用于對Unity日志的監(jiān)聽惫企。并且荆责,在監(jiān)聽回調(diào)里再使用Debug.Log是無效的长酗。
Application.logMessageReceivedThreaded += LogHandlerThreaded;
Application.logMessageReceived += LogHandler;
用于對Unity日志的監(jiān)聽惫企。并且荆责,在監(jiān)聽回調(diào)里再使用Debug.Log是無效的长酗。
Application.logMessageReceivedThreaded += LogHandlerThreaded;
Application.logMessageReceived += LogHandler;