經(jīng)過內(nèi)存分配過程的準(zhǔn)備階段宗收,我們分析到了Heap的AllocObjectWithAllocator()方法蒲赂。
接下來我們將具體分析對象內(nèi)存分配的過程并淋。
ART對象分配過程解析——內(nèi)存分配階段
AllocObjectWithAllocator方法
首先我們來看Heap的AllocObjectWithAllocator()方法(位置:/art/runtime/gc/heap-inl.h):
template <bool kInstrumented, bool kCheckLargeObject, typename PreFenceVisitor>
inline mirror::Object* Heap::AllocObjectWithAllocator(Thread* self,
ObjPtr<mirror::Class> klass,
size_t byte_count,
AllocatorType allocator,
const PreFenceVisitor& pre_fence_visitor) {
……
// 對大對象進(jìn)行判斷,因為大對象創(chuàng)建邏輯包含本方法假丧,為了避免無限循環(huán)双揪,這里需要做判斷。
ObjPtr<mirror::Object> obj;
if (kCheckLargeObject && UNLIKELY(ShouldAllocLargeObject(klass, byte_count))) {
obj = AllocLargeObject<kInstrumented, PreFenceVisitor>(self, &klass, byte_count,
pre_fence_visitor);
if (obj != nullptr) {
return obj.Ptr();
} else {
// There should be an OOM exception, since we are retrying, clear it.
self->ClearException();
}
// If the large object allocation failed, try to use the normal spaces (main space,
// non moving space). This can happen if there is significant virtual address space
// fragmentation.
}
// bytes allocated for the (individual) object.
size_t bytes_allocated; //對象需要分配的字節(jié)數(shù)
size_t usable_size;
size_t new_num_bytes_allocated = 0;
if (IsTLABAllocator(allocator)) { //TLAB中分配對象
byte_count = RoundUp(byte_count, space::BumpPointerSpace::kAlignment); //對象大小進(jìn)行對齊處理
}
// If we have a thread local allocation we don't need to update bytes allocated.
if (IsTLABAllocator(allocator) && byte_count <= self->TlabSize()) {//TLAB內(nèi)存分配
obj = self->AllocTlab(byte_count);
DCHECK(obj != nullptr) << "AllocTlab can't fail";
obj->SetClass(klass);
if (kUseBakerReadBarrier) {
obj->AssertReadBarrierState();
}
bytes_allocated = byte_count;
usable_size = bytes_allocated;
pre_fence_visitor(obj, usable_size);
QuasiAtomic::ThreadFenceForConstructor();
} else if (
!kInstrumented && allocator == kAllocatorTypeRosAlloc &&
(obj = rosalloc_space_->AllocThreadLocal(self, byte_count, &bytes_allocated)) != nullptr &&
LIKELY(obj != nullptr)) {//嘗試在RosAllocSpace上進(jìn)行內(nèi)存分配
DCHECK(!is_running_on_memory_tool_);
obj->SetClass(klass);
if (kUseBakerReadBarrier) {
obj->AssertReadBarrierState();
}
usable_size = bytes_allocated;
pre_fence_visitor(obj, usable_size);
QuasiAtomic::ThreadFenceForConstructor();
} else {
// bytes allocated that takes bulk thread-local buffer allocations into account.
size_t bytes_tl_bulk_allocated = 0;
obj = TryToAllocate<kInstrumented, false>(self, allocator, byte_count, &bytes_allocated,
&usable_size, &bytes_tl_bulk_allocated);
if (UNLIKELY(obj == nullptr)) {
// AllocateInternalWithGc can cause thread suspension, if someone instruments the entrypoints
// or changes the allocator in a suspend point here, we need to retry the allocation.
obj = AllocateInternalWithGc(self,
allocator,
kInstrumented,
byte_count,
&bytes_allocated,
&usable_size,
&bytes_tl_bulk_allocated, &klass);//進(jìn)行GC之后的內(nèi)存分配
if (obj == nullptr) {
// The only way that we can get a null return if there is no pending exception is if the
// allocator or instrumentation changed.
if (!self->IsExceptionPending()) {//分配器類型發(fā)生變化之后包帚,重新進(jìn)行內(nèi)存分配
// AllocObject will pick up the new allocator type, and instrumented as true is the safe
// default.
