2017.03.26 更新大量調(diào)整; ex怪物區(qū)登場(chǎng)權(quán)限模型調(diào)整
2017.03.18 調(diào)整驹愚,Token可以作為L(zhǎng)ink召喚素材; 更新廉價(jià)素材列表
2017.03.11 補(bǔ)充待調(diào)整列表; 章節(jié)II小幅修改
2017.02.26 更新III“調(diào)整跟蹤列表”和IV“情報(bào)搜集”; 章節(jié)I小幅修改
2017.02.25 更新II“新規(guī)則淺析”; 對(duì)I.ii做了小幅修改
2017.02.19 初稿
I. 規(guī)則變更
I.i 靈擺區(qū)
- 原本的靈擺區(qū)消失译秦。
- 魔陷區(qū)的1號(hào)和5號(hào)格子升級(jí)為“允許設(shè)置普通的魔陷卡片或靈擺刻度”的復(fù)合區(qū)域峡捡。
格子的屬性由填入的卡片屬性決定,填入普通魔陷則為傳統(tǒng)魔陷區(qū)筑悴,填入靈擺刻度則為傳統(tǒng)靈擺區(qū)们拙。
格子的屬性限定其可以受到影響的卡片類型,例如wavering eyes只能影響靈擺區(qū)阁吝。
I.ii ex怪物區(qū)及Link機(jī)制
- 規(guī)則新增了“ex怪物區(qū)”(Extra Monster Zone)
共2個(gè)格子砚婆,每個(gè)玩家最多占據(jù)其中1個(gè)。
當(dāng)2個(gè)格子均無(wú)人占據(jù)時(shí)突勇,第一個(gè)召喚ex怪物的玩家有權(quán)選擇占據(jù)左邊或右邊的格子装盯。
初始ex怪物區(qū)的非對(duì)稱性會(huì)影響箭頭非對(duì)稱分布的Link怪物的布局,例如沒(méi)有左下方Link Marker而有右下方Link Marker的Link怪物更傾向于占據(jù)左側(cè)ex怪物區(qū)甲馋,這樣可以更快地把第二只Link怪物部署到主怪物區(qū)的中心 - ex卡組的怪物登場(chǎng)只能在ex怪物區(qū)發(fā)生
ex怪物區(qū)不接受來(lái)自ex卡組以外區(qū)域的ex怪物的登場(chǎng)埂奈。
怪物登場(chǎng)的目的地(ex怪物區(qū)/linked怪物區(qū),還是主怪物區(qū))由怪物的來(lái)源決定
來(lái)自ex卡組的怪物定躏,一律在ex怪物區(qū)/linked怪物區(qū)登場(chǎng)
其他來(lái)源的怪物账磺,一律在主怪物區(qū)登場(chǎng)
- 入連鎖的ex怪物登場(chǎng),在召喚處理時(shí)如果不存在空閑的ex怪物區(qū)或Linked怪物區(qū)痊远,則召喚不成功
在現(xiàn)有XYZ怪物上Overlap不受這條影響 - 卡片的交互上垮抗,ex怪物區(qū)繼承了“怪物區(qū)”的屬性
例如當(dāng)對(duì)方ex怪物區(qū)存在怪物時(shí),我方不能直擊碧聪,可以通過(guò)戰(zhàn)斗將其排除冒版。
魔陷怪的效果交互應(yīng)該也沒(méi)區(qū)別,待調(diào)整逞姿。 - 主怪物區(qū)不再接受ex卡組的怪物登場(chǎng)壤玫,但其他來(lái)源的怪物登場(chǎng)一律在主怪物區(qū)發(fā)生
例如墓地/除外區(qū)的ex怪物的特殊召喚只能發(fā)生在普通怪物區(qū)豁护。 - 當(dāng)Link怪物在ex怪物區(qū)登場(chǎng)后,Link怪物上標(biāo)記的箭頭連接的己方的主怪物區(qū)被標(biāo)記為聯(lián)接區(qū)(Linked Zone)欲间,升級(jí)為“主怪物區(qū)和ex怪物區(qū)”的復(fù)合區(qū)域楚里,繼承ex怪物區(qū)的性質(zhì)。
I.iii Link怪物
- 特殊屬性
- 不存在守備表示
沒(méi)有守備力猎贴,不能變更表示形態(tài)班缎。 - 不存在星數(shù)、階級(jí)她渴,存在Link數(shù)
