Label Width Attribute:用于更改屬性標簽的寬度。
using Sirenix.OdinInspector;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LabelWidthAttributeExample : MonoBehaviour
{
public int DefaultWidth;
[LabelWidth(50)]
public int Thin;
[LabelWidth(250)]
public int Wide;
}