Xcode 配置
修改以下配置文件,版本不同路徑有區(qū)別饿肺。使用 Xcode 修改诗箍,注意權(quán)限問題碗降。
vi /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.2.sdk/SDKSettings.plist
DefaultProperties.ENTITLEMENTS_REQUIRED = NO
DefaultProperties.CODE_SIGNING_REQUIRED = NO
# 修改所有 XCiPhoneOSCodeSignContext => XCCodeSignContext
vi /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Info.plist
DefaultProperties.CODE_SIGN_CONTEXT_CLASS = XCCodeSignContext
XCode 工程編譯設(shè)置
選中主 Target 點(diǎn)擊 Build Settings匿又,點(diǎn)左上“+”號:Add User-Defined Setting
CODE_SIGNING_ALLOWED = NO
可在自動編譯 C# 源碼添加:
proj.AddBuildProperty("Unity-iPhone", "CODE_SIGNING_ALLOWED", "NO");