工作中因為測試需要沿腰,研究了在python2中使用pynput實現(xiàn)對鼠標和鍵盤的監(jiān)控,根據pynput給出的接口,進一步封裝了單擊摆昧、雙擊等操作的實現(xiàn),并寫成了類接口
1.安裝pynput可使用:
pip install pynput
2.類文件auto_test_input.py如下:
import pynput
from pynput import keyboard,mouse
from pynput.mouse import Button, Controller
import time
import threading
class Press(object):
def __init__(self):
self.x = 0
self.y = 0
self.button = 0
self.pressed = 0
def press_set(self,x,y,button,pressed):
self.x = x
self.y = y
self.button = button
self.pressed = pressed
class AutoTestInput(object):
def __init__(self,on_keyboard,on_mouse_scroll,on_mouse_leftclick,
on_mouse_rightclick,on_mouse_doubleclick,on_mouse_move):
self.on_keyboard = on_keyboard
self.on_mouse_scroll = on_mouse_scroll
self.on_mouse_leftclick = on_mouse_leftclick
self.on_mouse_doubleclick = on_mouse_doubleclick
self.on_mouse_rightclick = on_mouse_rightclick
self.on_mouse_move = on_mouse_move
self.keyboard_listener = 0
self.mouse_listener = 0
self.one_press = Press()
self.timer = False
self.thread_obj = 0
def on_release(self,key):
self.on_keyboard(key)
def on_scroll(self,x,y,dx,dy):
self.on_mouse_scroll(x,y,dx,dy)
def on_timeout(self,x,y):
self.timer = False
self.on_mouse_leftclick(x,y)
def on_click(self,x,y,button,pressed):
if pressed:
self.one_press.press_set(x,y,button,pressed)
if not pressed:
if x == self.one_press.x and y == self.one_press.y:
if button == Button.left:
if self.timer == False:
self.timer = threading.Timer(0.25,self.on_timeout,(x,y))
self.timer.start()
else:
self.timer.cancel()
self.timer = False
self.on_mouse_doubleclick(x,y)
else:
self.on_mouse_rightclick(x,y)
else:
self.on_mouse_move(self.one_press.x,self.one_press.y,x,y)
def thread_fun(self):
self.keyboard_listener = keyboard.Listener(on_release=self.on_release)
self.mouse_listener = mouse.Listener(on_click=self.on_click,on_scroll=self.on_scroll)
self.keyboard_listener.start()
self.mouse_listener.start()
self.keyboard_listener.join()
self.mouse_listener.join()
return
def start(self):
self.thread_obj = threading.Thread(target=self.thread_fun)
self.thread_obj.start()
return
def stop(self):
pynput.mouse.Listener.stop(self.mouse_listener)
pynput.keyboard.Listener.stop(self.keyboard_listener)
#self.thread_obj.join()
return
3.使用示例如下:
import pynput
from pynput import keyboard,mouse
from pynput.mouse import Button, Controller
import time
import threading
from auto_test_input import AutoTestInput
testobj = 0
def on_keyboard(key):
global testobj
print key
if key == keyboard.Key.esc:
if testobj != 0:
testobj.stop()
def on_mouse_scroll(x,y,dx,dy):
print "scroll","position",x,y,"info",dx,dy
def on_mouse_leftclick(x,y):
print "left click",x,y
def on_mouse_rightclick(x,y):
print "right click",x,y
def on_mouse_doubleclick(x,y):
print "double click",x,y
def on_mouse_move(x1,y1,x2,y2):
print x1,y1,"->",x2,y2
if __name__ == '__main__':
testobj = AutoTestInput(on_keyboard,on_mouse_scroll,on_mouse_leftclick,
on_mouse_rightclick,on_mouse_doubleclick,on_mouse_move)
testobj.start()
print "hello world"
測試結果如下:
E:\python>python test.py
hello world
left click 844 156
right click 843 155
double click 809 147
double click 837 17
807 158 -> 1114 292
scroll position 1114 292 info 0 1
scroll position 1114 292 info 0 -1
u'f'
u'f'
u'f'
u'f'
u'f'
Key.space
Key.space
Key.space
Key.delete
Key.delete
Key.delete
Key.esc
E:\python>
按esc可以退出蜒程,類start函數(shù)直接返回绅你。