前言
在之前我們學(xué)習(xí)了init進(jìn)程琼腔、Zygote進(jìn)程和SyetemServer進(jìn)程的啟動(dòng)過(guò)程,我們知道SystemServer進(jìn)程主要用于啟動(dòng)系統(tǒng)的各種服務(wù)尸诽,二者其中就包含了負(fù)責(zé)啟動(dòng)Launcher的服務(wù)盯另,LauncherAppService性含,本篇我們將一起學(xué)習(xí)Launcher相關(guān)的知識(shí)。
Launcher概述
Launcher程序就是我們平時(shí)看到的桌面程序鸳惯,它其實(shí)也是一個(gè)Android應(yīng)用程序商蕴,只不過(guò)這個(gè)應(yīng)用程序是系統(tǒng)默認(rèn)第一個(gè)啟動(dòng)的應(yīng)用程序,Android系統(tǒng)啟動(dòng)的最后一步就是啟動(dòng)Launcher程序芝发,應(yīng)用程序Launcher在啟動(dòng)過(guò)程中會(huì)請(qǐng)求PackageManagerService返回系統(tǒng)中已經(jīng)安裝的應(yīng)用程序的信息绪商,并將這些信息封裝成一個(gè)快捷圖標(biāo)列表顯示在系統(tǒng)屏幕上,這樣用戶可以通過(guò)點(diǎn)擊這些快捷圖標(biāo)來(lái)啟動(dòng)相應(yīng)的應(yīng)用程序格郁。
Launcher啟動(dòng)流程
SystemServer進(jìn)程的啟動(dòng)過(guò)程中會(huì)調(diào)用其main靜態(tài)方法,開(kāi)始執(zhí)行整個(gè)SystemServer的啟動(dòng)流程独悴,在其中通過(guò)調(diào)用三個(gè)內(nèi)部方法分別啟動(dòng)boot service例书、core service和other service。在調(diào)用startOtherService方法中就會(huì)通過(guò)調(diào)用mActivityManagerService.systemReady()方法刻炒,而這個(gè)ActivityManagerService的systemReady函數(shù)就是啟動(dòng)Launcher的入口决采。 frameworks/base/services/Java/com/android/server/SystemServer.java
private void startOtherServices() {
...
mActivityManagerService.systemReady(new Runnable() {
@Override
public void run() {
Slog.i(TAG, "Making services ready");
mSystemServiceManager.startBootPhase(
SystemService.PHASE_ACTIVITY_MANAGER_READY);
...
}
...
}
可以發(fā)現(xiàn)這個(gè)方法傳遞了一個(gè)Runnable參數(shù),里面執(zhí)行了各種其他服務(wù)的systemReady方法落蝙,這里不是我們關(guān)注的重點(diǎn)织狐,我們看一下在ActivityManagerService中systemReady方法的具體實(shí)現(xiàn) frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.java
public void systemReady(final Runnable goingCallback) {
...
// Start up initial activity.
mBooting = true;
startHomeActivityLocked(mCurrentUserId, "systemReady");
...
}
重點(diǎn)是在這個(gè)方法體中調(diào)用了startHomeActivityLocked方法暂幼,看其名字就是說(shuō)開(kāi)始執(zhí)行啟動(dòng)homeActivity的操作
boolean startHomeActivityLocked(int userId, String reason) {
if (mFactoryTest == FactoryTest.FACTORY_TEST_LOW_LEVEL
&& mTopAction == null) {//1
return false;
}
Intent intent = getHomeIntent();//2
ActivityInfo aInfo = resolveActivityInfo(intent, STOCK_PM_FLAGS, userId);
if (aInfo != null) {
intent.setComponent(new ComponentName(aInfo.applicationInfo.packageName, aInfo.name));
aInfo = new ActivityInfo(aInfo);
aInfo.applicationInfo = getAppInfoForUser(aInfo.applicationInfo, userId);
ProcessRecord app = getProcessRecordLocked(aInfo.processName,
aInfo.applicationInfo.uid, true);
if (app == null || app.instrumentationClass == null) {//3
intent.setFlags(intent.getFlags() | Intent.FLAG_ACTIVITY_NEW_TASK);
mActivityStarter.startHomeActivityLocked(intent, aInfo, reason);//4
}
} else {
Slog.wtf(TAG, "No home screen found for " + intent, new Throwable());
}
return true;
}
注釋1處的mFactoryTest代表系統(tǒng)的運(yùn)行模式筏勒,系統(tǒng)的運(yùn)行模式分為三種,分別是非工廠模式旺嬉、低級(jí)工廠模式和高級(jí)工廠模式管行,mTopAction則用來(lái)描述第一個(gè)被啟動(dòng)Activity組件的Action,它的值為Intent.ACTION_MAIN邪媳。因此注釋1的代碼意思就是mFactoryTest為FactoryTest.FACTORY_TEST_LOW_LEVEL(低級(jí)工廠模式)并且mTopAction=null時(shí)捐顷,直接返回false,然后是調(diào)用getHomeIntent()方法