Link數(shù)與卡片上標(biāo)亮的箭頭數(shù)一致达址。
Link怪物作為L(zhǎng)ink召喚的素材時(shí),可以當(dāng)作Link數(shù)的素材使用(也可以只當(dāng)作1個(gè)素材使用) - 箭頭 Link Marker
箭頭有8個(gè)不同方位趁耗,限定Link怪物連接的區(qū)域
箭頭連接的相鄰格子成為L(zhǎng)inked Zone
箭頭能否貫穿同方向上復(fù)數(shù)區(qū)域待調(diào)整(比如限定特定效果的影響范圍)
暫不清楚箭頭能否連接對(duì)方的怪物區(qū)沉唠,或己方的魔陷區(qū) - 怪物區(qū)升級(jí)規(guī)則
己方主怪物區(qū)中的Linked Zones升級(jí)為“主怪物區(qū)和ex怪物區(qū)”的復(fù)合區(qū)域。
- 不存在守備表示
- Link激活機(jī)制
從場(chǎng)上送入指定數(shù)量的表側(cè)表示怪物去墓地苛败,Link怪物從ex卡組特殊召喚到ex怪物區(qū)
類似于同調(diào)召喚
II. 新規(guī)則淺析
靈擺區(qū)的變動(dòng)不大满葛,設(shè)計(jì)上考慮了增加新的怪物區(qū)后愈發(fā)擁擠的桌面空間,同時(shí)對(duì)靈擺卡組的回合外行動(dòng)力投資作出一些限制罢屈,受影響的策略例如帶反擊天使的威風(fēng)嘀韧。(本來(lái)威風(fēng)這種類型的靈擺卡組就體現(xiàn)不出多少靈擺機(jī)制的特性,策略跟以前非靈擺的永火也沒(méi)啥區(qū)別缠捌,從這次改動(dòng)能看出些未來(lái)靈擺卡組的良性發(fā)展趨勢(shì))
Link機(jī)制的出現(xiàn)锄贷,就9xx時(shí)代的策略來(lái)說(shuō),是對(duì)以連續(xù)特殊召喚ex怪物的策略的初盤行動(dòng)力進(jìn)行了限制曼月,能夠些許改善“猜拳游戲”的現(xiàn)狀谊却。
不過(guò),我個(gè)人感覺(jué)未來(lái)的怪物登場(chǎng)會(huì)更廉價(jià)哑芹,傳統(tǒng)的上級(jí)召喚與特殊召喚之間的距離會(huì)更加遙遠(yuǎn)炎辨。
而Link作為場(chǎng)上怪物資源的激活機(jī)制,偏愛(ài)那些怪物資源廉價(jià)且登場(chǎng)廉價(jià)的卡組绩衷。K社短期內(nèi)應(yīng)該會(huì)推出滿足該特征的高怪物資源占比的卡組蹦魔,而長(zhǎng)線看會(huì)推動(dòng)環(huán)境卡組的怪物資源占比上升。試想成熟的以優(yōu)質(zhì)Link怪物為核心威脅的卡組咳燕,以 需要復(fù)數(shù)常規(guī)怪物為代價(jià)登場(chǎng)的復(fù)數(shù)Link怪物 為素材召喚超高階Link怪物勿决,一拳擊飛對(duì)手的場(chǎng)景(霧)。
對(duì)現(xiàn)有系統(tǒng)的策略影響
毀滅性打擊
塵妖 - 核心戰(zhàn)術(shù)瓦解
Link規(guī)則下最多能登場(chǎng)幾只無(wú)Link的ex怪物招盲?
Link召喚的素材沒(méi)有場(chǎng)上位置的限定低缩,假設(shè)ex卡組的Link怪物充足,則經(jīng)過(guò)有限次Link召喚,Link怪物可以存在于怪物區(qū)的任意位置咆繁。要無(wú)Link怪物盡可能多讳推,則Link怪物占據(jù)的格子盡可能少而Link怪物升級(jí)的Linked Zone盡可能多。
0
1 2 3 4 5
3個(gè): {0,2,3}
2個(gè): {1,4}
1個(gè): {5}
由此可見(jiàn)玩般,Link-3怪物在0號(hào)位银觅,Link-2怪物在4號(hào)位是最佳部署,最多能登場(chǎng)4只無(wú)Link的ex怪物坏为。要占據(jù)4號(hào)位究驴,首先需要占據(jù)3號(hào)位,則Link怪物部署順序?yàn)?-3-4.
