效果如下:
Untitled.gif
研究背景
最近在做一個和人臉識別有關(guān)的
把人臉的眉毛乍构、眼睛、鼻子等切出來 (后來改成只切一張人臉)
解決方法
第三方人臉識別的SDK會返回一些點給我們扛点,如下圖所示
然后用這些坐標繪制一個不規(guī)則的圖像
最后用這個不規(guī)則的圖像做遮罩層哥遮,把圖片切出來
如果有需要 保存不規(guī)則圖片的大小就好岂丘,把空白的去掉,那就要再寫多一步眠饮,原理相同
image.png
多邊形切圖代碼
- (UIImage *) cropImageWithImageV:(UIImageView *)imageV pointArr:(NSMutableArray *)pointArr {
CGRect rect = CGRectZero;
rect.size = imageV.image.size;
UIGraphicsBeginImageContextWithOptions(rect.size, YES, 0.0);
[[UIColor blackColor] setFill];
UIRectFill(rect);
[[UIColor whiteColor] setFill];
UIBezierPath *aPath = [UIBezierPath bezierPath];
//起點
NSValue * v = pointArr[0];
CGPoint p = [v CGPointValue];
CGPoint m_p = [self convertCGPoint:p fromRect1:imageV.frame.size toRect2:imageV.frame.size];
[aPath moveToPoint:m_p];
//其他點
for (int i = 1; i< pointArr.count; i++) {
NSValue * v1 = pointArr[i];
CGPoint p1 = [v1 CGPointValue];
CGPoint m_p = [self convertCGPoint:p1 fromRect1:imageV.frame.size toRect2:imageV.frame.size];
[aPath addLineToPoint:m_p];
}
[aPath closePath];
[aPath fill];
//遮罩層
UIImage *mask = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIGraphicsBeginImageContextWithOptions(rect.size, NO, 0.0);
CGContextClipToMask(UIGraphicsGetCurrentContext(), rect, mask.CGImage);
[imageV.image drawAtPoint:CGPointZero];
UIImage *maskedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return maskedImage;
}
- (CGPoint)convertCGPoint:(CGPoint)point1 fromRect1:(CGSize)rect1 toRect2:(CGSize)rect2 {
point1.y = rect1.height - point1.y;
CGPoint result = CGPointMake((point1.x*rect2.width)/rect1.width, (point1.y*rect2.height)/rect1.height);
return result;
}
而如果你需要把空白的去掉 只保留有內(nèi)容的圖片大小就好奥帘,則要求 包含所有點的最小矩形 或直接求多邊形 直接求多邊形的算法我還沒去研究 現(xiàn)在我只需要一個矩形就可以了
最小矩形算法
//算出包含數(shù)組里所有點的最小矩形
- (CGRect)returnMinRectangleWith:(NSMutableArray <NSValue *> *)arr {
if (arr.count<=0) return CGRectZero;
NSValue * tempValue = arr[0];
CGPoint tempP = [tempValue CGPointValue];
CGFloat xMin = tempP.x;
CGFloat xMax = tempP.x;
CGFloat yMin = tempP.y;
CGFloat yMax = tempP.y;
for (int i = 1; i< arr.count; i++) {
NSValue * value = arr[I];
CGPoint p = [value CGPointValue];
if (p.x > xMax) xMax = p.x;
if (p.x < xMin) xMin = p.x;
if (p.y > yMax) yMax = p.y;
if (p.y < yMin) yMin = p.y;
}
return CGRectMake(xMin, yMin, xMax-xMin, yMax-yMin);
}
切割圖片
//縮小圖片
- (UIImage *)screenshotWithRect:(CGRect)rect imageView:(UIImageView *)imageV {
UIGraphicsBeginImageContextWithOptions(rect.size, NO, [UIScreen mainScreen].scale);
CGContextRef context = UIGraphicsGetCurrentContext();
if (context == NULL) return nil;
CGContextSaveGState(context);
CGContextTranslateCTM(context, -rect.origin.x, -rect.origin.y);
if( [self respondsToSelector:@selector(drawViewHierarchyInRect:afterScreenUpdates:)])
{
[imageV drawViewHierarchyInRect:imageV.bounds afterScreenUpdates:NO];
}
else
{
[imageV.layer renderInContext:context];
}
CGContextRestoreGState(context);
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return image;
}