Intent getHomeIntent() {
Intent intent = new Intent(mTopAction, mTopData != null ? Uri.parse(mTopData) : null);
intent.setComponent(mTopComponent);
if (mFactoryTest != FactoryTest.FACTORY_TEST_LOW_LEVEL) {
intent.addCategory(Intent.CATEGORY_HOME);
}
return intent;
}
getHomeIntent函數(shù)中創(chuàng)建了Intent雨效,并將mTopAction和mTopData傳入迅涮。mTopAction的值為Intent.ACTION_MAIN,并且如果系統(tǒng)運(yùn)行模式不是低級(jí)工廠模式則將intent的Category設(shè)置為Intent.CATEGORY_HOME徽龟。Launcher的Intent對(duì)象中添加了Intent.CATEGORY_HOME常量叮姑,這個(gè)其實(shí)是一個(gè)launcher的標(biāo)志,一般系統(tǒng)的啟動(dòng)頁(yè)面Activity都會(huì)在androidmanifest.xml中配置這個(gè)標(biāo)志。
我們?cè)倩氐紸ctivityManagerService的startHomeActivityLocked函數(shù)传透,假設(shè)系統(tǒng)的運(yùn)行模式不是低級(jí)工廠模式耘沼,在注釋3處判斷符合Action為Intent.ACTION_MAIN,Category為Intent.CATEGORY_HOME的應(yīng)用程序是否已經(jīng)啟動(dòng)朱盐,如果沒(méi)啟動(dòng)則調(diào)用注釋4的方法啟動(dòng)該應(yīng)用程序群嗤。
startHomeActivityLocked方法中,經(jīng)過(guò)一系列的判斷邏輯之后最后調(diào)用了mStackSupervisor.startHomeActivity方法
void startHomeActivity(Intent intent, ActivityInfo aInfo, String reason) {
moveHomeStackTaskToTop(HOME_ACTIVITY_TYPE, reason);
startActivityLocked(null /* caller */, intent, null /* resolvedType */, aInfo,
null /* voiceSession */, null /* voiceInteractor */, null /* resultTo */,
null /* resultWho */, 0 /* requestCode */, 0 /* callingPid */, 0 /* callingUid */,
null /* callingPackage */, 0 /* realCallingPid */, 0 /* realCallingUid */,
0 /* startFlags */, null /* options */, false /* ignoreTargetSecurity */,
false /* componentSpecified */,
null /* outActivity */, null /* container */, null /* inTask */);
if (inResumeTopActivity) {
// If we are in resume section already, home activity will be initialized, but not
// resumed (to avoid recursive resume) and will stay that way until something pokes it
// again. We need to schedule another resume.
scheduleResumeTopActivities();
}
}
發(fā)現(xiàn)其調(diào)用的是scheduleResumeTopActivities()方法兵琳,這個(gè)方法中就是Activity的啟動(dòng)流程的邏輯了狂秘,此處不展開(kāi)。
Launcher啟動(dòng)的Intent是一個(gè)隱士的Intent闰围,所以我們會(huì)啟動(dòng)在androidmanifest.xml中配置了相同catogory的activity赃绊,android M中配置的這個(gè)catogory就是LauncherActivity。
LauncherActivity繼承與ListActivity羡榴,我們看一下其Layout布局文件:
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
>
<ListView
android:id="@android:id/list"
android:layout_width="match_parent"
android:layout_height="match_parent"
/>
<TextView
android:id="@android:id/empty"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:text="@string/activity_list_empty"
android:visibility="gone"
android:textAppearance="?android:attr/textAppearanceMedium"
/>
</FrameLayout>
可以看到我們現(xiàn)實(shí)的桌面其實(shí)就是一個(gè)ListView控件碧查,通過(guò)intent,應(yīng)用程序Launcher就會(huì)被啟動(dòng)起來(lái),并執(zhí)行它的onCreate函數(shù)校仑。
Launcher中應(yīng)用圖標(biāo)顯示流程
packages/apps/Launcher3/src/com/android/launcher3/Launcher.java
@Override
protected void onCreate(Bundle savedInstanceState) {
...
