redis 配置文件示例

# redis 配置文件示例

# 當(dāng)你需要為某個配置項指定內(nèi)存大小的時候,必須要帶上單位,

# 通常的格式就是 1k 5gb 4m 等:

## 1k => 1000 bytes# 1kb => 1024 bytes

# 1m => 1000000 bytes

# 1mb => 1024*1024 bytes# 1g => 1000000000 bytes

# 1gb => 1024*1024*1024 bytes

## 單位是不區(qū)分大小寫的,你寫 1K 5GB 4M 也行

################################## INCLUDES ###################################

# 假如說你有一個可用于所有的 redis server 的標(biāo)準(zhǔn)配置模板杨耙,

# 但針對某些 server 又需要一些個性化的設(shè)置廓奕,

# 你可以使用 include 來包含一些其他的配置文件茴她,這對你來說是非常有用的。

## 但是要注意哦晌坤,include 是不能被 config rewrite 命令改寫的

# 由于 redis 總是以最后的加工線作為一個配置指令值逢艘,所以你最好是把 include 放在這個文件的最前面,

# 以避免在運行時覆蓋配置的改變骤菠,相反它改,你就把它放在后面(外國人真啰嗦)。

## include /path/to/local.conf

# include /path/to/other.conf

################################ 常用 #####################################

# 默認(rèn)情況下 redis 不是作為守護進程運行的商乎,如果你想讓它在后臺運行央拖,你就把它改成 yes。

# 當(dāng)redis作為守護進程運行的時候耳贬,它會寫一個 pid 到 /var/run/redis.pid 文件里面回右。

daemonize no

# 當(dāng)redis作為守護進程運行的時候孵滞,它會把 pid 默認(rèn)寫到 /var/run/redis.pid 文件里面,

# 但是你可以在這里自己制定它的文件位置遏餐。

pidfile /var/run/redis.pid

# 監(jiān)聽端口號,默認(rèn)為 6379赢底,如果你設(shè)為 0 失都,redis 將不在 socket 上監(jiān)聽任何客戶端連接。

port 6379

# TCP 監(jiān)聽的最大容納數(shù)量

## 在高并發(fā)的環(huán)境下幸冻,你需要把這個值調(diào)高以避免客戶端連接緩慢的問題粹庞。

# Linux 內(nèi)核會一聲不響的把這個值縮小成 /proc/sys/net/core/somaxconn 對應(yīng)的值,

# 所以你要修改這兩個值才能達(dá)到你的預(yù)期嘁扼。tcp-backlog 511

# 默認(rèn)情況下信粮,redis 在 server 上所有有效的網(wǎng)絡(luò)接口上監(jiān)聽客戶端連接。

# 你如果只想讓它在一個網(wǎng)絡(luò)接口上監(jiān)聽趁啸,那你就綁定一個IP或者多個IP强缘。

## 示例督惰,多個IP用空格隔開:

## bind 192.168.1.100 10.0.0.1

# bind 127.0.0.1

# 指定 unix socket 的路徑。

## unixsocket /tmp/redis.sock

# unixsocketperm 755

# 指定在一個 client 空閑多少秒之后關(guān)閉連接(0 就是不管它)

timeout 0

# tcp 心跳包旅掂。

## 如果設(shè)置為非零赏胚,則在與客戶端缺乏通訊的時候使用 SO_KEEPALIVE 發(fā)送 tcp acks 給客戶端。

# 這個之所有有用商虐,主要由兩個原因:

## 1) 防止死的 peers

# 2) Take the connection alive from the point of view of network# equipment in the middle.

## On Linux, the specified value (in seconds) is the period used to send ACKs.

# Note that to close the connection the double of the time is needed.

# On other kernels the period depends on the kernel configuration.

## A reasonable value for this option is 60 seconds.

# 推薦一個合理的值就是60秒

tcp-keepalive 0

# 定義日志級別觉阅。

# 可以是下面的這些值:

# debug (適用于開發(fā)或測試階段)

# verbose (many rarely useful info, but not a mess like the debug level)

# notice (適用于生產(chǎn)環(huán)境)

# warning (僅僅一些重要的消息被記錄)

loglevel notice

# 指定日志文件的位置

logfile ""

