//升級恢復狀態(tài)
var XrData_GameActorLevelUp = Game_Actor.prototype.levelUp;
Game_Actor.prototype.levelUp = function() {
//console.log(1);
? ? if (XrData_GameActorLevelUp.call(this) || this.recoverAll()){}
};
//戰(zhàn)斗指令中顯示的技能類型
Window_ActorCommand.prototype.addSkillCommands
//技能釋放的判定
Game_Actor.prototype.isSkillWtypeOk