return AllocObject</*kInstrumented*/true>(self,
klass,
byte_count,
pre_fence_visitor);
}
return nullptr;
}
}
DCHECK_GT(bytes_allocated, 0u);
DCHECK_GT(usable_size, 0u);
obj->SetClass(klass);//設(shè)置新生成的對象類型
if (kUseBakerReadBarrier) {
obj->AssertReadBarrierState();
}
if (collector::SemiSpace::kUseRememberedSet && UNLIKELY(allocator == kAllocatorTypeNonMoving)) {
// (Note this if statement will be constant folded away for the
// fast-path quick entry points.) Because SetClass() has no write
// barrier, if a non-moving space allocation, we need a write
// barrier as the class pointer may point to the bump pointer
// space (where the class pointer is an "old-to-young" reference,
// though rare) under the GSS collector with the remembered set
// enabled. We don't need this for kAllocatorTypeRosAlloc/DlMalloc
// cases because we don't directly allocate into the main alloc
// space (besides promotions) under the SS/GSS collector.
WriteBarrierField(obj, mirror::Object::ClassOffset(), klass);
}
pre_fence_visitor(obj, usable_size);
QuasiAtomic::ThreadFenceForConstructor();
new_num_bytes_allocated = num_bytes_allocated_.FetchAndAddRelaxed(bytes_tl_bulk_allocated) +
bytes_tl_bulk_allocated;
if (bytes_tl_bulk_allocated > 0) {
// Only trace when we get an increase in the number of bytes allocated. This happens when
// obtaining a new TLAB and isn't often enough to hurt performance according to golem.
TraceHeapSize(new_num_bytes_allocated + bytes_tl_bulk_allocated);
}
}
if (kIsDebugBuild && Runtime::Current()->IsStarted()) {
CHECK_LE(obj->SizeOf(), usable_size);
}
// TODO: Deprecate.
if (kInstrumented) {
if (Runtime::Current()->HasStatsEnabled()) {
RuntimeStats* thread_stats = self->GetStats();
++thread_stats->allocated_objects;
thread_stats->allocated_bytes += bytes_allocated;
RuntimeStats* global_stats = Runtime::Current()->GetStats();
++global_stats->allocated_objects;
global_stats->allocated_bytes += bytes_allocated;
}
} else {
DCHECK(!Runtime::Current()->HasStatsEnabled());
}
if (kInstrumented) {
if (IsAllocTrackingEnabled()) {
// allocation_records_ is not null since it never becomes null after allocation tracking is
// enabled.
DCHECK(allocation_records_ != nullptr);
allocation_records_->RecordAllocation(self, &obj, bytes_allocated);
}
AllocationListener* l = alloc_listener_.LoadSequentiallyConsistent();
if (l != nullptr) {
// Same as above. We assume that a listener that was once stored will never be deleted.
// Otherwise we'd have to perform this under a lock.
l->ObjectAllocated(self, &obj, bytes_allocated);
}
} else {
DCHECK(!IsAllocTrackingEnabled());
}
if (AllocatorHasAllocationStack(allocator)) {
PushOnAllocationStack(self, &obj);
}
if (kInstrumented) {
if (gc_stress_mode_) {
CheckGcStressMode(self, &obj);
}
} else {
DCHECK(!gc_stress_mode_);
}
// IsGcConcurrent() isn't known at compile time so we can optimize by not checking it for
// the BumpPointer or TLAB allocators. This is nice since it allows the entire if statement to be
// optimized out. And for the other allocators, AllocatorMayHaveConcurrentGC is a constant since
// the allocator_type should be constant propagated.
if (AllocatorMayHaveConcurrentGC(allocator) && IsGcConcurrent()) {
CheckConcurrentGC(self, new_num_bytes_allocated, &obj);
}
VerifyObject(obj);
self->VerifyStack();
return obj.Ptr();
}
主要參數(shù)解釋:
- allocator表示分配器的類型渔期,也就是描述要在哪個空間分配對象。AllocatorType是一個枚舉類型渴邦,它的定義如下所示:
// Different types of allocators.
enum AllocatorType {
kAllocatorTypeBumpPointer, // Use BumpPointer allocator, has entrypoints.
kAllocatorTypeTLAB, // Use TLAB allocator, has entrypoints.
kAllocatorTypeRosAlloc, // Use RosAlloc allocator, has entrypoints.
kAllocatorTypeDlMalloc, // Use dlmalloc allocator, has entrypoints.
