- 變量聲明
var temp : String
var temp : String?
let temp : String
- 讀文件
let fm = FileManager.default
let path = Bundle.main.resourcePath!
let items = try! fm.contentsOfDirectory(atPath: path)
- try? vs try!
try!
let result = try! doSomething() // if an error was thrown, CRASH!
try?
if let result = try? doSomething() {
// doSomething succeeded, and result is unwrapped.
} else {
// Ouch, doSomething() threw an error.
}
- structs vs class
class 有繼承關(guān)系 struct 無
struct 作為參數(shù)時是值傳遞等恐,而class作為對象是引用傳遞
- 數(shù)組
數(shù)組聲明: var countries = [String]()
數(shù)組拼接: countries += [“abc”,”efg”,”hij”]
- Optional
An optional acts as a container for a value of a particular type. The container holds a value or it doesn’t.
- Optional Binding
特別說明一下,把if let 分開來看蛙吏,沒有什么特殊的語法蓖扑,let是表示定值
var message: String?
if let unwrappedMessage = message {
print(unwrappedMessage)
} else {
print("no value found")
}
- Optional Chaining
如果optional 的variable 是nil, 則對于的方法不會調(diào)
class Person {
var name: String?
func sayHello() {
print("hello")
}
}
var person: Person?
person = Person()
person?.sayHello()
person?.name = "John"
function param
第一個參數(shù)不需要傳參數(shù)名顾翼,在函數(shù)聲明時使用短下劃線標(biāo)識
func buttonTapped(_ sender: UIButton) {}
類型轉(zhuǎn)換
[Any] 轉(zhuǎn)成 [String]
countries = GKRandomSource.sharedRandom().arrayByShufflingObjects(in: countries) as! [String]
- KVO監(jiān)聽
注冊監(jiān)聽 #keyPath
webView.addObserver(self, forKeyPath: #keyPath(WKWebView.estimatedProgress), options: .new, context: nil)
回調(diào)方法
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if keyPath == "estimatedProgress" {
progressView.progress = Float(webView.estimatedProgress)
}
}
- 字符串拼接
"\()"內(nèi)部包含要傳的變量
errorMessage = "You can't spell that word from '\(title!.lowercased())'!"
- unowned vs weak
摘自 Swift 必備tips
在 Swift 中除了 weak 以外合愈,還有另一個沖著編譯器叫喊著類似的 "不要引用我" 的標(biāo)識符颅崩,那就是 unowned呻疹。它們的區(qū)別在哪里呢吃引?如果您是一直寫 Objective-C 過來的,那么從表面的行為上來說 unowned 更像以前的 unsafe_unretained刽锤,而 weak 就是以前的 weak镊尺。用通俗的話說,就是 unowned 設(shè)置以后即使它原來引用的內(nèi)容已經(jīng)被釋放了并思,它仍然會保持對被已經(jīng)釋放了的對象的一個 "無效的" 引用庐氮,它不能是 Optional 值,也不會被指向 nil宋彼。如果你嘗試調(diào)用這個引用的方法或者訪問成員屬性的話弄砍,程序就會崩潰仙畦。而 weak 則友好一些,在引用的內(nèi)容被釋放后音婶,標(biāo)記為 weak 的成員將會自動地變成 nil (因此被標(biāo)記為 @weak 的變量一定需要是 Optional 值)慨畸。關(guān)于兩者使用的選擇,Apple 給我們的建議是如果能夠確定在訪問時不會已被釋放的話衣式,盡量使用 unowned寸士,如果存在被釋放的可能,那就選擇用 weak碴卧。
- as ! vs as?...??
let array = defaults.object(forKey:"SavedArray") as! [String] // 如果 defaults.object返回值是 nil,則程序crash
let array = defaults.object(forKey:"SavedArray") as? [String] ?? [String]()// 如果default.object返回值不為nil,則賦值給array,如果為nil,則將[String]()返回給array
- NSCoding
如果想把自己創(chuàng)建的class存入到 UserDefault ,需讓其實現(xiàn) NSCoding協(xié)議弱卡,實現(xiàn)
a new initializer and encode()//進(jìn)行編碼和解編碼
required init(coder aDecoder: NSCoder) {
name = aDecoder.decodeObject(forKey: "name") as! String
image = aDecoder.decodeObject(forKey: "image") as! String
}
func encode(with aCoder: NSCoder) {
aCoder.encode(name, forKey: "name")
aCoder.encode(image, forKey: "image")
}
- NSKeyedArchiver
func save() {
let savedData = NSKeyedArchiver.archivedData(withRootObject: people)//將people 轉(zhuǎn)換成 Data Object
let defaults = UserDefaults.standard
defaults.set(savedData, forKey: "people")
}
let defaults = UserDefaults.standard
if let savedPeople = defaults.object(forKey: "people") as? Data {
people = NSKeyedUnarchiver.unarchiveObject(with: savedPeople) as! [Person]//將Data Object 轉(zhuǎn)成 Person
}
【待繼續(xù)完善...】