而只登場(chǎng)3只非Link的ex怪物就簡(jiǎn)單的多匀伏,只需要在0號(hào)位部署Link-3即可
廉價(jià)素材
Venus
Brilliant Fusion
Token Generator
Phantom Skyblaster
Parent Seahorse
Cosmic Compass
Photon Sanctuary
Scrapeghost
Scrapgoat
Number 42: Galaxy Tomahawk
Dandylion
Metabo globster
Mecha Phantom Beast Dracossack
Black Garden
Blackwing - gofu the vague shadow
III. 調(diào)整跟蹤列表
待調(diào)整
- ex卡組上限
- 箭頭能否貫穿同方向上復(fù)數(shù)區(qū)域
已解決
- ex卡組的P怪物的P召喚受到新規(guī)則限制嗎
是的2017.02.26
對(duì)P系統(tǒng)的怪物資源耐性作出了一定程度上的削減洒忧,但從手牌的P召不受影響,初盤的Link怪物部署能力應(yīng)該還是環(huán)境中的頂尖水平
由于Link機(jī)制對(duì)P召規(guī)模的階段性限制够颠,像神樹Boss那樣補(bǔ)充P召次數(shù)的效果可能會(huì)更多地被采用在新卡中
ex怪物因效果離場(chǎng)后返場(chǎng)時(shí)是否放置在主怪物區(qū)
是2017.02.26
官方案例:Farfa, Different Dimension Gate2017.03.26
如果返場(chǎng)效果要求怪物返回主怪物區(qū)以外熙侍,則怪物送墓
官方案例:Ninjitsu Art of Shadow Sealing2017.03.26
Psy Omega is the BEST Synchro MonsterToken能否作為L(zhǎng)ink召喚素材
能2017.03.18
擾亂token同塵妖,失去原本設(shè)計(jì)的占怪物區(qū)功能
A Token can be used as Link Material for a Link Summon, if it meets the requirements listed in the Link Monster’s text. For example, in the case of Decode Talker, since its Link Materials must be 2 or more Effect Monsters, you cannot use Tokens. In the case of Link Spider, since its Link Material must be a Normal Monster, you can use a Token.
靈擺怪物作為L(zhǎng)ink召喚素材時(shí)送墓還是回ex
回ex2017.03.26
星光大道等從ex卡組出發(fā)的非正規(guī)手續(xù)的ex怪物特殊召喚能否發(fā)生在ex怪物區(qū)
必須發(fā)生在ex怪物區(qū)2017.03.26
Q: Can I Special Summon a monster to my Main Monster Zone with the effect of Ultimaya Tzolkin?
A: The Special Summon of a Synchro Monster by the effect of Ultimaya Tzolkin is a Special Summon from the Extra Deck, so normally the Special Summoned monster must be placed in an Extra Monster Zone. However, if a Link Monster’s Link Markers point to one of your Main Monster Zones, you can Special Summon a monster from your Extra Deck to that Zone, so you can use it to Special Summon with the effect of Ultimaya Tzolkin.
大宇宙環(huán)境下履磨,能否Link召喚
能蛉抓,素材除外2017.03.26
Link Monster的Link Markers是效果嗎
不是,Link Monster被無(wú)效時(shí)Link Markers不受影響2017.03.26
交換攻防的效果可以以Link Monster為對(duì)象蹬耘,但不會(huì)生效
2017.03.26
箭頭能否連接對(duì)方的怪物區(qū)
不能2017.03.26
兩個(gè)Ex怪物區(qū)不相鄰2017.03.26
Q: Decode Talker is in my Main Monster Zone, and my opponent’s Decode Talker is in their Main Monster Zone in the same column. In this case, are the 2 copies of Decode Talker linked to each other?
A: Even if each player controls a Link Monster whose Link Markers point to each other’s Main Monster Zones, such as the 2 copies of Decode Talker in this scenario, they are not considered linked to each other.
魔陷區(qū)作為裝備卡的Link怪物的Link Markers是否有效
無(wú)效芝雪,Link機(jī)制只對(duì)怪物形態(tài)的Link Monster有效2017.03.26
箭頭能否連接P區(qū)的P怪
不能减余,被Link Marker指向的P區(qū)的P怪不算做Linked2017.03.26
融合召喚處理時(shí)如果場(chǎng)上沒(méi)有空閑的Ex怪物區(qū)综苔,融合不處理(即此時(shí)不能以現(xiàn)有Ex怪物區(qū)上的怪物為素材進(jìn)行融合召喚)
2017.03.26
Q: There is a Honeybot in my Extra Monster Zone, and another Honeybot in my Main Monster Zone. In this situation, if I activate Polymerization, but my opponent chains Raigeki Break and destroys the Honeybot in my Main Monster Zone, so that there are no Zones in which I can Special Summon a monster from the Extra Deck, how does Polymerization resolve?
