JAVA讀源碼之-HashMap
提交于 2021-01-11
本篇文章是類似筆記的形式。文筆寫不好出嘹,而且會(huì)大量摘抄別人的文章只祠。
底層結(jié)構(gòu)
數(shù)組
+ 鏈表
+ 紅黑樹
image
類圖
image
image
內(nèi)部結(jié)構(gòu)
Node<k,V>
HashMap中元素是通過 Node數(shù)組爷绘、Node鏈表垂蜗、紅黑樹存儲(chǔ)的。 Node起到承載數(shù)據(jù)的作用解幽,也是通過Node實(shí)現(xiàn)鏈表的贴见。
/**
* Basic hash bin node, used for most entries. (See below for
* TreeNode subclass, and in LinkedHashMap for its Entry subclass.)
*/
static class Node<K,V> implements Map.Entry<K,V> {
//可以理解為Hash地址。不過是經(jīng)過擾動(dòng)的Hash地址
final int hash;
// 也就是Map的key
final K key;
// 也就是Map的value
V value;
// 鏈表結(jié)構(gòu)躲株。hash碰撞出現(xiàn)的話片部。會(huì)存到next中。 可以看上面的示意圖霜定。
Node<K,V> next;
Node(int hash, K key, V value, Node<K,V> next) {
this.hash = hash;
this.key = key;
this.value = value;
this.next = next;
}
public final K getKey() { return key; }
public final V getValue() { return value; }
public final String toString() { return key + "=" + value; }
public final int hashCode() {
return Objects.hashCode(key) ^ Objects.hashCode(value);
}
public final V setValue(V newValue) {
V oldValue = value;
value = newValue;
return oldValue;
}
public final boolean equals(Object o) {
if (o == this)
return true;
if (o instanceof Map.Entry) {
Map.Entry<?,?> e = (Map.Entry<?,?>)o;
if (Objects.equals(key, e.getKey()) &&
Objects.equals(value, e.getValue()))
return true;
}
return false;
}
}
類定義
public class HashMap<K,V> extends AbstractMap<K,V> implements Map<K,V>, Cloneable, Serializable {}
AbstractMap : 抽抽象類档悠。提供方法封裝廊鸥。 不過HashMap把大部分方法重寫了。就不一一列舉了辖所。
Cloneable : 克隆惰说。
- cloneable其實(shí)就是一個(gè)標(biāo)記接口,只有實(shí)現(xiàn)這個(gè)接口后缘回,然后在類中重寫Object中的clone方法吆视,然后通過類調(diào)用clone方法才能克隆成功,如果不實(shí)現(xiàn)這個(gè)接口酥宴,則會(huì)拋出CloneNotSupportedException(克隆不被支持)異常啦吧。
- 相關(guān)聯(lián)的知識(shí)還有深克隆和淺克隆
- 設(shè)計(jì)模式 `原型模式` 就是依據(jù) cloneable 接口實(shí)現(xiàn)的。感興趣的可以看一下幅虑。
Serializable: 序列化
代碼分析
常量
/**
* The default initial capacity - MUST be a power of two.
*
* 缺省table大小
*/
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16
/**
* The maximum capacity, used if a higher value is implicitly specified
* by either of the constructors with arguments.
* MUST be a power of two <= 1<<30.
*
* table最大長度
*/
static final int MAXIMUM_CAPACITY = 1 << 30;
/**
* The load factor used when none specified in constructor.
*
* 缺省負(fù)載因子大小
*/
static final float DEFAULT_LOAD_FACTOR = 0.75f;
/**
* The bin count threshold for using a tree rather than list for a
* bin. Bins are converted to trees when adding an element to a
* bin with at least this many nodes. The value must be greater
* than 2 and should be at least 8 to mesh with assumptions in
* tree removal about conversion back to plain bins upon
* shrinkage.
*
* 樹化閾值
* 插入數(shù)據(jù)時(shí)丰滑,如果鏈表過長時(shí),將鏈表轉(zhuǎn)化為紅黑樹
* 具體算法看代碼
*/
static final int TREEIFY_THRESHOLD = 8;
/**
* The bin count threshold for untreeifying a (split) bin during a
* resize operation. Should be less than TREEIFY_THRESHOLD, and at
* most 6 to mesh with shrinkage detection under removal.