kAllocatorTypeNonMoving, // Special allocator for non moving objects, doesn't have entrypoints.
kAllocatorTypeLOS, // Large object space, also doesn't have entrypoints.
kAllocatorTypeRegion,
kAllocatorTypeRegionTLAB,
};
- pre_fence_visitor是一個回調(diào)函數(shù)疯趟,用來在分配對象完成后在當(dāng)前執(zhí)行路徑中執(zhí)行初始化操作,例如分配完成一個數(shù)組對象谋梭,通過該回調(diào)函數(shù)立即設(shè)置數(shù)組的大小信峻,這樣就可以保證數(shù)組對象的完整性和一致性,避免多線程環(huán)境下通過加鎖來完成相同的操作瓮床。
AllocObjectWithAllocator方法的主要工作:
- 判斷是否是大對象盹舞。大對象在獨立的堆上進(jìn)行分配(Large Object Space)。如果是大對象隘庄,首先調(diào)用AllocLargeObject方法踢步,該方法設(shè)置allocator參數(shù)為kAllocatorTypeLOS,然后再次調(diào)用到AllocObjectWithAllocator方法峭沦。
**大對象需要滿足幾個條件:**
1) 請求分配的內(nèi)存大于等于large_object_threshold_(這個值等于3 * kPageSize贾虽,即3個頁面的大小)吼鱼。
2)被分配的對象是一個原子類型數(shù)組(即byte數(shù)組蓬豁、int數(shù)組和boolean數(shù)組等)或者字符串。
3)kCheckLargeObject為ture菇肃。
- 如果分配器類型為kAllocatorTypeTLAB或kAllocatorTypeRegionTLAB地粪,并且請求分配的對象大小小于等于線程的TLAB的剩余大小,就會在當(dāng)前ART運行時線程的TLAB中分配對象(線程局部分配緩沖區(qū)中分配對象)琐谤。
這里會調(diào)用Thread對象的AllocTlab方法來進(jìn)行內(nèi)存分配蟆技。之后調(diào)用obj->SetClass(klass)來設(shè)置最終生成對象所屬的類型。
如果allocator的值為kAllocatorTypeRosAlloc,則嘗試在RosAllocSpace上進(jìn)行內(nèi)存分配质礼。
否則旺聚,就會調(diào)用TryToAllocate方法進(jìn)行內(nèi)存分配。
如果4失敗眶蕉,就會調(diào)用AllocateInternalWithGC方法在GC后進(jìn)行內(nèi)存分配砰粹。
如果GC之后,還是分配失敗造挽,就代表本次對象的內(nèi)存分配工作最終失敗了碱璃。有個例外就是,如果分配過程中沒有發(fā)生異常饭入,并且內(nèi)存分配器類型被改變了嵌器。這樣,就會改變模板參kInstrumented為true谐丢,并調(diào)用AllocObject方法重新嘗試進(jìn)行對象內(nèi)存分配爽航。
經(jīng)過上述過程,如果對象分配成功了庇谆,調(diào)用新對象的SetClass(klass)方法岳掐,設(shè)置對象所屬的類型。
如果kUseRememberedSet變量為true饭耳,并且是在非移動空間進(jìn)行分配的串述,這時需要設(shè)置寫入屏障。
之后會進(jìn)行一些有關(guān)工具化追蹤寞肖、調(diào)試方面的設(shè)置操作纲酗。
最終返回新創(chuàng)建的對象。
接下來我們繼續(xù)分析這個過程中的重要方法:TryToAllocate方法新蟆、AllocateInternalWithGC方法觅赊。
TryToAllocate方法
TryToAllocate方法(位置:/art/runtime/gc/heap-inl.h):
template <const bool kInstrumented, const bool kGrow>
inline mirror::Object* Heap::TryToAllocate(Thread* self,
AllocatorType allocator_type,
size_t alloc_size,
size_t* bytes_allocated,
size_t* usable_size,
size_t* bytes_tl_bulk_allocated) {
if (allocator_type != kAllocatorTypeTLAB &&
allocator_type != kAllocatorTypeRegionTLAB &&
allocator_type != kAllocatorTypeRosAlloc &&
UNLIKELY(IsOutOfMemoryOnAllocation(allocator_type, alloc_size, kGrow))) {
return nullptr;
}
mirror::Object* ret;
switch (allocator_type) {
case kAllocatorTypeBumpPointer: {
DCHECK(bump_pointer_space_ != nullptr);
alloc_size = RoundUp(alloc_size, space::BumpPointerSpace::kAlignment);
ret = bump_pointer_space_->AllocNonvirtual(alloc_size);
if (LIKELY(ret != nullptr)) {
*bytes_allocated = alloc_size;
*usable_size = alloc_size;
*bytes_tl_bulk_allocated = alloc_size;
}
break;
}
case kAllocatorTypeRosAlloc: {
if (kInstrumented && UNLIKELY(is_running_on_memory_tool_)) {
// If running on valgrind or asan, we should be using the instrumented path.
