Does your game project have at least base code (rpg_x.js) 1.4.0 or above? And has RPG Maker MV updated past that, but you don’t feel like updating the base code manually, probably because you’ve made some edits to the code itself? Yet, you still want to take advantage of the changes from the version ups? This plugin will take care of that for you while keeping your base code intact, while ‘patching’ the changes made from higher version ups.
你的游戲項(xiàng)目是否至少1.4.0版本的內(nèi)容阐虚?或者雖然更新過RPG Maker MV,但是您不想手動(dòng)更新基本代碼涧至,可能是因?yàn)槟呀?jīng)對(duì)代碼本身進(jìn)行了一些自定義編輯饺著?然而雪营,你仍然想體驗(yàn)版本升級(jí)的變化捆憎?這個(gè)插件會(huì)在保持基本代碼不變的情況下為您提供幫助和修補(bǔ)印衔。
This plugin also adds in the updates and new functions from the versions leading up to 1.5.2 to ensure that your project has the most up to date functions even if it is running 1.4.0. This way, you do not have to tamper with the game project’s base code files yourself.
這個(gè)插件還增加了1.5.2版本的更新尼变,以確保具有最新的功能亥宿,即使它運(yùn)行的是1.4.0卸勺。這樣,您就不必自己修改游戲項(xiàng)目的基本代碼文件烫扼。
Note: you will still have to download the newest Pixi libraries and to get things working properly with this plugin. More will be explained in this plugin’s instructions section under the help file.
注意:您仍然需要下載最新的Pixi庫曙求,并使用此插件正常工作。更多內(nèi)容將在幫助文件下的插件說明部分進(jìn)行說明。
Introduction
This plugin requires the following:
這個(gè)插件需要以下內(nèi)容:
– YEP_CoreEngine plugin installed
– Installing this plugin under YEP_CoreEngine
– RPG Maker MV version base code 1.4.0 or above
– Follow the instructions listed in the Help File’s “Instructions” section
- 安裝了YEP_CoreEngine插件
- 在YEP_CoreEngine下面安裝此插件
- RPG Maker MV版本在1.4.0或更高
- 請(qǐng)參考幫助文件
Instructions
If you have an old project that needs updating, do the following:
如果您有需要更新的舊項(xiàng)目悟狱,請(qǐng)執(zhí)行以下操作:
1. Make a backup of your project.
2. Create a new project or go to the “NewData” folder in your RPG Maker MV
root folder (where RPG Maker MV is installed).
3. Copy the “l(fā)ibs” folder under “js” and replace the one in your old project.
4. Copy the new index.html file to your current project.
5. Update gamefont.css just in case.
6. Make sure you have the latest version of YEP_CoreEngine.js installed.
7. Install YEP_X_CoreUpdatesOpt.js (this plugin) under YEP_CoreEngine in the
game project’s Plugin Manager list.
8. Run your game!
1.備份你的項(xiàng)目静浴。
2.創(chuàng)建一個(gè)新項(xiàng)目或找到RPG Maker MV 根文件夾的“NewData”文件夾。
3.復(fù)制“js”下的“l(fā)ibs”文件夾并替換舊項(xiàng)目中的文件夾挤渐。
4.將新的index.html文件復(fù)制到當(dāng)前項(xiàng)目苹享。
5.更新gamefont.css以防萬一。
6.確保安裝了最新版本的YEP_CoreEngine.js浴麻。
7.在游戲項(xiàng)目的插件管理器列表中的YEP_CoreEngine下安裝YEP_X_CoreUpdatesOpt.js(本插件)得问。
8.運(yùn)行你的游戲!
Desktop Optimization Option
This plugin also includes Yanfly’s Desktop Optimization base code changes for those who wish to optimize their projects as primarily desktop-only games. The reason behind such an option is that since the 1.5.0 update, RPG Maker MV has added a lot of wonderful new features to the editor as a whole. However, the base code has been updated such a way that RPG Maker MV games favor mobile game optimization over desktop games. Because of this, RPG Maker MV games running off 1.5.0 and up have strange issues when images are loading unlike versions 1.4.0 and below.
這個(gè)插件還包括Yanfly的Desktop Optimization基本代碼更改软免,用于那些希望優(yōu)化PC端游戲的人椭赋。自1.5.0更新以來,RPG Maker MV為整個(gè)編輯器添加了許多精彩的新功能或杠,但是更多為了移動(dòng)游戲的優(yōu)化。正因?yàn)槿绱诵担琑PG Maker MV游1.5.0及以上版本向抢,圖像加載低版本游戲時(shí)有奇怪的問題。
This feature serves as a hybrid between the latest versions of RPG Maker MV by utilizing the 1.4.0 source code that was better suited for desktop optimization. This way, for developers who aim primarily at the development of games for desktop, your games will be running as they did with the 1.4.0 base code while being able to make full use of the most recent updated RPG Maker MV version’s features!
利用更適合桌面優(yōu)化的1.4.0版本代碼和新版本混合胚委。這樣一來挟鸠,對(duì)于主要致力于PC游戲開發(fā)者而言,您的游戲?qū)⒛芤?.4.0基本代碼一樣運(yùn)行亩冬,同時(shí)能夠使用最新的RPG Maker MV版本的功能艘希!