startActivity 最終調(diào)用
startActivityForResult 方法山孔, 關(guān)注 mParent==null 的情況治筒,調(diào)用
Instrumentation 的 execStartActivity 里面調(diào)用
ActivityManagerNative.getDefault().startActivity
而 AMS 繼承自 ActivityManagerNative雹姊,而 ActivityManagerNative 繼承 Binder 和實(shí)現(xiàn)了 IActivityManager 接口,所以 AMS 也是一個(gè) Binder 牌里,它是 IActivityManager 的具體實(shí)現(xiàn)辆雾。
ActivityManagerNative.getDefault() 返回的是一個(gè) IActivityManager 類型的Binder對(duì)象,所以具體實(shí)現(xiàn)是 AMS女轿。
所以啟動(dòng)過程轉(zhuǎn)到 AMS 的 startActivity 方法箭启。
AMS 的 startActivity 方法 返回值調(diào)用 startActivityAsUser
startActivityAsUser 返回值調(diào)用 mStackSupervisor.startActivityMayWait
所以轉(zhuǎn)到 ActivityStackSupervisor.startActivityMayWait 方法 ,里面調(diào)用
startActivityLocked 蛉迹,startActivityLocked 里面調(diào)用了 startActivityUncheckedLocked,
startActivityUncheckedLocked 里面又調(diào)用了 ActivityStack 的 resumeTopActivitiesLocked 方法放妈。
所以啟動(dòng)過程轉(zhuǎn)到 ActivityStack
在 resumeTopActivitiesLocked 方法里面調(diào)用了 resumeTopActivityInnerLocked
resumeTopActivityInnerLocked 調(diào)用了 ActivityStackSupervisor 的 startSpecificActivityLocked 方法
startSpecificActivityLocked 里面有一個(gè) realStartActivityLocked 方法
在 realStartActivityLocked 里面北救,有一段這樣的代碼:
app.thread.scheduleLaunchActivity(
new Intent(r.intent),
r.appToken,
System.identityHashCode(r),
r.info,
new Configuration(mService.mConfiguration),
r.compat,
r.task.voiceInteractor,
app.repProcState,
r.icicle,
r.persistentState,
results,
newInstents,
!andResume,
mService.isNextTransitionForward(),
profilerInfo)
app.thread 的類型是 IApplicationThread,繼承 IInterface芜抒,是一個(gè) Binder 接口珍策,聲明了大量啟動(dòng),停止 Activity 的接口宅倒,還包含了啟動(dòng)和停止服務(wù)的接口攘宙。所以 可以看出實(shí)現(xiàn) IApplicationThread 的類完成了大量啟動(dòng),停止 Activity 和啟動(dòng)和停止 Service 相關(guān)功能拐迁。
而實(shí)現(xiàn) IApplicationThread 接口的是 ActivityThread 里面的內(nèi)部類 ApplicationThread:
private class ApplicationThread extends ApplicationThreadNative
public abstract class ApplicationThreadNative extends Binder implements IApplicationThread
即 app.thread.scheduleLaunchActivity 就是 ApplicationThread 的 scheduleLaunchActivity 方法蹭劈。
所以,Activity的啟動(dòng)過程最終回到 ApplicationThread 中线召,ApplicationThread 的 scheduleLaunchActivity 方法啟動(dòng) Activity
在 scheduleLaunchActivity 實(shí)現(xiàn)中铺韧,最后向 H 這個(gè) Handler 中 發(fā)送了消息,what 是 H.LAUNCH_ACTIVITY缓淹,轉(zhuǎn)到 Handler 中哈打,看對(duì) LAUNCH_ACTIVITY 的處理塔逃,調(diào)用了 handleLaunchActivity 方法實(shí)現(xiàn)。
handleLaunchActivity 里面 料仗,performLaunchActivity 最終完成了 Activity 對(duì)象的創(chuàng)建和啟動(dòng)過程湾盗。
還有一個(gè) handleResumeActivity 方法,里面調(diào)用被啟動(dòng) Activity 的 onResume 這一生命周期方法
performLaunchActivity方法過程分析:
private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
// System.out.println("##### [" + System.currentTimeMillis() + "] ActivityThread.performLaunchActivity(" + r + ")");
ActivityInfo aInfo = r.activityInfo;
if (r.packageInfo == null) {
r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
Context.CONTEXT_INCLUDE_CODE);
}
ComponentName component = r.intent.getComponent();
if (component == null) {
component = r.intent.resolveActivity(
mInitialApplication.getPackageManager());
r.intent.setComponent(component);
}
if (r.activityInfo.targetActivity != null) {
component = new ComponentName(r.activityInfo.packageName,
r.activityInfo.targetActivity);
}
Activity activity = null;
try {
java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
activity = mInstrumentation.newActivity(
cl, component.getClassName(), r.intent);
StrictMode.incrementExpectedActivityCount(activity.getClass());
r.intent.setExtrasClassLoader(cl);
r.intent.prepareToEnterProcess();
if (r.state != null) {
r.state.setClassLoader(cl);
}
} catch (Exception e) {
if (!mInstrumentation.onException(activity, e)) {
throw new RuntimeException(
"Unable to instantiate activity " + component
+ ": " + e.toString(), e);
}
}
try {
Application app = r.packageInfo.makeApplication(false, mInstrumentation);
if (localLOGV) Slog.v(TAG, "Performing launch of " + r);