size_t max_bytes_tl_bulk_allocated = rosalloc_space_->MaxBytesBulkAllocatedFor(alloc_size);
if (UNLIKELY(IsOutOfMemoryOnAllocation(allocator_type,
max_bytes_tl_bulk_allocated,
kGrow))) {
return nullptr;
}
ret = rosalloc_space_->Alloc(self, alloc_size, bytes_allocated, usable_size,
bytes_tl_bulk_allocated);
} else {
DCHECK(!is_running_on_memory_tool_);
size_t max_bytes_tl_bulk_allocated =
rosalloc_space_->MaxBytesBulkAllocatedForNonvirtual(alloc_size);
if (UNLIKELY(IsOutOfMemoryOnAllocation(allocator_type,
max_bytes_tl_bulk_allocated,
kGrow))) {
return nullptr;
}
if (!kInstrumented) {
DCHECK(!rosalloc_space_->CanAllocThreadLocal(self, alloc_size));
}
ret = rosalloc_space_->AllocNonvirtual(self,
alloc_size,
bytes_allocated,
usable_size,
bytes_tl_bulk_allocated);
}
break;
}
case kAllocatorTypeDlMalloc: {
if (kInstrumented && UNLIKELY(is_running_on_memory_tool_)) {
// If running on valgrind, we should be using the instrumented path.
ret = dlmalloc_space_->Alloc(self,
alloc_size,
bytes_allocated,
usable_size,
bytes_tl_bulk_allocated);
} else {
DCHECK(!is_running_on_memory_tool_);
ret = dlmalloc_space_->AllocNonvirtual(self,
alloc_size,
bytes_allocated,
usable_size,
bytes_tl_bulk_allocated);
}
break;
}
case kAllocatorTypeNonMoving: {
ret = non_moving_space_->Alloc(self,
alloc_size,
bytes_allocated,
usable_size,
bytes_tl_bulk_allocated);
break;
}
case kAllocatorTypeLOS: {
ret = large_object_space_->Alloc(self,
alloc_size,
bytes_allocated,
usable_size,
bytes_tl_bulk_allocated);
// Note that the bump pointer spaces aren't necessarily next to
// the other continuous spaces like the non-moving alloc space or
// the zygote space.
DCHECK(ret == nullptr || large_object_space_->Contains(ret));
break;
}
case kAllocatorTypeRegion: {
DCHECK(region_space_ != nullptr);
alloc_size = RoundUp(alloc_size, space::RegionSpace::kAlignment);
ret = region_space_->AllocNonvirtual<false>(alloc_size,
bytes_allocated,
usable_size,
bytes_tl_bulk_allocated);
break;
}
case kAllocatorTypeTLAB:
FALLTHROUGH_INTENDED;
case kAllocatorTypeRegionTLAB: {
DCHECK_ALIGNED(alloc_size, kObjectAlignment);
static_assert(space::RegionSpace::kAlignment == space::BumpPointerSpace::kAlignment,
"mismatched alignments");
static_assert(kObjectAlignment == space::BumpPointerSpace::kAlignment,
"mismatched alignments");
if (UNLIKELY(self->TlabSize() < alloc_size)) {
// kAllocatorTypeTLAB may be the allocator for region space TLAB if the GC is not marking,
// that is why the allocator is not passed down.
return AllocWithNewTLAB(self,
alloc_size,
kGrow,
bytes_allocated,
usable_size,
bytes_tl_bulk_allocated);
}
// The allocation can't fail.
ret = self->AllocTlab(alloc_size);
DCHECK(ret != nullptr);
*bytes_allocated = alloc_size;
*bytes_tl_bulk_allocated = 0; // Allocated in an existing buffer.
