iPhone6s系列新增了一個(gè)很好玩的3DTouch,筆者稍微參照手機(jī)信息界面做了下入門(mén)的Demo.拋個(gè)磚頭~
知識(shí)點(diǎn):
- 1.AppIcon深按彈窗
- plist
- Appdelegate
- 2.控制器內(nèi)的Peek和Pop
- 3.UITouch新增屬性
一. AppIcon深按彈窗
-
首先,3DTouch出現(xiàn)前我們對(duì)AppIcon的印象:
- 點(diǎn)擊打開(kāi)應(yīng)用
- 長(zhǎng)按觸發(fā)應(yīng)用們的編輯形式
-
現(xiàn)在,在iPhone6S與6S+的機(jī)型上,我們深按它,可以獲得一個(gè)彈窗,用來(lái)快速使用我們應(yīng)用的某些功能
-
如果該彈窗是
固定不變
的,你可以通過(guò)plist文件
直接配置它.
其中源碼如下:
<key>UIApplicationShortcutItems</key>
<array>
<dict>
<key>UIApplicationShortcutItemTitle</key>
<string>titileShare</string>
<key>UIApplicationShortcutItemSubtitle</key>
<string>subTitle</string>
<key>UIApplicationShortcutItemType</key>
<string>com.mycompany.myapp.openfavorites</string>
<key>UIApplicationShortcutItemUserInfo</key>
<dict>
<key>xmgkey1</key>
<string>yfvalue1</string>
</dict>
<key>UIApplicationShortcutItemIconType</key>
<string>UIApplicationShortcutIconTypeShare</string>
</dict>
<dict>
<key>UIApplicationShortcutItemTitle</key>
<string>qq</string>
<key>UIApplicationShortcutItemSubtitle</key>
<string>customQQ</string>
<key>UIApplicationShortcutItemType</key>
<string>qqtype</string>
<key>UIApplicationShortcutItemUserInfo</key>
<dict>
<key>xmgkey1</key>
<string>xmgvalue1</string>
</dict>
<key>UIApplicationShortcutItemIconFile</key>
<string>qq</string>
</dict>
</array>
其中常用的key有6個(gè),UIApplicationShortcutItemTitle
和UIApplicationShortcutItemType
是必須有的
- 而如果該彈窗是像信息應(yīng)用那樣顯示其中
動(dòng)態(tài)內(nèi)容
的話,我們可以通過(guò)代碼
實(shí)現(xiàn)它
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
/**
*
typedef NS_ENUM(NSInteger, UIApplicationShortcutIconType) {
UIApplicationShortcutIconTypeCompose,
UIApplicationShortcutIconTypePlay,
UIApplicationShortcutIconTypePause,
UIApplicationShortcutIconTypeAdd,
UIApplicationShortcutIconTypeLocation,
UIApplicationShortcutIconTypeSearch,
UIApplicationShortcutIconTypeShare,
UIApplicationShortcutIconTypeProhibit NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeContact NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeHome NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeMarkLocation NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeFavorite NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeLove NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeCloud NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeInvitation NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeConfirmation NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeMail NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeMessage NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeDate NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeTime NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeCapturePhoto NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeCaptureVideo NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeTask NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeTaskCompleted NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeAlarm NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeBookmark NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeShuffle NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeAudio NS_ENUM_AVAILABLE_IOS(9_1),
UIApplicationShortcutIconTypeUpdate NS_ENUM_AVAILABLE_IOS(9_1)
} NS_ENUM_AVAILABLE_IOS(9_0) __TVOS_PROHIBITED;
*/
UIApplicationShortcutIcon *shortcutIcon = [UIApplicationShortcutIcon iconWithType:UIApplicationShortcutIconTypeShare];
UIMutableApplicationShortcutItem *mAShortcutItem = [[UIMutableApplicationShortcutItem alloc] initWithType:@"type1"
localizedTitle:@"titile1"
localizedSubtitle:@"localizedSubtitle1"
icon:shortcutIcon
userInfo:@{@"userInfo": @"info11"}];
UIMutableApplicationShortcutItem *mASI = [[UIMutableApplicationShortcutItem alloc] initWithType:@"type2"
localizedTitle:@"title2"
localizedSubtitle:@"localizedSubtitle2"
icon:[UIApplicationShortcutIcon iconWithType:UIApplicationShortcutIconTypeCompose]
userInfo:@{@"icon":@"compose"}];
// 添加3DTouch元素
application.shortcutItems = @[mAShortcutItem, mASI];
return YES;
}
- 點(diǎn)擊屏幕主頁(yè)這些彈窗的選項(xiàng),會(huì)觸發(fā)AppDelegate代理方法
swift:
optional func application(_ application: UIApplication,
performActionForShortcutItem shortcutItem: UIApplicationShortcutItem,
completionHandler completionHandler: (Bool) -> Void)
OBJECTIVE-C:
- (void)application:(UIApplication *)application
performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem
completionHandler:(void (^)(BOOL succeeded))completionHandler
// 以動(dòng)態(tài)OC代碼為例
- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL))completionHandler
{