LauncherAppState app = LauncherAppState.getInstance();//1
mDeviceProfile = getResources().getConfiguration().orientation
== Configuration.ORIENTATION_LANDSCAPE ?
app.getInvariantDeviceProfile().landscapeProfile
: app.getInvariantDeviceProfile().portraitProfile;
mSharedPrefs = Utilities.getPrefs(this);
mIsSafeModeEnabled = getPackageManager().isSafeMode();
mModel = app.setLauncher(this);//2
....
if (!mRestoring) {
if (DISABLE_SYNCHRONOUS_BINDING_CURRENT_PAGE) {
mModel.startLoader(PagedView.INVALID_RESTORE_PAGE);//2
} else {
mModel.startLoader(mWorkspace.getRestorePage());
}
}
...
}
注釋1處獲取LauncherAppState的實(shí)例并在注釋2處調(diào)用它的setLauncher函數(shù)并將Launcher對(duì)象傳入 packages/apps/Launcher3/src/com/android/launcher3/LauncherAppState.java
LauncherModel setLauncher(Launcher launcher) {
getLauncherProvider().setLauncherProviderChangeListener(launcher);
mModel.initialize(launcher);//1
mAccessibilityDelegate = ((launcher != null) && Utilities.ATLEAST_LOLLIPOP) ?
new LauncherAccessibilityDelegate(launcher) : null;
return mModel;
}
注釋1處會(huì)調(diào)用LauncherModel的initialize函數(shù):
public void initialize(Callbacks callbacks) {
synchronized (mLock) {
unbindItemInfosAndClearQueuedBindRunnables();
mCallbacks = new WeakReference<Callbacks>(callbacks);
}
}
在initialize函數(shù)中會(huì)將Callbacks忠售,也就是傳入的Launcher 封裝成一個(gè)弱引用對(duì)象。因此我們得知mCallbacks變量指的就是封裝成弱引用對(duì)象的Launcher迄沫,這個(gè)mCallbacks后文會(huì)用到它稻扬。 再回到Launcher的onCreate函數(shù),在注釋2處調(diào)用了LauncherModel的startLoader函數(shù):
packages/apps/Launcher3/src/com/android/launcher3/LauncherModel.java
...
@Thunk static final HandlerThread sWorkerThread = new HandlerThread("launcher-loader");//1
static {
sWorkerThread.start();
}
@Thunk static final Handler sWorker = new Handler(sWorkerThread.getLooper());//2
...
public void startLoader(int synchronousBindPage, int loadFlags) {s
InstallShortcutReceiver.enableInstallQueue();
synchronized (mLock) {
synchronized (mDeferredBindRunnables) {
mDeferredBindRunnables.clear();
}
if (mCallbacks != null && mCallbacks.get() != null) {
stopLoaderLocked();
mLoaderTask = new LoaderTask(mApp.getContext(), loadFlags);//3
if (synchronousBindPage != PagedView.INVALID_RESTORE_PAGE
&& mAllAppsLoaded && mWorkspaceLoaded && !mIsLoaderTaskRunning) {
mLoaderTask.runBindSynchronousPage(synchronousBindPage);
} else {
sWorkerThread.setPriority(Thread.NORM_PRIORITY);
sWorker.post(mLoaderTask);//4
}
}
}
}
注釋1處創(chuàng)建了具有消息循環(huán)的線程HandlerThread對(duì)象羊瘩。注釋2處創(chuàng)建了Handler泰佳,并且傳入HandlerThread的Looper。Hander的作用就是向HandlerThread發(fā)送消息尘吗。在注釋3處創(chuàng)建LoaderTask逝她,在注釋4處將LoaderTask作為消息發(fā)送給HandlerThread 。 LoaderTask類實(shí)現(xiàn)了Runnable接口睬捶,當(dāng)LoaderTask所描述的消息被處理時(shí)則會(huì)調(diào)用它的run函數(shù)
private class LoaderTask implements Runnable {
...
public void run() {
synchronized (mLock) {
if (mStopped) {
return;
}
mIsLoaderTaskRunning = true;
}
keep_running: {
if (DEBUG_LOADERS) Log.d(TAG, "step 1: loading workspace");
loadAndBindWorkspace();//1
if (mStopped) {
break keep_running;
}
waitForIdle();
if (DEBUG_LOADERS) Log.d(TAG, "step 2: loading all apps");
loadAndBindAllApps();//2
}
mContext = null;
synchronized (mLock) {
if (mLoaderTask == this) {
mLoaderTask = null;
}
mIsLoaderTaskRunning = false;
mHasLoaderCompletedOnce = true;
}
}
...
