C:\Users\”用戶名稱“\AppData\Roaming\Unreal Engine\UnrealBuildTool下的BuildConfiguration.xml
內(nèi)容
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
? <BuildConfiguration>
? ? <bAllowXGE>false</bAllowXGE>
? </BuildConfiguration>
? <LocalExecutor>
? ? <ProcessorCountMultiplier>1</ProcessorCountMultiplier>
? ? <MaxProcessorCount>8</MaxProcessorCount>
? </LocalExecutor>
? <ParallelExecutor>
? ? <ProcessorCountMultiplier>1</ProcessorCountMultiplier>
? ? <MaxProcessorCount>8</MaxProcessorCount>
? </ParallelExecutor>
? <WindowsPlatform>
? ? <PCHMemoryAllocationFactor>100</PCHMemoryAllocationFactor>
? </WindowsPlatform>
</Configuration>