NSString *tpye = shortcutItem.type;
if ([tpye isEqualToString:@"type1"]) { // 分享
// 處理相關(guān)邏輯
NSLog(@"跳頁(yè)去分享吧");
UIViewController *vc = application.keyWindow.rootViewController;
completionHandler(YES);
}else if ([tpye isEqualToString:@"type2"]) // 編輯
{
NSLog(@"編輯");
completionHandler(YES);
}else
{
NSLog(@"未知");
completionHandler(NO);
}
}
二. 控制器內(nèi)的Peek和Pop
-
現(xiàn)在在點(diǎn)擊某控制器,也可以使用3DTouch相關(guān)技術(shù)了
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
YFHeroCell *cell = [tableView dequeueReusableCellWithIdentifier:@"heroCell"];
if (!cell) {
cell = [[YFHeroCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"heroCell"];
// 判斷控制器是否支持3DTouch
if (self.traitCollection.forceTouchCapability == UIForceTouchCapabilityAvailable) {
// 注冊(cè)支持3DTouch的視圖:cell,并設(shè)置代理
// @interface ViewController () <UIViewControllerPreviewingDelegate>
[self registerForPreviewingWithDelegate:self sourceView:cell];
}
}
YFHero *hero = [self.groups[indexPath.section] heros][indexPath.row];
cell.hero = hero;
return cell;
}
-
之后實(shí)現(xiàn)代理方法
#pragma mark - UIViewControllerPreviewingDelegate
// 該方法是觸發(fā)的是輕按,中度按壓時(shí)候的場(chǎng)景
- (UIViewController *)previewingContext:(id<UIViewControllerPreviewing>)previewingContext viewControllerForLocation:(CGPoint)location
{
NSLog(@"%s, line = %d, pre = %@, location = %@", __FUNCTION__, __LINE__, previewingContext, NSStringFromCGPoint(location));
// 拿到sourceView,強(qiáng)轉(zhuǎn)成它原本的類型
YFHeroCell *cell = (YFHeroCell *)[previewingContext sourceView];
// 設(shè)置預(yù)覽視圖的位置為原來(lái)的它自己的位置
[previewingContext setSourceRect:cell.bounds];
// 創(chuàng)建出現(xiàn)的視圖
YFDetailController *vc = [[YFDetailController alloc] init];
vc.preferredContentSize = CGSizeMake(0, 200); // 只能設(shè)置高度,寬度是固定的
vc.view.backgroundColor = [UIColor greenColor];
// 設(shè)置控制器內(nèi)的信息
vc.hero = cell.hero;
return vc;
}
// 彈窗出現(xiàn)后,再繼續(xù)用力會(huì)進(jìn)行的業(yè)務(wù)邏輯(modal出整個(gè)控制器來(lái))
- (void)previewingContext:(id<UIViewControllerPreviewing>)previewingContext commitViewController:(YFDetailController *)viewControllerToCommit
{
NSLog(@"%s, line = %d, previewingContext = %@, viewControllerToCommit = %@", __FUNCTION__, __LINE__, previewingContext, viewControllerToCommit);
viewControllerToCommit.showedBackBtn = YES;
[self presentViewController:viewControllerToCommit animated:YES completion:nil];
//[self showViewController:viewControllerToCommit sender:[previewingContext sourceView]];
}
-
彈窗出現(xiàn)后,向上滑動(dòng),會(huì)出現(xiàn)類似于actionSheet的控件
在detailVc的實(shí)現(xiàn)文件中
// 懶加載創(chuàng)建需要用到的數(shù)組
- (NSArray *)preActions
{
if (!_preActions) {
UIPreviewAction *action0 = [UIPreviewAction actionWithTitle:@"action0" style:UIPreviewActionStyleDefault handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {
NSLog(@"%s, line = %d, action0 = %@, previewViewController = %@", __FUNCTION__, __LINE__, action, previewViewController);
}];
UIPreviewAction *action1 = [UIPreviewAction actionWithTitle:@"action1" style:UIPreviewActionStyleDestructive handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {
NSLog(@"%s, line = %d, action1 = %@, previewViewController = %@", __FUNCTION__, __LINE__, action, previewViewController);
}];
UIPreviewAction *action2 = [UIPreviewAction actionWithTitle:@"action2" style:UIPreviewActionStyleSelected handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {
NSLog(@"%s, line = %d, action2 = %@, previewViewController = %@", __FUNCTION__, __LINE__, action, previewViewController);
}];
UIPreviewAction *action3 = [UIPreviewAction actionWithTitle:@"action3" style:UIPreviewActionStyleSelected handler:^(UIPreviewAction * _Nonnull action, UIViewController * _Nonnull previewViewController) {
NSLog(@"%s, line = %d, action2 = %@, previewViewController = %@", __FUNCTION__, __LINE__, action, previewViewController);
}];
UIPreviewActionGroup *actionGroup = [UIPreviewActionGroup actionGroupWithTitle:@"actionGroup" style:UIPreviewActionStyleSelected actions:@[action2, action3]];
_preActions = @[action0, action1, actionGroup];
}
return _preActions;
}
// 設(shè)置控制器在彈窗時(shí)候,下面輸出的數(shù)組
- (NSArray<id<UIPreviewActionItem>> *)previewActionItems
{
return self.preActions;
}
- webView只需要添加屬性
#warning 核心代碼
webView.allowsLinkPreview = YES;
三. UITouch
- 新增屬性force,maximumPossibleForce
// 在控制器中打印,查看其變化
- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
UITouch *touch = touches.anyObject;
NSLog(@"%s, line = %d, force = %.f,maximumPossibleForce = %.f", __FUNCTION__, __LINE__, touch.force, touch.maximumPossibleForce);
}
- 可塑性很強(qiáng)大,近期決定按照系統(tǒng)做法封裝一個(gè)3DTouch的第三方