*
* 樹降級(jí)稱為鏈表的閾值
*/
static final int UNTREEIFY_THRESHOLD = 6;
/**
* The smallest table capacity for which bins may be treeified.
* (Otherwise the table is resized if too many nodes in a bin.)
* Should be at least 4 * TREEIFY_THRESHOLD to avoid conflicts
* between resizing and treeification thresholds.
*
* 樹化的另一個(gè)參數(shù)倒庵,當(dāng)哈希表中的所有元素個(gè)數(shù)超過64時(shí)褒墨,才會(huì)允許樹化
*/
static final int MIN_TREEIFY_CAPACITY = 64;
重點(diǎn)
數(shù)化
Todo
成員變量
transient
java關(guān)鍵字。表示不序列化 百度百科
/* ---------------- Fields -------------- */
/**
* The table, initialized on first use, and resized as
* necessary. When allocated, length is always a power of two.
* (We also tolerate length zero in some operations to allow
* bootstrapping mechanics that are currently not needed.)
*
* 哈希表
*
* 什么時(shí)候初始化擎宝?
* //延遲初始化邏輯郁妈,第一次調(diào)用putVal時(shí)會(huì)初始化hashMap對象中的最耗費(fèi)內(nèi)存的散列表
* if ((tab = table) == null || (n = tab.length) == 0)
* n = (tab = resize()).length;
*
*/
transient Node<K,V>[] table;
/**
* Holds cached entrySet(). Note that AbstractMap fields are used
* for keySet() and values().
*/
transient Set<Map.Entry<K,V>> entrySet;
/**
* The number of key-value mappings contained in this map.
* 當(dāng)前哈希表中元素個(gè)數(shù)
*/
transient int size;
/**
* The number of times this HashMap has been structurally modified
* Structural modifications are those that change the number of mappings in
* the HashMap or otherwise modify its internal structure (e.g.,
* rehash). This field is used to make iterators on Collection-views of
* the HashMap fail-fast. (See ConcurrentModificationException).
*
* 當(dāng)前哈希表結(jié)構(gòu)修改次數(shù)
*/
transient int modCount;
/**
* The next size value at which to resize (capacity * load factor).
*
* 擴(kuò)容閾值,當(dāng)你的哈希表中的元素超過閾值時(shí)绍申,觸發(fā)擴(kuò)容
* @serial
*/
// (The javadoc description is true upon serialization.
// Additionally, if the table array has not been allocated, this
// field holds the initial array capacity, or zero signifying
// DEFAULT_INITIAL_CAPACITY.)
int threshold;
/**
* The load factor for the hash table.
*
* 負(fù)載因子
*
* threshold = capacity * loadFactor
*
* @serial
*/
final float loadFactor;
構(gòu)造方法
/* ---------------- Public operations -------------- */
/**
* Constructs an empty <tt>HashMap</tt> with the specified initial
* capacity and load factor.
*
* @param initialCapacity the initial capacity 初始容量
* @param loadFactor the load factor 負(fù)載因子
* @throws IllegalArgumentException if the initial capacity is negative
* or the load factor is nonpositive
*/
public HashMap(int initialCapacity, float loadFactor) {
//其實(shí)就是做了一些校驗(yàn)
//capacity必須是大于0 噩咪,最大值也就是 MAX_CAP
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
//loadFactor必須大于0
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
this.loadFactor = loadFactor;
this.threshold = tableSizeFor(initialCapacity);
}
/**
* Constructs an empty <tt>HashMap</tt> with the specified initial
* capacity and the default load factor (0.75).
*
* @param initialCapacity the initial capacity.
* @throws IllegalArgumentException if the initial capacity is negative.
*/
public HashMap(int initialCapacity) {
this(initialCapacity, DEFAULT_LOAD_FACTOR);
}
/**
* Constructs an empty <tt>HashMap</tt> with the default initial capacity
* (16) and the default load factor (0.75).
*/
public HashMap() {
this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}
/**
* Constructs a new <tt>HashMap</tt> with the same mappings as the
* specified <tt>Map</tt>. The <tt>HashMap</tt> is created with
* default load factor (0.75) and an initial capacity sufficient to
* hold the mappings in the specified <tt>Map</tt>.