*usable_size = alloc_size;
break;
}
default: {
LOG(FATAL) << "Invalid allocator type";
ret = nullptr;
}
}
return ret;
}
首先,如果不是指定在當(dāng)前ART運行時線程的TLAB中分配琼稻,并且不是kAllocatorTypeRosAlloc類型吮螺,并且指定分配的對象大小超出了當(dāng)前堆的限制,那么就會分配失敗帕翻,返回一個nullptr指針鸠补。
-
接下來跟進(jìn)分配器類型,分別進(jìn)行處理:
kAllocatorTypeBumpPointer類型嘀掸,會在Bump Pointer Space中分配對象紫岩,調(diào)用Heap類的成員變量bump_pointer_space_指向的一個BumpPointerSpace對象的成員函數(shù)AllocNonvirtual分配指定大小的內(nèi)存。
kAllocatorTypeRosAlloc類型睬塌,會在Ros Alloc Space中分配對象泉蝌。這里會根據(jù)kInstrumented的值和is_running_on_memory_tool_參數(shù)來進(jìn)行判斷歇万,分別會調(diào)用Heap類的成員變量rosalloc_space_指向的RosAllocSpace對象的成員函數(shù)Alloc者AllocNonvirtual分配指定大小的內(nèi)存。
kAllocatorTypeDlMalloc類型勋陪,會在DlMalloc Space中分配對象贪磺,調(diào)用Heap類的成員變量dlmalloc_space_指向的一個DlMallocSpace對象的成員函數(shù)Alloc或AllocNonvirtual分配指定大小的內(nèi)存(判斷條件同kAllocatorTypeRosAlloc類型)。
kAllocatorTypeNonMoving類型诅愚,會在Non Moving Space中分配對象缘挽,調(diào)用Heap類的成員變量non_moving_space_指向的一個RosAllocSpace對象或者DlMallocSpace對象的成員函數(shù)Alloc分配指定大小的內(nèi)存。
kAllocatorTypeLOS類型呻粹,會在Large Object Space中分配對象,調(diào)用Heap類的成員變量large_object_space_指向的一個LargeObjectSpace對象的成員函數(shù)Alloc分配指定大小的內(nèi)存苏研。
kAllocatorTypeRegion類型等浊,會在Region Space中分配對象,調(diào)用Heap類的成員變量region_space_指向的一個RegionSpace對象的成員函數(shù)AllocNonvirtual來分配指定大小的內(nèi)存摹蘑。
kAllocatorTypeTLAB或kAllocatorTypeRegionTLAB類型筹燕,在當(dāng)前ART運行時線程的TLAB中分配對象。首先會判斷當(dāng)前TLAB剩余大小是否小于將要分配的大小衅鹿,如果小于撒踪,就會調(diào)用Thread對象的AllocWithNewTLAB成員函數(shù)重新請求一塊內(nèi)存,然后進(jìn)行對象分配大渤。如果TLAB剩余大小足夠大制妄,就會直接調(diào)用當(dāng)前Thread對象的成員函數(shù)AllocTlab進(jìn)行內(nèi)存分配。
AllocateInternalWithGc方法
AllocateInternalWithGc方法(位置:/art/runtime/gc/heap.cc)
mirror::Object* Heap::AllocateInternalWithGc(Thread* self,
AllocatorType allocator,
bool instrumented,
size_t alloc_size,
size_t* bytes_allocated,
size_t* usable_size,
size_t* bytes_tl_bulk_allocated,
ObjPtr<mirror::Class>* klass) {
bool was_default_allocator = allocator == GetCurrentAllocator();
// Make sure there is no pending exception since we may need to throw an OOME.
self->AssertNoPendingException();
DCHECK(klass != nullptr);
StackHandleScope<1> hs(self);
HandleWrapperObjPtr<mirror::Class> h(hs.NewHandleWrapper(klass));
// The allocation failed. If the GC is running, block until it completes, and then retry the
// allocation.
collector::GcType last_gc = WaitForGcToComplete(kGcCauseForAlloc, self); //當(dāng)前是否正進(jìn)行GC泵三,如果是耕捞,則等待GC結(jié)束
// If we were the default allocator but the allocator changed while we were suspended,
// abort the allocation.
if ((was_default_allocator && allocator != GetCurrentAllocator()) //如果分配器類型發(fā)生改變,則分配失敗
(!instrumented && EntrypointsInstrumented())) {
return nullptr;
}
if (last_gc != collector::kGcTypeNone) { //GC成功烫幕,則直接嘗試分配內(nèi)存
// A GC was in progress and we blocked, retry allocation now that memory has been freed.
