- (NSArray *)mas_makeConstraints:(void(^)(MASConstraintMaker *make))block;
- (NSArray *)mas_updateConstraints:(void(^)(MASConstraintMaker *make))block;
- (NSArray *)mas_remakeConstraints:(void(^)(MASConstraintMaker *make))block;
// 定義這個常量,就可以不用在開發(fā)過程中使用"mas_"前綴晴埂。
#define MAS_SHORTHAND
// 定義這個常量,就可以讓Masonry幫我們自動把基礎數(shù)據(jù)類型的數(shù)據(jù)艳狐,自動裝箱為對象類型。
#define MAS_SHORTHAND_GLOBALS
// #import "Masonry.h" 這個頭文件一定要放在上面兩個宏的后面
mas_makeConstraints 這個方法只會添加新的約束
mas_updateConstraints 這個方法將會覆蓋以前的某些特定的約束(更新約束)
mas_remakeConstraints 這個方法會將以前的所有約束刪掉堡称,添加新的約束
例:
//viewDidLoad
[_view2 mas_makeConstraints:^(MASConstraintMaker *make) {
__strong typeof(weakSelf) strongSelf = weakSelf;
make.center.equalTo(strongSelf.view);
make.size.mas_equalTo(CGSizeMake(300, 300));
}];
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
[_view2 mas_updateConstraints:^(MASConstraintMaker *make) {
make.size.mas_equalTo(CGSizeMake(150, 150));
}];
}
//viewDidLoad
[_view2 mas_makeConstraints:^(MASConstraintMaker *make) {
__strong typeof(weakSelf) strongSelf = weakSelf;
make.center.equalTo(strongSelf.view);
make.size.mas_equalTo(CGSizeMake(300, 300));
}];
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
[_view2 mas_remakeConstraints:^(MASConstraintMaker *make) {
make.size.mas_equalTo(CGSizeMake(150, 150));
}];
}
//由于mas_remakeConstraints清除之前的所有約束,所以view2的x,y沒有約束了戴陡,出現(xiàn)在(0,0)位置上
設置約束優(yōu)先級
UIView *redView = [[UIView alloc]init];
redView.backgroundColor = [UIColor redColor];
[self.view addSubview:redView];
UIView *greenView = [[UIView alloc]init];
greenView.backgroundColor = [UIColor greenColor];
[self.view addSubview:greenView];
UIView *blueView = [[UIView alloc]init];
blueView.backgroundColor = [UIColor blueColor];
[self.view addSubview:blueView];
//在使用Masonry添加約束之前沟涨,需要在addSubview之后才能使用恤批,否則會導致崩潰。
[redView mas_makeConstraints:^(MASConstraintMaker *make) {
make.left.equalTo(self.view.mas_left).offset(20);
make.bottom.equalTo(self.view.mas_bottom).offset(-20);
make.width.equalTo(self.view.mas_width).multipliedBy(0.2);
make.height.equalTo(self.view.mas_height).multipliedBy(0.2);
}];
[greenView mas_makeConstraints:^(MASConstraintMaker *make) {
make.left.equalTo(redView.mas_right).offset(20);
make.bottom.equalTo(self.view.mas_bottom).offset(-20);
make.width.equalTo(self.view.mas_width).multipliedBy(0.2);
make.height.equalTo(self.view.mas_height).multipliedBy(0.2);
}];
[blueView mas_makeConstraints:^(MASConstraintMaker *make) {
make.left.equalTo(greenView.mas_right).offset(20);
make.bottom.equalTo(self.view.mas_bottom).offset(-20);
make.width.equalTo(self.view.mas_width).multipliedBy(0.2);
make.height.equalTo(self.view.mas_height).multipliedBy(0.2);
make.left.equalTo(redView.mas_right).offset(20).priority(250);
//make.left.equalTo(redView.mas_right).offset(20).priorityLow();
//Masonry為我們提供了三個默認的方法裹赴,priorityLow()喜庞、priorityMedium()、priorityHigh()棋返,這三個方法內(nèi)部對應著不同的默認優(yōu)先級延都。
//除了這三個方法,我們也可以自己設置優(yōu)先級的值睛竣,可以通過priority()方法來設置晰房。
//優(yōu)先級的范圍是0~1000,數(shù)字越大酵颁,優(yōu)先級越高嫉你,在不設置的情況下默認為1000
//最后添加的這個約束的優(yōu)先級是低的,這個約束只有在它的沖突約束被抹掉后躏惋,它才能實現(xiàn)
}];
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
[self.greenView removeFromSuperview];
[UIView animateWithDuration:1.0f animations:^{
[self.view layoutIfNeeded];
}];
}
大于等于和小于等于某個值的約束
[self.textLabel mas_makeConstraints:^(MASConstraintMaker *make) {
make.center.equalTo(self.view);
// 設置寬度小于等于200
make.width.lessThanOrEqualTo(@200);
// 設置高度大于等于10
make.height.greaterThanOrEqualTo(@(10));
}];
設置約束比例
// 設置當前約束值乘以多少,例如這個例子是redView的寬度是self.view寬度的0.2倍嚷辅。
[self.redView mas_makeConstraints:^(MASConstraintMaker *make) {
make.center.equalTo(self.view);
make.height.mas_equalTo(30);
make.width.equalTo(self.view).multipliedBy(0.2);
}];
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