*
* @param m the map whose mappings are to be placed in this map
* @throws NullPointerException if the specified map is null
*/
public HashMap(Map<? extends K, ? extends V> m) {
this.loadFactor = DEFAULT_LOAD_FACTOR;
putMapEntries(m, false);
}
/**
* Implements Map.putAll and Map constructor.
*
* @param m the map
* @param evict false when initially constructing this map, else
* true (relayed to method afterNodeInsertion).
*/
final void putMapEntries(Map<? extends K, ? extends V> m, boolean evict) {
int s = m.size();
if (s > 0) {
if (table == null) { // pre-size
float ft = ((float)s / loadFactor) + 1.0F;
int t = ((ft < (float)MAXIMUM_CAPACITY) ?
(int)ft : MAXIMUM_CAPACITY);
if (t > threshold)
threshold = tableSizeFor(t);
}
else if (s > threshold)
resize();
for (Map.Entry<? extends K, ? extends V> e : m.entrySet()) {
K key = e.getKey();
V value = e.getValue();
putVal(hash(key), key, value, false, evict);
}
}
}
tableSizeFor
位運(yùn)算(二進(jìn)制,說實(shí)話看不懂)
/**
* Returns a power of two size for the given target capacity.
* 作用:返回一個(gè)大于等于當(dāng)前值cap的一個(gè)數(shù)字极阅,并且這個(gè)數(shù)字一定是2的次方數(shù)
*
* cap = 10
* n = 10 - 1 => 9
* 0b1001 | 0b0100 => 0b1101
* 0b1101 | 0b0011 => 0b1111
* 0b1111 | 0b0000 => 0b1111
*
* 0b1111 => 15
*
* return 15 + 1;
*
* cap = 16
* n = 16;
* 0b10000 | 0b01000 =>0b11000
* 0b11000 | 0b00110 =>0b11110
* 0b11110 | 0b00001 =>0b11111
* =>0b11111 => 31
* return 31 + 1;
*
* 0001 1101 1100 => 0001 1111 1111 + 1 => 0010 0000 0000 一定是2的次方數(shù)
*
*/
static final int tableSizeFor(int cap) {
int n = cap;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
// 套娃三目運(yùn)算
return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
}
put方法
image
/**
* Associates the specified value with the specified key in this map.
* If the map previously contained a mapping for the key, the old
* value is replaced.
*
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
* @return the previous value associated with <tt>key</tt>, or
* <tt>null</tt> if there was no mapping for <tt>key</tt>.
* (A <tt>null</tt> return can also indicate that the map
* previously associated <tt>null</tt> with <tt>key</tt>.)
* 返回先前key對應(yīng)的value值(如果value為null胃碾,也返回null),如果先前不存在這個(gè)key筋搏,那么返回的就是null仆百;
*/
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
/**
* Implements Map.put and related methods.
*
* @param hash hash for key
* @param key the key
* @param value the value to put
* @param onlyIfAbsent if true, don't change existing value
* @param evict if false, the table is in creation mode.
* @return previous value, or null if none
*/
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
//tab:表示當(dāng)前hashMap的散列表
//p:表示當(dāng)前散列表的元素
//n:表示散列表數(shù)組的長度
//i:表示路由尋址 結(jié)果
Node<K,V>[] tab; Node<K,V> p; int n, i;
//延遲初始化邏輯,第一次調(diào)用putVal時(shí)會(huì)初始化hashMap對象中的最耗費(fèi)內(nèi)存的散列表
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
//最簡單的一種情況:尋址找到的桶位 剛好是 null奔脐,這個(gè)時(shí)候俄周,直接將當(dāng)前k-v=>node 扔進(jìn)去就可以了
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
