1??概述
定義 : 允許一個(gè)對(duì)象在其內(nèi)部狀態(tài)改變時(shí),改變它的行為;
類型 : 行為型;
2??使用場(chǎng)景
一個(gè)對(duì)象存在多個(gè)狀態(tài)(不同狀態(tài)下行為不同)且狀態(tài)可相互切換;
3??優(yōu)點(diǎn)
將不同的狀態(tài)隔離;
把各種狀態(tài)的轉(zhuǎn)換邏輯,分布到State的子類中,減少相互間的依賴;
增加新的狀態(tài)比較簡(jiǎn)單;
4??缺點(diǎn)
狀態(tài)多的業(yè)務(wù)場(chǎng)景導(dǎo)致類的數(shù)目增加,系統(tǒng)將會(huì)變得比較復(fù)雜;
5??狀態(tài)模式Coding
1 創(chuàng)建CourseVideoState抽象類
public abstract class CourseVideoState {
protected CourseVideoContext courseVideoContext;
public void setCourseVideoContext(CourseVideoContext courseVideoContext) {
this.courseVideoContext = courseVideoContext;
}
public abstract void play();
public abstract void speed();
public abstract void pause();
public abstract void stop();
}
2 創(chuàng)建CourseVideoContext類
public class CourseVideoContext {
private CourseVideoState courseVideoState;
public final static PlayState PLAY_STATE = new PlayState();
public final static StopState STOP_STATE = new StopState();
public final static PauseState PAUSE_STATE = new PauseState();
public final static SpeedState SPEED_STATE = new SpeedState();
public CourseVideoState getCourseVideoState() {
return courseVideoState;
}
public void setCourseVideoState(CourseVideoState courseVideoState) {
this.courseVideoState = courseVideoState;
this.courseVideoState.setCourseVideoContext(this);
}
public void play(){
this.courseVideoState.play();
}
public void speed(){
this.courseVideoState.speed();
}
public void stop(){
this.courseVideoState.stop();
}
public void pause(){
this.courseVideoState.pause();
}
}
3 創(chuàng)建不同的狀態(tài)類
/**
* 暫停狀態(tài)
*/
public class PauseState extends CourseVideoState {
@Override
public void play() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.PLAY_STATE);
}
@Override
public void speed() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.SPEED_STATE);
}
@Override
public void pause() {
System.out.println("暫停播放課程視頻狀態(tài)");
}
@Override
public void stop() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.STOP_STATE);
}
}
/**
* 播放狀態(tài)
*/
public class PlayState extends CourseVideoState {
@Override
public void play() {
System.out.println("正常播放課程視頻狀態(tài)");
}
@Override
public void speed() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.SPEED_STATE);
}
@Override
public void pause() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.PAUSE_STATE);
}
@Override
public void stop() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.STOP_STATE);
}
}
/**
* 快進(jìn)狀態(tài)
*/
public class SpeedState extends CourseVideoState {
@Override
public void play() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.PLAY_STATE);
}
@Override
public void speed() {
System.out.println("快進(jìn)播放課程視頻狀態(tài)");
}
@Override
public void pause() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.PAUSE_STATE);
}
@Override
public void stop() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.STOP_STATE);
}
}
/**
* 停止?fàn)顟B(tài)
*/
public class StopState extends CourseVideoState {
@Override
public void play() {
super.courseVideoContext.setCourseVideoState(CourseVideoContext.PLAY_STATE);
}
@Override
public void speed() {
System.out.println("ERROR 停止?fàn)顟B(tài)不能快進(jìn)!!");
}
@Override
public void pause() {
System.out.println("ERROR 停止?fàn)顟B(tài)不能暫停!!");
}
@Override
public void stop() {
System.out.println("停止播放課程視頻狀態(tài)");
}
}
4 UML類圖
5 編寫(xiě)測(cè)試類
public class Test {
public static void main(String[] args) {
CourseVideoContext courseVideoContext = new CourseVideoContext();
courseVideoContext.setCourseVideoState(new PlayState());
System.out.println("當(dāng)前狀態(tài):"+courseVideoContext.getCourseVideoState().getClass().getSimpleName());
courseVideoContext.pause();
System.out.println("當(dāng)前狀態(tài):"+courseVideoContext.getCourseVideoState().getClass().getSimpleName());
courseVideoContext.speed();
System.out.println("當(dāng)前狀態(tài):"+courseVideoContext.getCourseVideoState().getClass().getSimpleName());
courseVideoContext.stop();
System.out.println("當(dāng)前狀態(tài):"+courseVideoContext.getCourseVideoState().getClass().getSimpleName());
courseVideoContext.speed();
}
}
6??狀態(tài)模式源碼解析
JSF : javax.faces.lifecycle execute()