# 要想把日志記錄到系統(tǒng)日志,就把它改成 yes秘车,

# 也可以可選擇性的更新其他的syslog 參數(shù)以達(dá)到你的要求

# syslog-enabled no

# 設(shè)置 syslog 的 identity典勇。

# syslog-ident redis

# 設(shè)置 syslog 的 facility,必須是 USER 或者是 LOCAL0-LOCAL7 之間的值叮趴。

# syslog-facility local0

# 設(shè)置數(shù)據(jù)庫的數(shù)目割笙。

# 默認(rèn)數(shù)據(jù)庫是 DB 0,你可以在每個連接上使用 select命令選擇一個不同的數(shù)據(jù)庫眯亦,

# 但是 dbid 必須是一個介于 0 到 databasees - 1 之間的值

databases 16

################################ 快照 #################################

#存 DB 到磁盤:

#

# 格式:save <間隔時間(秒)> <寫入次數(shù)>

## 根據(jù)給定的時間間隔和寫入次數(shù)將數(shù)據(jù)保存到磁盤

#

# 下面的例子的意思是:

# 900 秒內(nèi)如果至少有 1 個 key 的值變化伤溉,則保存

# 300 秒內(nèi)如果至少有 10 個 key 的值變化,則保存# 60 秒內(nèi)如果至少有 10000 個 key 的值變化妻率,則保存

#

# 注意:你可以注釋掉所有的 save 行來停用保存功能乱顾。

# 也可以直接一個空字符串來實現(xiàn)停用:

# save ""

save 900 1

save 300 10

save 60 10000

# 默認(rèn)情況下,如果 redis 最后一次的后臺保存失敗宫静,redis 將停止接受寫操作走净,

# 這樣以一種強硬的方式讓用戶知道數(shù)據(jù)不能正確的持久化到磁盤,

# 否則就會沒人注意到災(zāi)難的發(fā)生囊嘉。

## 如果后臺保存進程重新啟動工作了温技,redis 也將自動的允許寫操作。

## 然而你要是安裝了靠譜的監(jiān)控扭粱,你可能不希望 redis 這樣做舵鳞,那你就改成 no 好了。

stop-writes-on-bgsave-error yes

# 是否在 dump .rdb 數(shù)據(jù)庫的時候使用 LZF 壓縮字符串# 默認(rèn)都設(shè)為 yes

# 如果你希望保存子進程節(jié)省點 cpu 琢蛤,你就設(shè)置它為 no 蜓堕,

# 不過這個數(shù)據(jù)集可能就會比較大rdbcompression yes # 是否校驗rdb文件

rdbchecksum yes

# 設(shè)置 dump 的文件位置dbfilename dump.rdb

# 工作目錄

# 例如上面的 dbfilename 只指定了文件名,

# 但是它會寫入到這個目錄下博其。這個配置項一定是個目錄套才,而不能是文件名。

dir ./

################################# 主從復(fù)制 #################################

# 主從復(fù)制慕淡。使用 slaveof 來讓一個 redis 實例成為另一個reids 實例的副本背伴。

# 注意這個只需要在 slave 上配置。

## slaveof

# 如果 master 需要密碼認(rèn)證,就在這里設(shè)置

# masterauth# 當(dāng)一個 slave 與 master 失去聯(lián)系傻寂,或者復(fù)制正在進行的時候息尺,

# slave 可能會有兩種表現(xiàn):

## 1) 如果為 yes ,slave 仍然會應(yīng)答客戶端請求疾掰,但返回的數(shù)據(jù)可能是過時搂誉,

# 或者數(shù)據(jù)可能是空的在第一次同步的時候

## 2) 如果為 no ,在你執(zhí)行除了 info he salveof 之外的其他命令時静檬,

# slave 都將返回一個 "SYNC with master in progress" 的錯誤炭懊,

#slave-serve-stale-data yes

# 你可以配置一個 slave 實體是否接受寫入操作。

# 通過寫入操作來存儲一些短暫的數(shù)據(jù)對于一個 slave 實例來說可能是有用的拂檩,

# 因為相對從 master 重新同步數(shù)而言侮腹,據(jù)數(shù)據(jù)寫入到 slave 會更容易被刪除。

# 但是如果客戶端因為一個錯誤的配置寫入广恢,也可能會導(dǎo)致一些問題凯旋。

## 從 redis 2.6 版起,默認(rèn) slaves 都是只讀的钉迷。

## Note: read only slaves are not designed to be exposed to untrusted clients# on the internet. It's just a protection layer against misuse of the instance.# Still a read only slave exports by default all the administrative commands# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve

