什么是丟單
當(dāng)用戶付款成功熊咽,卻因?yàn)榉N種原因儒将,沒能得到你的app中提供的內(nèi)容或者服務(wù)卿闹,這就是丟單粘勒。
防丟單策略
一竞端、在applicationDidFinishLaunch()函數(shù)里監(jiān)聽paymentQueue
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
SKPaymentQueue.default().add(self)
return true
}
觀察支付隊(duì)列時(shí),對(duì)于消耗型和非消耗型商品來說庙睡,沒有finish的transaction就會(huì)出現(xiàn)在updatedTransactions函數(shù)里(訂閱類型有沒有finish都會(huì)出現(xiàn))事富。
若不能在app一啟動(dòng)就觀察支付隊(duì)列,這些transaction就不能被處理乘陪。
要知道统台,延遲到某個(gè)具體的控制器再觀察支付隊(duì)列,這是丟單原因之一啡邑。
什么時(shí)候該finishTransaction
請(qǐng)參考下面代碼中的注釋:
func paymentQueue(_ queue: SKPaymentQueue, updatedTransactions transactions: [SKPaymentTransaction]) {
for transaction in transactions {
switch transaction.transactionState {
case .purchasing:
/* 不用finish饺谬,繼續(xù)觀察支付隊(duì)列,等待transaction狀態(tài)改變 */
print("purchasing: \(transaction.payment.productIdentifier)")
break
case .deferred:
/* 不用finish谣拣,繼續(xù)觀察支付隊(duì)列 */
print("deferred: \(transaction.payment.productIdentifier)")
break
case .purchased:
/* 分發(fā)內(nèi)容給用戶募寨,然后調(diào)用 finishTransaction */
print("purchased: \(transaction.payment.productIdentifier)")
deliverContent(isRestored: false, transaction: transaction)
break
case .restored:
/* 分發(fā)內(nèi)容給用戶,然后調(diào)用 finishTransaction */
print("restored: \(transaction.payment.productIdentifier)")
deliverContent(isRestored: true, transaction: transaction)
break
case .failed:
/* 檢查錯(cuò)誤并根據(jù)需要處理森缠,然后調(diào)用 finishTransaction */
print("failed: \(transaction.payment.productIdentifier)")
if isRestore == false {
if let paymentError = paymentError {
paymentError()
self.paymentSuccessful = nil
self.paymentError = nil
}
}
guard let error = transaction.error as? SKError else {
SKPaymentQueue.default().finishTransaction(transaction)
break
}
switch error.code {
case .unknown:
print("unknown")
break
case .clientInvalid:
print("clientInvalid")
break
case .paymentCancelled:
print("paymentCancelled")
break
case .paymentInvalid:
print("paymentInvalid")
break
case .paymentNotAllowed:
print("paymentNotAllowed")
break
case .storeProductNotAvailable:
print("storeProductNotAvailable")
break
case .cloudServicePermissionDenied:
print("cloudServicePermissionDenied")
break
case .cloudServiceNetworkConnectionFailed:
print("cloudServiceNetworkConnectionFailed")
break
case .cloudServiceRevoked:
print("cloudServiceRevoked")
break
}
SKPaymentQueue.default().finishTransaction(transaction)
break
}
}
}
二拔鹰、取receipt的注意事項(xiàng)
[NSBundle mainBundle].appStoreReceiptURL
只是一個(gè)URL,在用戶付款成功后贵涵,系統(tǒng)會(huì)把receipt寫入到這個(gè)位置列肢。
取receipt的時(shí)候要判空,如果文件不存在宾茂,就要從蘋果服務(wù)器重新刷新下載receipt了瓷马。
SKReceiptRefreshRequest刷新的時(shí)候,需要用戶輸入Apple ID跨晴,同時(shí)需要網(wǎng)絡(luò)狀態(tài)良好欧聘。
NSURL *receiptURL = [NSBundle mainBundle].appStoreReceiptURL;
if(![[NSFileManager defaultManager] fileExistsAtPath:receiptURL.path])
{
SKReceiptRefreshRequest *receiptRefreshRequest = [[SKReceiptRefreshRequest alloc] initWithReceiptProperties:nil];
receiptRefreshRequest.delegate = self;
[receiptRefreshRequest start];
return;
}
NSData *receiptData = [NSData dataWithContentsOfURL:receiptURL];
三、finishTransaction的時(shí)機(jī)
1. 當(dāng)receipt驗(yàn)證失敗時(shí)
2. 當(dāng)receipt驗(yàn)證成功后端盆,且在給用戶分發(fā)完內(nèi)容之后
一定要在給用戶分發(fā)完內(nèi)容后怀骤,再去調(diào)用finishTransaction !;烂睢蒋伦!
一定要在給用戶分發(fā)完內(nèi)容后,再去調(diào)用finishTransaction 7偃怠:劢臁!
一定要在給用戶分發(fā)完內(nèi)容后,再去調(diào)用finishTransaction Q薪小4敢ぁ!
常見錯(cuò)誤之一蓝撇,就是在觀察支付隊(duì)列的函數(shù)里果复,不管什么狀態(tài)先給finishTransaction,再自己造車輪搞一套本地存儲(chǔ)和重發(fā)機(jī)制渤昌。經(jīng)常在finishTransaction之后虽抄,自己造的車輪出了問題,造成丟單独柑。
常見錯(cuò)誤之二迈窟,驗(yàn)證receipt和分發(fā)內(nèi)容,一般都是請(qǐng)求服務(wù)器忌栅,這是個(gè)異步過程车酣,應(yīng)該在異步正確結(jié)束的時(shí)候finishTransaction。而很多開發(fā)者提前給finish了索绪,或者內(nèi)容分發(fā)失敗比如網(wǎng)絡(luò)掛了也給finish了湖员,這不丟單才怪。如果是網(wǎng)絡(luò)原因瑞驱,你不finish就沒事娘摔,下次用戶一進(jìn)app就能處理上次沒有finish的transaction了,這正是蘋果StoreKit的偉大和神奇之處唤反。哪怕刪了app凳寺,只要bundle id沒變,用戶重裝回來彤侍,一進(jìn)app照樣可以進(jìn)入觀察隊(duì)列肠缨。