mirror::Object* ptr = TryToAllocate<true, false>(self, allocator, alloc_size, bytes_allocated,
usable_size, bytes_tl_bulk_allocated);
if (ptr != nullptr) {
return ptr;
}
}
collector::GcType tried_type = next_gc_type_; //即將進(jìn)行的GC類型
const bool gc_ran =
CollectGarbageInternal(tried_type, kGcCauseForAlloc, false) != collector::kGcTypeNone; //進(jìn)行GC回收俺抽,不回收弱引用、軟引用
if ((was_default_allocator && allocator != GetCurrentAllocator()) ||
(!instrumented && EntrypointsInstrumented())) {
return nullptr;
}
if (gc_ran) {
mirror::Object* ptr = TryToAllocate<true, false>(self, allocator, alloc_size, bytes_allocated,
usable_size, bytes_tl_bulk_allocated);//再次調(diào)用TryToAllocate成員方法嘗試進(jìn)行內(nèi)存分配较曼。
if (ptr != nullptr) {
return ptr;
}
}
// Loop through our different Gc types and try to Gc until we get enough free memory.
//根據(jù)GC類型由弱到強(qiáng)磷斧,進(jìn)行多次內(nèi)存分配,直至獲得足夠的內(nèi)存進(jìn)行內(nèi)存分配捷犹。
for (collector::GcType gc_type : gc_plan_) {
if (gc_type == tried_type) {
continue;
}
// Attempt to run the collector, if we succeed, re-try the allocation.
const bool plan_gc_ran =
CollectGarbageInternal(gc_type, kGcCauseForAlloc, false) != collector::kGcTypeNone;
if ((was_default_allocator && allocator != GetCurrentAllocator()) ||
(!instrumented && EntrypointsInstrumented())) {
return nullptr;
}
if (plan_gc_ran) {
// Did we free sufficient memory for the allocation to succeed?
mirror::Object* ptr = TryToAllocate<true, false>(self, allocator, alloc_size, bytes_allocated,
usable_size, bytes_tl_bulk_allocated);
if (ptr != nullptr) {
return ptr;
}
}
}
// Allocations have failed after GCs; this is an exceptional state.
// Try harder, growing the heap if necessary.
mirror::Object* ptr = TryToAllocate<true, true>(self, allocator, alloc_size, bytes_allocated,
usable_size, bytes_tl_bulk_allocated);
if (ptr != nullptr) {
return ptr;
}
// Most allocations should have succeeded by now, so the heap is really full, really fragmented,
// or the requested size is really big. Do another GC, collecting SoftReferences this time. The
// VM spec requires that all SoftReferences have been collected and cleared before throwing
// OOME.
VLOG(gc) << "Forcing collection of SoftReferences for " << PrettySize(alloc_size)
<< " allocation";
// TODO: Run finalization, but this may cause more allocations to occur.
// We don't need a WaitForGcToComplete here either.
DCHECK(!gc_plan_.empty());
CollectGarbageInternal(gc_plan_.back(), kGcCauseForAlloc, true);
if ((was_default_allocator && allocator != GetCurrentAllocator()) ||
(!instrumented && EntrypointsInstrumented())) {
return nullptr;
}
ptr = TryToAllocate<true, true>(self, allocator, alloc_size, bytes_allocated, usable_size,
bytes_tl_bulk_allocated);
if (ptr == nullptr) {
const uint64_t current_time = NanoTime();
switch (allocator) {
case kAllocatorTypeRosAlloc:
// Fall-through.
case kAllocatorTypeDlMalloc: {
if (use_homogeneous_space_compaction_for_oom_ &&
current_time - last_time_homogeneous_space_compaction_by_oom_ >
min_interval_homogeneous_space_compaction_by_oom_) {
last_time_homogeneous_space_compaction_by_oom_ = current_time;
HomogeneousSpaceCompactResult result = PerformHomogeneousSpaceCompact();
// Thread suspension could have occurred.
if ((was_default_allocator && allocator != GetCurrentAllocator()) ||
(!instrumented && EntrypointsInstrumented())) {
return nullptr;
}
switch (result) {
case HomogeneousSpaceCompactResult::kSuccess:
// If the allocation succeeded, we delayed an oom.
ptr = TryToAllocate<true, true>(self, allocator, alloc_size, bytes_allocated,
usable_size, bytes_tl_bulk_allocated);
if (ptr != nullptr) {
count_delayed_oom_++;
}
break;
case HomogeneousSpaceCompactResult::kErrorReject:
// Reject due to disabled moving GC.
break;
case HomogeneousSpaceCompactResult::kErrorVMShuttingDown:
// Throw OOM by default.
break;
default: {
UNIMPLEMENTED(FATAL) << "homogeneous space compaction result: "
<< static_cast<size_t>(result);
UNREACHABLE();
}
}
// Always print that we ran homogeneous space compation since this can cause jank.