if (localLOGV) Slog.v(
TAG, r + ": app=" + app
+ ", appName=" + app.getPackageName()
+ ", pkg=" + r.packageInfo.getPackageName()
+ ", comp=" + r.intent.getComponent().toShortString()
+ ", dir=" + r.packageInfo.getAppDir());
if (activity != null) {
Context appContext = createBaseContextForActivity(r, activity);
CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
Configuration config = new Configuration(mCompatConfiguration);
if (r.overrideConfig != null) {
config.updateFrom(r.overrideConfig);
}
if (DEBUG_CONFIGURATION) Slog.v(TAG, "Launching activity "
+ r.activityInfo.name + " with config " + config);
Window window = null;
if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
window = r.mPendingRemoveWindow;
r.mPendingRemoveWindow = null;
r.mPendingRemoveWindowManager = null;
}
activity.attach(appContext, this, getInstrumentation(), r.token,
r.ident, app, r.intent, r.activityInfo, title, r.parent,
r.embeddedID, r.lastNonConfigurationInstances, config,
r.referrer, r.voiceInteractor, window);
if (customIntent != null) {
activity.mIntent = customIntent;
}
r.lastNonConfigurationInstances = null;
activity.mStartedActivity = false;
int theme = r.activityInfo.getThemeResource();
if (theme != 0) {
activity.setTheme(theme);
}
activity.mCalled = false;
if (r.isPersistable()) {
mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
} else {
mInstrumentation.callActivityOnCreate(activity, r.state);
}
if (!activity.mCalled) {
throw new SuperNotCalledException(
"Activity " + r.intent.getComponent().toShortString() +
" did not call through to super.onCreate()");
}
r.activity = activity;
r.stopped = true;
if (!r.activity.mFinished) {
activity.performStart();
r.stopped = false;
}
if (!r.activity.mFinished) {
if (r.isPersistable()) {
if (r.state != null || r.persistentState != null) {
mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state,
r.persistentState);
}
} else if (r.state != null) {
mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
}
}
if (!r.activity.mFinished) {
activity.mCalled = false;
if (r.isPersistable()) {
mInstrumentation.callActivityOnPostCreate(activity, r.state,
r.persistentState);
} else {
mInstrumentation.callActivityOnPostCreate(activity, r.state);
}
if (!activity.mCalled) {
throw new SuperNotCalledException(
"Activity " + r.intent.getComponent().toShortString() +
" did not call through to super.onPostCreate()");
}
}
}
r.paused = true;
mActivities.put(r.token, r);
} catch (SuperNotCalledException e) {
throw e;
} catch (Exception e) {
if (!mInstrumentation.onException(activity, e)) {
throw new RuntimeException(
"Unable to start activity " + component
+ ": " + e.toString(), e);
}
}
return activity;
}
整個(gè)方法可以分成 5 段來分析:
第一段:
ActivityInfo aInfo = r.activityInfo;
if (r.packageInfo == null) {
r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
Context.CONTEXT_INCLUDE_CODE);
}
ComponentName component = r.intent.getComponent();
if (component == null) {
component = r.intent.resolveActivity(
mInitialApplication.getPackageManager());
r.intent.setComponent(component);
}
if (r.activityInfo.targetActivity != null) {
component = new ComponentName(r.activityInfo.packageName,
r.activityInfo.targetActivity);
}
參數(shù) r 是 ActivityClientRecord 對(duì)象立轧,所以這段是從 ActivityClientRecord 中獲取待啟動(dòng)的 Activity 的組件信息淹仑。
第二段:
Activity activity = null;
try {
java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
activity = mInstrumentation.newActivity(
cl, component.getClassName(), r.intent);
StrictMode.incrementExpectedActivityCount(activity.getClass());
r.intent.setExtrasClassLoader(cl);
r.intent.prepareToEnterProcess();
if (r.state != null) {
r.state.setClassLoader(cl);
}
} catch (Exception e) {
if (!mInstrumentation.onException(activity, e)) {
throw new RuntimeException(
"Unable to instantiate activity " + component
+ ": " + e.toString(), e);
}
}