}
Launcher是用工作區(qū)的形式來(lái)顯示系統(tǒng)安裝的應(yīng)用程序的快捷圖標(biāo)黔宛,每一個(gè)工作區(qū)都是來(lái)描述一個(gè)抽象桌面的,它由n個(gè)屏幕組成擒贸,每個(gè)屏幕又分n個(gè)單元格臀晃,每個(gè)單元格用來(lái)顯示一個(gè)應(yīng)用程序的快捷圖標(biāo)。注釋1處調(diào)用loadAndBindWorkspace函數(shù)用來(lái)加載工作區(qū)信息介劫,注釋2處的loadAndBindAllApps函數(shù)是用來(lái)加載系統(tǒng)已經(jīng)安裝的應(yīng)用程序信息
private void loadAndBindAllApps() {
if (DEBUG_LOADERS) {
Log.d(TAG, "loadAndBindAllApps mAllAppsLoaded=" + mAllAppsLoaded);
}
if (!mAllAppsLoaded) {
loadAllApps();//1
synchronized (LoaderTask.this) {
if (mStopped) {
return;
}
}
updateIconCache();
synchronized (LoaderTask.this) {
if (mStopped) {
return;
}
mAllAppsLoaded = true;
}
} else {
onlyBindAllApps();
}
}
如果系統(tǒng)沒(méi)有加載已經(jīng)安裝的應(yīng)用程序信息徽惋,則會(huì)調(diào)用注釋1處的loadAllApps函數(shù):
private void loadAllApps() {
...
mHandler.post(new Runnable() {
public void run() {
final long bindTime = SystemClock.uptimeMillis();
final Callbacks callbacks = tryGetCallbacks(oldCallbacks);
if (callbacks != null) {
callbacks.bindAllApplications(added);//1
if (DEBUG_LOADERS) {
Log.d(TAG, "bound " + added.size() + " apps in "
+ (SystemClock.uptimeMillis() - bindTime) + "ms");
}
} else {
Log.i(TAG, "not binding apps: no Launcher activity");
}
}
});
...
}
在注釋1處會(huì)調(diào)用callbacks的bindAllApplications函數(shù),在前面我們得知這個(gè)callbacks實(shí)際是指向Launcher的座韵,因此我們來(lái)查看Launcher的bindAllApplications函數(shù) packages/apps/Launcher3/src/com/android/launcher3/Launcher.java
public void bindAllApplications(final ArrayList<AppInfo> apps) {
if (waitUntilResume(mBindAllApplicationsRunnable, true)) {
mTmpAppsList = apps;
return;
}
if (mAppsView != null) {
mAppsView.setApps(apps);//1
}
if (mLauncherCallbacks != null) {
mLauncherCallbacks.bindAllApplications(apps);
}
}
注釋1處會(huì)調(diào)用AllAppsContainerView的setApps函數(shù)险绘,并將包含應(yīng)用信息的列表apps傳進(jìn)去 packages/apps/Launcher3/src/com/android/launcher3/allapps/AllAppsContainerView.java
public void setApps(List<AppInfo> apps) {
mApps.setApps(apps);
}
包含應(yīng)用信息的列表apps已經(jīng)設(shè)置到了AllAppsContainerView的AlphabeticalAppsList中,查看AllAppsContainerView的onFinishInflate函數(shù):
@Override
protected void onFinishInflate() {
super.onFinishInflate();
...
// Load the all apps recycler view
mAppsRecyclerView = (AllAppsRecyclerView) findViewById(R.id.apps_list_view);//1
mAppsRecyclerView.setApps(mApps);//2
mAppsRecyclerView.setLayoutManager(mLayoutManager);
mAppsRecyclerView.setAdapter(mAdapter);//3
mAppsRecyclerView.setHasFixedSize(true);
mAppsRecyclerView.addOnScrollListener(mElevationController);
mAppsRecyclerView.setElevationController(mElevationController);
...
}
onFinishInflate函數(shù)在加載完xml文件時(shí)就會(huì)調(diào)用,在注釋1處得到AllAppsRecyclerView用來(lái)顯示App列表隆圆,并在注釋2處將apps的信息列表傳進(jìn)去漱挚,并在注釋3處為AllAppsRecyclerView設(shè)置Adapter。這樣應(yīng)用程序快捷圖標(biāo)的列表就會(huì)顯示在屏幕上渺氧。
總結(jié) Launcher的啟動(dòng)流程
Zygote進(jìn)程 –> SystemServer進(jìn)程 –> startOtherService方法 –> ActivityManagerService的systemReady方法 –> startHomeActivityLocked方法 –> ActivityStackSupervisor的startHomeActivity方法 –> 執(zhí)行Activity的啟動(dòng)邏輯旨涝,執(zhí)行scheduleResumeTopActivities()方法
因?yàn)槭请[試的啟動(dòng)Activity,所以啟動(dòng)的Activity就是在AndroidManifest.xml中配置catogery的值為:
public static final String CATEGORY_HOME = "android.intent.category.HOME";