iOS7之后疚俱,可以使用原生的CIFilter創(chuàng)建二維碼甸怕。
一书在、生成二維碼
首先是二維碼的生成灰伟,使用CIFilter很簡單,直接傳入生成二維碼的字符串即可:
- (CIImage *)createQRForString:(NSString *)qrString {
NSData *stringData = [qrString dataUsingEncoding:NSUTF8StringEncoding];
// 創(chuàng)建filter
CIFilter *qrFilter = [CIFilter filterWithName:@"CIQRCodeGenerator"];
// 設(shè)置內(nèi)容和糾錯級別
[qrFilter setValue:stringData forKey:@"inputMessage"];
[qrFilter setValue:@"M" forKey:@"inputCorrectionLevel"];
// 返回CIImage
return qrFilter.outputImage;
}
因為生成的二維碼是一個CIImage儒旬,我們直接轉(zhuǎn)換成UIImage的話大小不好控制栏账,所以使用下面方法返回需要大小的UIImage:
- (UIImage *)createNonInterpolatedUIImageFormCIImage:(CIImage *)image withSize:(CGFloat) size {
CGRect extent = CGRectIntegral(image.extent);
CGFloat scale = MIN(size/CGRectGetWidth(extent), size/CGRectGetHeight(extent));
// 1.創(chuàng)建bitmap;
size_t width = CGRectGetWidth(extent) * scale;
size_t height = CGRectGetHeight(extent) * scale;
CGColorSpaceRef cs = CGColorSpaceCreateDeviceGray();
CGContextRef bitmapRef = CGBitmapContextCreate(nil, width, height, 8, 0, cs, (CGBitmapInfo)kCGImageAlphaNone);
CIContext *context = [CIContext contextWithOptions:nil];
CGImageRef bitmapImage = [context createCGImage:image fromRect:extent];
CGContextSetInterpolationQuality(bitmapRef, kCGInterpolationNone);
CGContextScaleCTM(bitmapRef, scale, scale);
CGContextDrawImage(bitmapRef, extent, bitmapImage);
// 2.保存bitmap到圖片
CGImageRef scaledImage = CGBitmapContextCreateImage(bitmapRef);
CGContextRelease(bitmapRef);
CGImageRelease(bitmapImage);
//原圖
UIImage *outputImage = [UIImage imageWithCGImage:scaledImage];
UIGraphicsBeginImageContextWithOptions(outputImage.size, NO, [[UIScreen mainScreen] scale]);
[outputImage drawInRect:CGRectMake(0,0 , size, size)];
//水印圖
UIImage *waterimage = [UIImage imageNamed:@"icon"];
[waterimage drawInRect:CGRectMake((size-waterImagesize)/2.0, (size-waterImagesize)/2.0, waterImagesize, waterImagesize)];
UIImage *newPic = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newPic;
}
設(shè)置圖片透明度
void ProviderReleaseData (void *info, const void *data, size_t size){
free((void*)data);
}
- (UIImage*)imageBlackToTransparent:(UIImage*)image withRed:(CGFloat)red andGreen:(CGFloat)green andBlue:(CGFloat)blue{
const int imageWidth = image.size.width;
const int imageHeight = image.size.height;
size_t bytesPerRow = imageWidth * 4;
uint32_t* rgbImageBuf = (uint32_t*)malloc(bytesPerRow * imageHeight);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(rgbImageBuf, imageWidth, imageHeight, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipLast);
CGContextDrawImage(context, CGRectMake(0, 0, imageWidth, imageHeight), image.CGImage);
// 遍歷像素
int pixelNum = imageWidth * imageHeight;
uint32_t* pCurPtr = rgbImageBuf;
for (int i = 0; i < pixelNum; i++, pCurPtr++){
// 將白色變成透明
if ((*pCurPtr & 0xFFFFFF00) < 0x99999900) {
// 改成下面的代碼,會將圖片轉(zhuǎn)成想要的顏色
uint8_t* ptr = (uint8_t*)pCurPtr; ptr[3] = red; //0~255
ptr[2] = green; ptr[1] = blue;
}
else {
uint8_t* ptr = (uint8_t*)pCurPtr;
ptr[0] = 0;
}
}
// 輸出圖片
CGDataProviderRef dataProvider = CGDataProviderCreateWithData(NULL, rgbImageBuf,
bytesPerRow * imageHeight, ProviderReleaseData);
CGImageRef imageRef = CGImageCreate(imageWidth, imageHeight, 8, 32, bytesPerRow,
colorSpace, kCGImageAlphaLast |kCGBitmapByteOrder32Little,
dataProvider, NULL, true, kCGRenderingIntentDefault);
CGDataProviderRelease(dataProvider);
UIImage* resultUIImage = [UIImage imageWithCGImage:imageRef];
// 清理空間
CGImageRelease(imageRef); CGContextRelease(context); CGColorSpaceRelease(colorSpace);
return resultUIImage;
}