else {
//e:不為null的話,找到了一個(gè)與當(dāng)前要插入的key-value一致的key的元素
//k:表示臨時(shí)的一個(gè)key
Node<K,V> e; K k;
//表示桶位中的該元素髓迎,與你當(dāng)前插入的元素的key完全一致峦朗,表示后續(xù)需要進(jìn)行替換操作
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
else if (p instanceof TreeNode)//紅黑樹,下期講排龄。進(jìn)QQ群:865-373-238
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
//鏈表的情況波势,而且鏈表的頭元素與我們要插入的key不一致。
for (int binCount = 0; ; ++binCount) {
//條件成立的話,說明迭代到最后一個(gè)元素了艰亮,也沒找到一個(gè)與你要插入的key一致的node
//說明需要加入到當(dāng)前鏈表的末尾
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
//條件成立的話闭翩,說明當(dāng)前鏈表的長度,達(dá)到樹化標(biāo)準(zhǔn)了迄埃,需要進(jìn)行樹化
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
//樹化操作
treeifyBin(tab, hash);
break;
}
//條件成立的話疗韵,說明找到了相同key的node元素,需要進(jìn)行替換操作
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
//e不等于null侄非,條件成立說明蕉汪,找到了一個(gè)與你插入元素key完全一致的數(shù)據(jù),需要進(jìn)行替換
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
//modCount:表示散列表結(jié)構(gòu)被修改的次數(shù)逞怨,替換Node元素的value不計(jì)數(shù)
++modCount;
//插入新元素者疤,size自增,如果自增后的值大于擴(kuò)容閾值叠赦,則觸發(fā)擴(kuò)容驹马。
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
hash 方法
- 小知識(shí)。 key是null的話除秀。那它一定是放在第0位糯累。
(key == null) ? 0 :
- 這就是前面有說的擾動(dòng)方法,讓key值算出的hash值更均勻册踩,減少hash碰撞的幾率泳姐。也就提高了性能。 hash碰撞多了,就會(huì)加快數(shù)據(jù)向鏈表轉(zhuǎn)化暂吉,向樹轉(zhuǎn)化拉宗。
/**
* Computes key.hashCode() and spreads (XORs) higher bits of hash
* to lower. Because the table uses power-of-two masking, sets of
* hashes that vary only in bits above the current mask will
* always collide. (Among known examples are sets of Float keys
* holding consecutive whole numbers in small tables.) So we
* apply a transform that spreads the impact of higher bits
* downward. There is a tradeoff between speed, utility, and
* quality of bit-spreading. Because many common sets of hashes
* are already reasonably distributed (so don't benefit from
* spreading), and because we use trees to handle large sets of
* collisions in bins, we just XOR some shifted bits in the
* cheapest possible way to reduce systematic lossage, as well as
* to incorporate impact of the highest bits that would otherwise
* never be used in index calculations because of table bounds.
*
* 作用:讓key的hash值的高16位也參與路由運(yùn)算
* 異或:相同則返回0镀脂,不同返回1
*
* h = 0b 0010 0101 1010 1100 0011 1111 0010 1110
* 0b 0010 0101 1010 1100 0011 1111 0010 1110
* ^
* 0b 0000 0000 0000 0000 0010 0101 1010 1100
* => 0010 0101 1010 1100 0001 1010 1000 0010
*/
static final int hash(Object key) {
int h;
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
resize方法
重新計(jì)算大小。會(huì)涉及到鏈表轉(zhuǎn)換和樹化躲查。也就是咱們說的自動(dòng)擴(kuò)容
//插入新元素肾扰,size自增阿逃,如果自增后的值大于擴(kuò)容閾值林束,則觸發(fā)擴(kuò)容横漏。
if (++size > threshold)
resize();
/**
* Initializes or doubles table size. If null, allocates in
* accord with initial capacity target held in field threshold.
* Otherwise, because we are using power-of-two expansion, the
* elements from each bin must either stay at same index, or move
* with a power of two offset in the new table.
*
* 為什么需要擴(kuò)容?