VLOG(heap) << "Ran heap homogeneous space compaction, "
<< " requested defragmentation "
<< count_requested_homogeneous_space_compaction_.LoadSequentiallyConsistent()
<< " performed defragmentation "
<< count_performed_homogeneous_space_compaction_.LoadSequentiallyConsistent()
<< " ignored homogeneous space compaction "
<< count_ignored_homogeneous_space_compaction_.LoadSequentiallyConsistent()
<< " delayed count = "
<< count_delayed_oom_.LoadSequentiallyConsistent();
}
break;
}
case kAllocatorTypeNonMoving: {
if (kUseReadBarrier) {
// DisableMovingGc() isn't compatible with CC.
break;
}
// Try to transition the heap if the allocation failure was due to the space being full.
if (!IsOutOfMemoryOnAllocation(allocator, alloc_size, /*grow*/ false)) {
// If we aren't out of memory then the OOM was probably from the non moving space being
// full. Attempt to disable compaction and turn the main space into a non moving space.
DisableMovingGc();
// Thread suspension could have occurred.
if ((was_default_allocator && allocator != GetCurrentAllocator()) ||
(!instrumented && EntrypointsInstrumented())) {
return nullptr;
}
// If we are still a moving GC then something must have caused the transition to fail.
if (IsMovingGc(collector_type_)) {
MutexLock mu(self, *gc_complete_lock_);
// If we couldn't disable moving GC, just throw OOME and return null.
LOG(WARNING) << "Couldn't disable moving GC with disable GC count "
<< disable_moving_gc_count_;
} else {
LOG(WARNING) << "Disabled moving GC due to the non moving space being full";
ptr = TryToAllocate<true, true>(self, allocator, alloc_size, bytes_allocated,
usable_size, bytes_tl_bulk_allocated);
}
}
break;
}
default: {
// Do nothing for others allocators.
}
}
}
// If the allocation hasn't succeeded by this point, throw an OOM error.
if (ptr == nullptr) {
ThrowOutOfMemoryError(self, alloc_size, allocator);
}
return ptr;
}
首先判斷當(dāng)前的GC狀態(tài)弛饭,如果正在進(jìn)行GC,則等待直至GC結(jié)束伏恐。
判斷當(dāng)前內(nèi)存分配器類型是否發(fā)生了變化孩哑,如果發(fā)生了變化,則分配失敗翠桦。
如果last_gc != collector::kGcTypeNone横蜒,表明剛剛進(jìn)行了GC操作胳蛮,這時可以直接調(diào)用TryToAllocate成員方法嘗試進(jìn)行內(nèi)存分配。
調(diào)用CollectGarbageInternal進(jìn)行垃圾回收丛晌,不回收弱引用仅炊、軟引用。