通過 Instrumentation 的 newActivity 方法使用類加載器創(chuàng)建 Activity 對(duì)象。(ClassLoader 是類加載器肺孵,newActivity 的實(shí)現(xiàn)就是通過類加載器創(chuàng)建 Activity)
第三段
Application app = r.packageInfo.makeApplication(false, mInstrumentation);
packageInfo 是 LoadedApk 對(duì)象匀借,第三段是通過 LoadedApk 的 makeApplication 方法創(chuàng)建 Application 對(duì)象。
public Application makeApplication(boolean forceDefaultAppClass,
Instrumentation instrumentation) {
if (mApplication != null) {
return mApplication;
}
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "makeApplication");
Application app = null;
String appClass = mApplicationInfo.className;
if (forceDefaultAppClass || (appClass == null)) {
appClass = "android.app.Application";
}
try {
java.lang.ClassLoader cl = getClassLoader();
if (!mPackageName.equals("android")) {
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER,
"initializeJavaContextClassLoader");
initializeJavaContextClassLoader();
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
}
ContextImpl appContext = ContextImpl.createAppContext(mActivityThread, this);
app = mActivityThread.mInstrumentation.newApplication(
cl, appClass, appContext);
appContext.setOuterContext(app);
} catch (Exception e) {
if (!mActivityThread.mInstrumentation.onException(app, e)) {
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
throw new RuntimeException(
"Unable to instantiate application " + appClass
+ ": " + e.toString(), e);
}
}
mActivityThread.mAllApplications.add(app);
mApplication = app;
if (instrumentation != null) {
try {
instrumentation.callApplicationOnCreate(app);
} catch (Exception e) {
if (!instrumentation.onException(app, e)) {
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
throw new RuntimeException(
"Unable to create application " + app.getClass().getName()
+ ": " + e.toString(), e);
}
}
}
// Rewrite the R 'constants' for all library apks.
SparseArray<String> packageIdentifiers = getAssets(mActivityThread)
.getAssignedPackageIdentifiers();
final int N = packageIdentifiers.size();
for (int i = 0; i < N; i++) {
final int id = packageIdentifiers.keyAt(i);
if (id == 0x01 || id == 0x7f) {
continue;
}
rewriteRValues(getClassLoader(), packageIdentifiers.valueAt(i), id);
}
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
return app;
}
首先如果存在 mApplication 得話平窘,直接返回吓肋,所以可以看出一個(gè)應(yīng)用只有一個(gè) Application。
然后通過 Instrumentation 的 newApplication 方法創(chuàng)建 Application 對(duì)象瑰艘。newApplication 方法內(nèi)部也是跟Activity 一樣通過類加載器完成的是鬼。Application 創(chuàng)建后,Instrumentation 調(diào)用 callApplicationOnCreate 方法來調(diào)用 Application 的 onCreate 方法紫新。
第四段:
Context appContext = createBaseContextForActivity(r, activity);
CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
Configuration config = new Configuration(mCompatConfiguration);
if (r.overrideConfig != null) {
config.updateFrom(r.overrideConfig);
}
if (DEBUG_CONFIGURATION) Slog.v(TAG, "Launching activity "
+ r.activityInfo.name + " with config " + config);
Window window = null;
if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
window = r.mPendingRemoveWindow;
r.mPendingRemoveWindow = null;
r.mPendingRemoveWindowManager = null;
}
activity.attach(appContext, this, getInstrumentation(), r.token,
r.ident, app, r.intent, r.activityInfo, title, r.parent,
r.embeddedID, r.lastNonConfigurationInstances, config,
r.referrer, r.voiceInteractor, window);
創(chuàng)建 ContextImpl 對(duì)象并通過 Activity 的 attach 方法來完成一些重要數(shù)據(jù)的初始化均蜜。見 createBaseContextForActivity 的實(shí)現(xiàn)。
ContextImpl 是 Context 的具體實(shí)現(xiàn)芒率。ContextImpl 是通過 Activity 的 attach 方法和 Activity 建立關(guān)聯(lián)的囤耳。這樣當(dāng) Window 接收到外部輸入事件后就可以將時(shí)間傳遞給 Activity。具體看 attach 實(shí)現(xiàn)偶芍。
第五段:
if (r.isPersistable()) {
mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
} else {
mInstrumentation.callActivityOnCreate(activity, r.state);
}
mInstrumentation.callActivityOnCreate 調(diào)用 Activity 的 onCreate 方法充择。由于 onCreate 已經(jīng)被調(diào)用,這意味著 Activity 已經(jīng)完成了整個(gè)啟動(dòng)過程匪蟀。
參考資料:《藝術(shù)探索》