author ly
* date 2019/8/1 17:36
*/
public class CircleProgressDialog extends BaseDialog {
private CircleProgressView circleProgressView;
private TextView tv_dialog_progress_status;
private ImageView iv_dialog_progress_close;
private OnProgressCallBack onProgressCallBack;
public CircleProgressDialog(@NonNull Context context, OnProgressCallBack onProgressCallBack) {
super(context);
this.onProgressCallBack = onProgressCallBack;
}
@Override
public int getLayoutResId() {
return R.layout.v_dialog_circle_progress;
}
@Override
public void initViews() {
if (getWindow() != null) {
getWindow().getAttributes().width = ScreenUtil.getScreenWidth() * 4 / 5;
getWindow().setGravity(Gravity.CENTER);
}
setCanceledOnTouchOutside(false);
setCancelable(false);
circleProgressView = findViewById(R.id.circleProgressView);
tv_dialog_progress_status = findViewById(R.id.tv_dialog_progress_status);
iv_dialog_progress_close = findViewById(R.id.iv_dialog_progress_close);
iv_dialog_progress_close.setOnClickListener(v -> {
if (onProgressCallBack != null)
onProgressCallBack.intoNextPage();
dismiss();
});
iv_dialog_progress_close.setVisibility(View.GONE);
circleProgressView.setOnProgressListener(() -> {
if (onProgressCallBack != null)
onProgressCallBack.intoNextPage();
dismiss();
});
setOnDismissListener(dialog -> circleProgressView.reset());
}
public void setProgress(float progress) {
circleProgressView.setProgress(progress);
if (progress >= 1) {
tv_dialog_progress_status.setText("發(fā)布成功");
iv_dialog_progress_close.setVisibility(View.VISIBLE);
} else {
tv_dialog_progress_status.setText("正在發(fā)布中...");
iv_dialog_progress_close.setVisibility(View.GONE);
}
}
public float getProgress() {
return circleProgressView.getProgress();
}
public interface OnProgressCallBack {
void intoNextPage();
}
}
v_dialog_circle_progress:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:background="@drawable/shape_white_r16"
android:padding="12dp">
<ImageView
android:id="@+id/iv_dialog_progress_close"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:src="@mipmap/ico_close4dialog" />
<com.xxx.CircleProgressView
android:id="@+id/circleProgressView"
android:layout_width="117dp"
android:layout_height="117dp"
android:layout_centerHorizontal="true"
android:layout_marginTop="34dp" />
<TextView
android:id="@+id/tv_dialog_progress_status"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@+id/circleProgressView"
android:layout_centerHorizontal="true"
android:paddingTop="23dp"
android:paddingBottom="28dp"
android:textColor="#ff727a7c"
android:textSize="15sp"
tools:text="正在發(fā)布中..." />
</RelativeLayout>
最后給個(gè)fake進(jìn)度讹挎,就可以看到效果啦:
private ScheduledFuture<?> scheduledFuture;
private void fakeProgress() {
CircleProgressDialog circleProgressDialog = new CircleProgressDialog(this, () -> {});
circleProgressDialog.show();
scheduledFuture = ExecutorServiceManager.get().getExecutorService().scheduleWithFixedDelay(() -> {
runOnUiThread(() -> {
float progress = circleProgressDialog.getProgress();
if (!circleProgressDialog.isShowing() || videoNoteInfo != null) {
if (scheduledFuture != null)
scheduledFuture.cancel(true);
scheduledFuture = null;
return;
}
progress += 0.006f;
circleProgressDialog.setProgress(progress);
});
}, 0, 20, TimeUnit.MILLISECONDS);
}
如果對(duì)大家有幫助校赤,請(qǐng)點(diǎn)個(gè)贊以鼓勵(lì)我不斷前進(jìn)~