//去除圖片的粉色背景
- (UIImage*) imageToTransparent:(UIImage*) image
{
// 分配內(nèi)存
const int imageWidth = image.size.width;
const int imageHeight = image.size.height;
size_t bytesPerRow = imageWidth * 4;
uint32_t* rgbImageBuf = (uint32_t*)malloc(bytesPerRow * imageHeight);
// 創(chuàng)建context
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(rgbImageBuf, imageWidth, imageHeight, 8, bytesPerRow, colorSpace,
kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipLast);
CGContextDrawImage(context, CGRectMake(0, 0, imageWidth, imageHeight), image.CGImage);
// 遍歷像素
int pixelNum = imageWidth * imageHeight;
uint32_t* pCurPtr = rgbImageBuf;
for (int i = 0; i < pixelNum; i++, pCurPtr++)
{
//接近粉色
//將像素點轉(zhuǎn)成子節(jié)數(shù)組來表示---第一個表示透明度即ARGB這種表示方式面睛。ptr[0]:透明度,ptr[1]:R,ptr[2]:G,ptr[3]:B
//分別取出RGB值后。進行判斷需不需要設(shè)成透明停撞。
uint8_t* ptr = (uint8_t*)pCurPtr;
// NSLog(@"1是%d,2是%d,3是%d",ptr[1],ptr[2],ptr[3]);
if(ptr[1] >= 200 || ptr[2] >= 200 || ptr[3] >= 200){
ptr[0] = 0;
}
}
// 將內(nèi)存轉(zhuǎn)成image
CGDataProviderRef dataProvider =CGDataProviderCreateWithData(NULL, rgbImageBuf, bytesPerRow * imageHeight, nil);
CGImageRef imageRef = CGImageCreate(imageWidth, imageHeight,8, 32, bytesPerRow, colorSpace,
kCGImageAlphaLast |kCGBitmapByteOrder32Little, dataProvider,
NULL, true,kCGRenderingIntentDefault);
CGDataProviderRelease(dataProvider);
UIImage* resultUIImage = [UIImage imageWithCGImage:imageRef];
// 釋放
CGImageRelease(imageRef);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
return resultUIImage;
}