Introduction
Player comfort is a major thing to pay attention to when it comes to designing video games nowadays. RPG’s are no exception either. And inside of RPG’s, the player is usually within a battle a large portion of the time. And for this large portion of the time, players are often waiting for battle animations to finish playing.
如今在設(shè)計(jì)游戲時(shí)躁垛,玩家的舒適度是需要關(guān)注的重點(diǎn),RPG類也不例外圾笨。而在RPG游戲中教馆,玩家通常在大部分時(shí)間會(huì)處于戰(zhàn)斗中。而在這段時(shí)間里擂达,玩家往往需要等待戰(zhàn)斗動(dòng)畫完成土铺。
This plugin adds in the ability for players to choose how fast they want battle animations to play from inside the options menu. From the default speed, which plays one animation frame per four real frames, to the fastest setting, which plays one animation frame per one real frame, the player now has the option to choose how quickly things progress in battle.
這個(gè)插件增加了玩家可以選擇他們希望的戰(zhàn)斗動(dòng)畫播放速度。從默認(rèn)速度(每四個(gè)真實(shí)幀播放一個(gè)動(dòng)畫幀)到最快速設(shè)置(每個(gè)真實(shí)幀播放一個(gè)動(dòng)畫幀)板鬓。
Compatibility
This plugin is made compatible with the following plugins:
該插件與以下插件兼容:
– YEP_BattleEngineCore
– YEP_X_ActSeqPack1
– YEP_X_ActSeqPack2
– YEP_X_ActSeqPack3
If you are using the listed plugins, place this plugin underneath the listed plugins in the Plugin Manager list for maximum compatibility. This is to ensure the action sequences are working properly with the battle animation speed options.
如果您使用的是列出的插件悲敷,請(qǐng)將此插件放置在插件管理器列表中列出的插件下方以實(shí)現(xiàn)最大的兼容性。這是為了確保動(dòng)作序列與戰(zhàn)斗動(dòng)畫速度選項(xiàng)正常工作俭令。