YEP.65 – Extended Message Pack 1
Introduction
This plugin requires YEP_MessageCore.js to run. Place this plugin under YEP_MessageCore.js in the plugin list.
這個插件需要YEP_MessageCore.js,確保它放在YEP_MessageCore.js下面
This plugin extends the amount of things the Message system can do in RPG Maker MV. These features range from text sounds, more name window options, face index control, hex colors, extended choice controls, and more precise window positioning control. New text codes are also added to further ease the usage of the message window.
這個插件拓展了信息系統的很多功能叉存。從文本聲音露氮,到更多的名字窗口選項,臉圖桥滨,索引,文本樣式,選項控制萝玷,窗口位置設置等脸哀。新的文本代碼也被添加進來
Text Codes
By using certain text codes in your messages, you can have the game replace them with the following:
你可以使用下面的文本代碼
Plugin Commands
You can use the following plugin commands to adjust a few of the settings regarding the Message Window.
你可以使用下面的插件命令來調整
Plugin Commands
— Letter Sounds —
EnableLetterSound
DisableLetterSound
– These commands will enable or disable the letter sounds respectively.
開啟或關閉文本聲音
LetterSoundName Cursor2
– This will replace the current letter sound with the written filename. The filename is case sensitive. Do not use the file extension.
設置文本聲音
LetterSoundVolume 100
– This will change the letter sound volume to 100.
設置文本聲音音量
LetterSoundPitch 125
– This will change the letter sound pitch to 125.
設置文本聲音音調
LetterSoundPitchVariance 10
– This will cause the letter sound’s pitch to fluctuate between -10 & 10.
設置文本聲音音調浮動
LetterSoundPan 0
– This will change the letter sound’s pan to 0.
設置文本聲音音域
LetterSoundPanVariance 10
– This will cause the letter sound’s pan to fluctuate between -10 and 10.
設置文本聲音音域浮動
LetterSoundInterval 2
– This will change the interval at which the letter sounds are played to 2 letters. Change it to 0 to play on every letter written out.
設置文本聲音間隔
LetterSoundReset
– This will reset the letter sounds to their default settings.
重置文本聲音
— Choice Settings —
ChoiceRowMax 4
– This will set the maximum amount of visible choices to 4.
最大可選擇排為4排
— Message Window Positions —
MessageRows 6
– Changes the Message Rows displayed to 6. If you are using continuous Show Text events, this will continue displaying the following lines’s texts until it hits the row limit. Anything after that is cut off until the next message starts to avoid accidental overlap.
信息框可顯示6排
MessageWidth 400
– Changes the Message Window Width to 400 pixels. This will cut off any words that are shown too far to the right so adjust accordingly!
信息框寬度400
MessagePositionX 300
– Sets the Message Window’s X Position to 300. This position will be* relative to its horizontal anchor point.
信息框x位置為300
MessagePositionY 400
– Sets the Message Window’s Y Position to 400. This position will be relative to its vertical anchor point.
信息框Y位置為400
MessagePositionXAuto
– Sets the Message Window’s X Position to be automatically fitted and not set relative to its vertical anchor point.
信息框自動調整x位置
MessagePositionYAuto
– Sets the Message Window’s Y Position to be automatically fitted and not set relative to its vertical anchor point.
信息框自動調整y位置
MessageAnchorX left
– Sets the Message Window’s x anchor to ‘left’, ‘center’, or ‘right’ if you are using specified coordinates.
信息框基準點靠左
MessageAnchorY bottom
– Sets the Message Window’s y anchor to ‘left’, ‘center’, or ‘right’ if you are using specified coordinates.
信息框基準點在底部
MessagePositionReset
– Resets both the Message Window’s X and Y Positions to its automatic positions and not adjusted to its anchor points. The Message Width and the Message Rows.
信息框位置重置