* 為了解決哈希沖突導(dǎo)致的鏈化影響查詢效率的問題低散,擴(kuò)容會(huì)緩解該問題。
*
* @return the table
*/
final Node<K,V>[] resize() {
//oldTab:引用擴(kuò)容前的哈希表
Node<K,V>[] oldTab = table;
//oldCap:表示擴(kuò)容之前table數(shù)組的長度
int oldCap = (oldTab == null) ? 0 : oldTab.length;
//oldThr:表示擴(kuò)容之前的擴(kuò)容閾值骡楼,觸發(fā)本次擴(kuò)容的閾值
int oldThr = threshold;
//newCap:擴(kuò)容之后table數(shù)組的大小
//newThr:擴(kuò)容之后熔号,下次再次觸發(fā)擴(kuò)容的條件
int newCap, newThr = 0;
//條件如果成立說明 hashMap中的散列表已經(jīng)初始化過了,這是一次正常擴(kuò)容
if (oldCap > 0) {
//擴(kuò)容之前的table數(shù)組大小已經(jīng)達(dá)到 最大閾值后鸟整,則不擴(kuò)容引镊,且設(shè)置擴(kuò)容條件為 int 最大值。
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
}
//oldCap左移一位實(shí)現(xiàn)數(shù)值翻倍,并且賦值給newCap弟头, newCap 小于數(shù)組最大值限制 且 擴(kuò)容之前的閾值 >= 16
//這種情況下吩抓,則 下一次擴(kuò)容的閾值 等于當(dāng)前閾值翻倍
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
newThr = oldThr << 1; // double threshold
}
//oldCap == 0,說明hashMap中的散列表是null
//1.new HashMap(initCap, loadFactor);
//2.new HashMap(initCap);
//3.new HashMap(map); 并且這個(gè)map有數(shù)據(jù)
else if (oldThr > 0) // initial capacity was placed in threshold
newCap = oldThr;
//oldCap == 0,oldThr == 0
//new HashMap();
else { // zero initial threshold signifies using defaults
newCap = DEFAULT_INITIAL_CAPACITY;//16
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);//12
}
//newThr為零時(shí)赴恨,通過newCap和loadFactor計(jì)算出一個(gè)newThr
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
//創(chuàng)建出一個(gè)更長 更大的數(shù)組
@SuppressWarnings({"rawtypes","unchecked"})
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
table = newTab;
//說明疹娶,hashMap本次擴(kuò)容之前,table不為null
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
//當(dāng)前node節(jié)點(diǎn)
Node<K,V> e;
//說明當(dāng)前桶位中有數(shù)據(jù)伦连,但是數(shù)據(jù)具體是 單個(gè)數(shù)據(jù)雨饺,還是鏈表 還是 紅黑樹 并不知道
if ((e = oldTab[j]) != null) {
//方便JVM GC時(shí)回收內(nèi)存
oldTab[j] = null;
//第一種情況:當(dāng)前桶位只有一個(gè)元素,從未發(fā)生過碰撞惑淳,這情況 直接計(jì)算出當(dāng)前元素應(yīng)存放在 新數(shù)組中的位置额港,然后
//扔進(jìn)去就可以了
if (e.next == null)
newTab[e.hash & (newCap - 1)] = e;
//第二種情況:當(dāng)前節(jié)點(diǎn)已經(jīng)樹化,本期先不講歧焦,下一期講移斩,紅黑樹。QQ群:865-373-238
else if (e instanceof TreeNode)
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order
//第三種情況:桶位已經(jīng)形成鏈表
//低位鏈表:存放在擴(kuò)容之后的數(shù)組的下標(biāo)位置绢馍,與當(dāng)前數(shù)組的下標(biāo)位置一致向瓷。
Node<K,V> loHead = null, loTail = null;
//高位鏈表:存放在擴(kuò)容之后的數(shù)組的下表位置為 當(dāng)前數(shù)組下標(biāo)位置 + 擴(kuò)容之前數(shù)組的長度
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
next = e.next;
//hash-> .... 1 1111
//hash-> .... 0 1111
// 0b 10000
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
get方法
/**
* Returns the value to which the specified key is mapped,
* or {@code null} if this map contains no mapping for the key.
*
* <p>More formally, if this map contains a mapping from a key
* {@code k} to a value {@code v} such that {@code (key==null ? k==null :
* key.equals(k))}, then this method returns {@code v}; otherwise
* it returns {@code null}. (There can be at most one such mapping.)
*
* <p>A return value of {@code null} does not <i>necessarily</i>
* indicate that the map contains no mapping for the key; it's also
* possible that the map explicitly maps the key to {@code null}.
* The {@link #containsKey containsKey} operation may be used to
* distinguish these two cases.
*
* @see #put(Object, Object)
*/
public V get(Object key) {
Node<K,V> e;
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
/**
* Implements Map.get and related methods.