GC成功澎蛛,再次調(diào)用TryToAllocate成員方法嘗試進(jìn)行內(nèi)存分配抚垄。
根據(jù)GC類型由弱到強(qiáng),進(jìn)行多次內(nèi)存分配谋逻,直至獲得足夠的內(nèi)存進(jìn)行內(nèi)存分配呆馁。這個過程可能會多次調(diào)用TryToAllocate成員方法嘗試進(jìn)行內(nèi)存分配。
注意:以上過程的內(nèi)存分配毁兆,堆大小不會增大浙滤。
直接增大堆的大小進(jìn)行內(nèi)存分配。具體方法是气堕,調(diào)用TryToAllocate成員方法纺腊,傳遞的模板參數(shù)kGrow為true。
如果還沒有分配成功茎芭,會再一次進(jìn)行GC揖膜,這次將會回收軟引用。
直接增大堆的大小進(jìn)行內(nèi)存分配梅桩。具體方法是壹粟,調(diào)用TryToAllocate成員方法,傳遞的模板參數(shù)kGrow為true摘投。
-
如果失敗了煮寡,會跟進(jìn)內(nèi)存分配器的類型分別進(jìn)行處理。
如果是kAllocatorTypeRosAlloc犀呼、kAllocatorTypeDlMalloc類型幸撕,會判斷是否支持同構(gòu)空間壓縮,并且距離上一次同構(gòu)空間壓縮的時間大于允許的最小時間間隔外臂,則會調(diào)用PerformHomogeneousSpaceCompact方法進(jìn)行同構(gòu)空間壓縮坐儿。如果壓縮成功,則調(diào)用TryToAllocate最后一次嘗試進(jìn)行內(nèi)存分配宋光。
如果是kAllocatorTypeNonMoving類型貌矿,首先設(shè)置最大堆空間,如果成功罪佳,接著嘗試禁用移動空間的GC逛漫,并將主空間轉(zhuǎn)換為非移動空間。成功后再次調(diào)用TryToAllocate最后一次嘗試進(jìn)行內(nèi)存分配赘艳。
如果上述步驟都失敗了酌毡,最后會發(fā)送OOM的Error克握。
小結(jié)
對象的內(nèi)存分配過程
AllocObjectWithAllocator方法進(jìn)行對象內(nèi)存的分配工作。
首先進(jìn)行大對象的判斷枷踏,調(diào)用AllocLargeObject方法進(jìn)行相關(guān)內(nèi)存分配菩暗。
如果滿足TLAB分配條件,則在當(dāng)前ART運行時線程的TLAB中分配對象旭蠕。
如果allocator的值為kAllocatorTypeRosAlloc停团,則嘗試在RosAllocSpace上進(jìn)行內(nèi)存分配。否則掏熬,就會調(diào)用TryToAllocate方法進(jìn)行內(nèi)存分配佑稠。
調(diào)用AllocateInternalWithGC方法在GC后進(jìn)行內(nèi)存分配。
如果GC之后旗芬,還是分配失敗讶坯,就代表本次對象的內(nèi)存分配工作最終失敗了。有個例外就是岗屏,如果分配過程中沒有發(fā)生異常,并且內(nèi)存分配器類型被改變了漱办。這樣这刷,就會改變模板參kInstrumented為true,并調(diào)用AllocObject方法重新嘗試進(jìn)行對象內(nèi)存分配娩井。
對象分配成功后暇屋,調(diào)用新對象的SetClass(klass)方法,設(shè)置對象所屬的類型洞辣。
之后會進(jìn)行一些有關(guān)工具化追蹤咐刨、調(diào)試方面的設(shè)置操作。
最終返回新創(chuàng)建的對象扬霜。
嘗試GC后的內(nèi)存分配過程
首先判斷當(dāng)前的GC狀態(tài)定鸟,如果正在進(jìn)行GC,則等待直至GC結(jié)束著瓶。
如果last_gc != collector::kGcTypeNone联予,表明剛剛進(jìn)行了GC操作,這時可以直接調(diào)用TryToAllocate成員方法嘗試進(jìn)行內(nèi)存分配材原。
調(diào)用CollectGarbageInternal進(jìn)行垃圾回收沸久,不回收弱引用、軟引用余蟹。GC成功卷胯,再次調(diào)用TryToAllocate成員方法嘗試進(jìn)行內(nèi)存分配。
根據(jù)GC類型由弱到強(qiáng)威酒,進(jìn)行多次內(nèi)存分配窑睁,直至獲得足夠的內(nèi)存進(jìn)行內(nèi)存分配挺峡。這個過程可能會多次調(diào)用TryToAllocate成員方法嘗試進(jìn)行內(nèi)存分配。
直接增大堆的大小進(jìn)行內(nèi)存分配卵慰。
如果還沒有分配成功沙郭,會再一次進(jìn)行GC,這次將會回收軟引用裳朋。
直接增大堆的大小進(jìn)行內(nèi)存分配病线。
如果失敗了,會跟進(jìn)內(nèi)存分配器的類型分別進(jìn)行處理鲤嫡。例如送挑,進(jìn)行同構(gòu)空間壓縮或者切換內(nèi)存分配器類型。再次調(diào)用TryToAllocate最后一次嘗試進(jìn)行內(nèi)存分配暖眼。
如果上述步驟都失敗了惕耕,最后會發(fā)送OOM的Error。