import pygame
if __name__ == "__main__":
pygame.init()
# 創(chuàng)建一個屏幕
screen = pygame.display.set_mode((1000, 1000))
# 將背景填充為白色
screen.fill((255, 255, 255))
# 繪制圓形頭部
pygame.draw.circle(screen, (0, 0, 0), (500, 50), 50, 3)
# 左眼
pygame.draw.circle(screen, (0, 0, 0), (480, 25), 5, 3)
# 右眼
pygame.draw.circle(screen, (0, 0, 0), (520, 25), 5, 3)
# 鼻子
pygame.draw.circle(screen, (0, 0, 0), (500, 50), 5, 0)
# 嘴巴
pygame.draw.line(screen, (0, 0, 0), (495, 75), (505, 75), 3)
# 左軀
pygame.draw.line(screen, (0, 0, 0), (400, 150), (500, 300), 3)
# 右軀
pygame.draw.line(screen, (0, 0, 0), (600, 150), (500, 300), 3)
pygame.draw.line(screen, (0, 0, 0), (400, 300), (600, 300), 3)
pygame.draw.line(screen, (0, 0, 0), (400, 300), (350, 700), 3)
pygame.draw.line(screen, (0, 0, 0), (600, 300), (650, 700), 3)
# 繪制肩膀
pygame.draw.line(screen, (0, 0, 0), (400, 150), (600, 150), 3)
# 繪制左臂
pygame.draw.line(screen, (0, 0, 0), (400, 150), (350, 350), 3)
# 繪制右臂
pygame.draw.line(screen, (0, 0, 0), (600, 150), (650, 350), 3)
# 繪制脊柱
pygame.draw.line(screen, (0, 0, 0), (500, 100), (500, 300), 3)
# 繪制左腿
pygame.draw.line(screen, (0, 0, 0), (500, 300), (350, 700), 3)
# 繪制右腿
pygame.draw.line(screen, (0, 0, 0), (500, 300), (650, 700), 3)
pygame.display.flip()
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
print('關閉按鈕被點擊')
exit()
image.png