A: In this scenario, if there are no Zones in which you can Special Summon a monster from the Extra Deck when the effect of Polymerization resolves, the effect is not applied.
當(dāng)主怪物區(qū)有空位時(shí),Kaiju可以以對(duì)方Ex怪物區(qū)的怪物為祭品位岔,然后在對(duì)方主怪物區(qū)登場(chǎng)
2017.03.26
ex怪物區(qū)的怪物被敵控等卡轉(zhuǎn)移控制權(quán)的時(shí)候放置于ex怪物區(qū)還是主怪物區(qū)如筛?Link怪物轉(zhuǎn)移控制權(quán)時(shí)的朝向是否發(fā)生改變?
主怪物區(qū)2017.03.26
朝向未提及抒抬,應(yīng)該與控制者朝向一致
Q: There are 5 monsters in my opponent’s Main Monster Zones, and 1 of my opponent’s monsters in the Extra Monster Zone. On the other hand, my only monster on the field is in my Main Monster Zone. If Creature Swap is activated in this situation, how does it resolve?
A: In this scenario, since you only control 1 monster, you must choose that monster. However, since your opponent has no room in their Main Monster Zone, they can only choose a monster from their Main Monster Zone to switch control. (Your opponent cannot choose the monster in their Extra Monster Zone.)
當(dāng)最左/最右的魔陷區(qū)被魔陷占據(jù)后杨刨,不能將魔陷送墓來(lái)發(fā)動(dòng)P怪
2017.03.26
在最左/最右魔陷區(qū)的當(dāng)作裝備卡的P怪不能發(fā)動(dòng)P怪的效果
2017.03.26
IV. 情報(bào)收集
IV.i Link Monster
Link Spider
EARTH
Types: Cyverse / Link / Effect
Link Markers: Bottom
ATK / LINK: 1000 / 1
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to this card's Linked Zone.
Missus Radiant
EARTH
Types: Beast / Link / Effect
Link Markers: Bottom-Left, Bottom-Right
ATK / LINK: 1400 / 2
2 EARTH monsters
All EARTH monsters on the field gain 500 ATK and DEF. All WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your Graveyard; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
Honeybot
LIGHT
Types: Cyverse / Link / Effect
Link Markers: Left, Right
ATK / LINK: 1900 / 2
2 Cyverse-Type monsters
Neither player can target monsters in this card's Linked Zone with card effects, also those monsters cannot be destroyed by battle.
Decode Talker
DARK
Types: Cyverse / Link / Effect
ATK / LINK: 2300 / 3
Link Markers: Top, Bottom-Left, Bottom-Right
2 or more Effect Monsters
This card gains 500 ATK for each monster in its Linked Zone. During either player's turn, when your opponent activates a card or effect that targets a card(s) you control: You can Tribute 1 of your monsters in this card's Linked Zone; negate the activation, and if you do, destroy that card.
Gaiasaber, the Video Knight
EARTH
Types: Machine / Link
Link Markers: Left, Right, Bottom
ATK / LINK: 2600 / 3
2 or more monsters
IV. ii 補(bǔ)助卡
Rescue Ferret
Attribute: EARTH
Types: Beast / Effect
Level 4
ATK / DEF: 300 / 100
You can shuffle this card you control into the Deck; Special Summon any number of monsters from your Deck whose total Levels equal exactly 6, except "Rescue Ferret", to Link Monster's Linked Zones on your field, but they have their effects negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Ferret" once per turn.
ST17-JP021 サイバネット?ユニバース Cybenet Universe
Field Spell Card
(1) Link Monsters you control gain 300 ATK.
(2) Once per turn: You can target 1 monster in either player’s Graveyard; shuffle it into the Deck.
(3) If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zone to the Graveyard.
Castle Link
Field Spell Card
Once per turn: You can target 1 Link Monster on the field; move it to its Linked Zone in the Main Monster Zone, except to that monster's opponent's field. Once per turn: You can switch the placements of 2 Link Monsters in your Main Monster Zone or 2 Link Monsters in your opponent's Main Monster Zone.
Breakoff Trap Hole
Normal Trap Card
When a Link Monster is Link Summoned: Destroy all unlinked monsters on the field.