*
* @param hash hash for key
* @param key the key
* @return the node, or null if none
*/
final Node<K,V> getNode(int hash, Object key) {
//tab:引用當(dāng)前hashMap的散列表
//first:桶位中的頭元素
//e:臨時(shí)node元素
//n:table數(shù)組長度
Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
//第一種情況:定位出來的桶位元素 即為咱們要get的數(shù)據(jù)
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
return first;
//說明當(dāng)前桶位不止一個(gè)元素,可能 是鏈表 也可能是 紅黑樹
if ((e = first.next) != null) {
//第二種情況:桶位升級(jí)成了 紅黑樹
if (first instanceof TreeNode)//下一期說
return ((TreeNode<K,V>)first).getTreeNode(hash, key);
//第三種情況:桶位形成鏈表
do {
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);
}
}
return null;
}
remove方法
/**
* Removes the mapping for the specified key from this map if present.
*
* @param key key whose mapping is to be removed from the map
* @return the previous value associated with <tt>key</tt>, or
* <tt>null</tt> if there was no mapping for <tt>key</tt>.
* (A <tt>null</tt> return can also indicate that the map
* previously associated <tt>null</tt> with <tt>key</tt>.)
*/
public V remove(Object key) {
Node<K,V> e;
return (e = removeNode(hash(key), key, null, false, true)) == null ?
null : e.value;
}
/**
* Implements Map.remove and related methods.
*
* @param hash hash for key
* @param key the key
* @param value the value to match if matchValue, else ignored
* @param matchValue if true only remove if value is equal
* @param movable if false do not move other nodes while removing
* @return the node, or null if none
*/
final Node<K,V> removeNode(int hash, Object key, Object value,
boolean matchValue, boolean movable) {
//tab:引用當(dāng)前hashMap中的散列表
//p:當(dāng)前node元素
//n:表示散列表數(shù)組長度
//index:表示尋址結(jié)果
Node<K,V>[] tab; Node<K,V> p; int n, index;
if ((tab = table) != null && (n = tab.length) > 0 &&
(p = tab[index = (n - 1) & hash]) != null) {
//說明路由的桶位是有數(shù)據(jù)的痕貌,需要進(jìn)行查找操作风罩,并且刪除
//node:查找到的結(jié)果
//e:當(dāng)前Node的下一個(gè)元素
Node<K,V> node = null, e; K k; V v;
//第一種情況:當(dāng)前桶位中的元素 即為 你要?jiǎng)h除的元素
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
node = p;
else if ((e = p.next) != null) {
//說明,當(dāng)前桶位 要么是 鏈表 要么 是紅黑樹
if (p instanceof TreeNode)//判斷當(dāng)前桶位是否升級(jí)為 紅黑樹了
//第二種情況
//紅黑樹查找操作舵稠,下一期再說
node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
else {
//第三種情況
//鏈表的情況
do {
if (e.hash == hash &&
((k = e.key) == key ||
(key != null && key.equals(k)))) {
node = e;
break;
}
p = e;
} while ((e = e.next) != null);
}
}
//判斷node不為空的話超升,說明按照key查找到需要?jiǎng)h除的數(shù)據(jù)了
if (node != null && (!matchValue || (v = node.value) == value ||
(value != null && value.equals(v)))) {
//第一種情況:node是樹節(jié)點(diǎn),說明需要進(jìn)行樹節(jié)點(diǎn)移除操作
if (node instanceof TreeNode)
((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
//第二種情況:桶位元素即為查找結(jié)果哺徊,則將該元素的下一個(gè)元素放至桶位中
else if (node == p)
tab[index] = node.next;
else
//第三種情況:將當(dāng)前元素p的下一個(gè)元素 設(shè)置成 要?jiǎng)h除元素的 下一個(gè)元素室琢。
p.next = node.next;
++modCount;
--size;
afterNodeRemoval(node);
return node;
}
}
return null;
}
replace方法
@Override
public boolean replace(K key, V oldValue, V newValue) {
Node<K,V> e; V v;
if ((e = getNode(hash(key), key)) != null &&
((v = e.value) == oldValue || (v != null && v.equals(oldValue)))) {
e.value = newValue;
afterNodeAccess(e);
return true;
}
return false;
}
@Override
public V replace(K key, V value) {
Node<K,V> e;
if ((e = getNode(hash(key), key)) != null) {
V oldValue = e.value;
e.value = value;
afterNodeAccess(e);
return oldValue;
}
return null;
}
中文注釋后的源碼
鏈接 》