# security of read only slaves using 'rename-command' to shadow all the

# administrative / dangerous commands.

# 注意:只讀的 slaves 沒有被設(shè)計成在 internet 上暴露給不受信任的客戶端。

# 它僅僅是一個針對誤用實例的一個保護層钠署。

slave-read-only yes

# Slaves 在一個預(yù)定義的時間間隔內(nèi)發(fā)送 ping 命令到 server 糠聪。

# 你可以改變這個時間間隔。默認(rèn)為 10 秒谐鼎。

## repl-ping-slave-period 10

# The following option sets the replication timeout for:

# 設(shè)置主從復(fù)制過期時間

## 1) Bulk transfer I/O during SYNC, from the point of view of slave.

# 2) Master timeout from the point of view of slaves (data, pings).

# 3) Slave timeout from the point of view of masters (REPLCONF ACK pings).

## It is important to make sure that this value is greater than the value# specified for repl-ping-slave-period otherwise a timeout will be detected

# every time there is low traffic between the master and the slave.

# 這個值一定要比 repl-ping-slave-period 大

## repl-timeout 60

# Disable TCP_NODELAY on the slave socket after SYNC?

## If you select "yes" Redis will use a smaller number of TCP packets and# less bandwidth to send data to slaves. But this can add a delay for

# the data to appear on the slave side, up to 40 milliseconds with

# Linux kernels using a default configuration.

## If you select "no" the delay for data to appear on the slave side will

# be reduced but more bandwidth will be used for replication.

## By default we optimize for low latency, but in very high traffic conditions

# or when the master and slaves are many hops away, turning this to "yes" may

# be a good idea.

repl-disable-tcp-nodelay no

# 設(shè)置主從復(fù)制容量大小舰蟆。這個 backlog 是一個用來在 slaves 被斷開連接時

# 存放 slave 數(shù)據(jù)的 buffer,所以當(dāng)一個 slave 想要重新連接狸棍,通常不希望全部重新同步身害,

# 只是部分同步就夠了,僅僅傳遞 slave 在斷開連接時丟失的這部分?jǐn)?shù)據(jù)草戈。

## The biggest the replication backlog, the longer the time the slave can be

# disconnected and later be able to perform a partial resynchronization.

# 這個值越大塌鸯,salve 可以斷開連接的時間就越長。

## The backlog is only allocated once there is at least a slave connected.

## repl-backlog-size 1mb

# After a master has no longer connected slaves for some time, the backlog

# will be freed. The following option configures the amount of seconds that

# need to elapse, starting from the time the last slave disconnected, for

# the backlog buffer to be freed.

# 在某些時候唐片,master 不再連接 slaves丙猬,backlog 將被釋放。

## A value of 0 means to never release the backlog.

# 如果設(shè)置為 0 费韭,意味著絕不釋放 backlog 茧球。

## repl-backlog-ttl 3600

# 當(dāng) master 不能正常工作的時候,Redis Sentinel 會從 slaves 中選出一個新的 master星持,

# 這個值越小抢埋,就越會被優(yōu)先選中,但是如果是 0 , 那是意味著這個 slave 不可能被選中揪垄。

## 默認(rèn)優(yōu)先級為 100穷吮。

slave-priority 100

# It is possible for a master to stop accepting writes if there are less than

# N slaves connected, having a lag less or equal than M seconds.

## The N slaves need to be in "online" state.## The lag in seconds, that must be <= the specified value, is calculated from

# the last ping received from the slave, that is usually sent every second.

## This option does not GUARANTEES that N replicas will accept the write, but

# will limit the window of exposure for lost writes in case not enough slaves

# are available, to the specified number of seconds

.## For example to require at least 3 slaves with a lag <= 10 seconds use:

## min-slaves-to-write 3

# min-slaves-max-lag 10

## Setting one or the other to 0 disables the feature.

## By default min-slaves-to-write is set to 0 (feature disabled) and

# min-slaves-max-lag is set to 10.

################################## 安全 ###################################

# Require clients to issue AUTHbefore processing any other# commands. This might be useful in environments in which you do not trust

# others with access to the host running redis-server.

## This should stay commented out for backward compatibility and because most

# people do not need auth (e.g. they run their own servers).

# # Warning: since Redis is pretty fast an outside user can try up to

# 150k passwords per second against a good box. This means that you should

# use a very strong password otherwise it will be very easy to break.

# # 設(shè)置認(rèn)證密碼

# requirepass foobared

# Command renaming

.## It is possible to change the name of dangerous commands in a shared

# environment. For instance the CONFIG command may be renamed into something

# hard to guess so that it will still be available for internal-use tools

# but not available for general clients.

## Example:

## rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52

## It is also possible to completely kill a command by renaming it into

# an empty string:

## rename-command CONFIG ""

## Please note that changing the name of commands that are logged into the

# AOF file or transmitted to slaves may cause problems.

################################### 限制 ####################################

# Set the max number of connected clients at the same time. By default

# this limit is set to 10000 clients, however if the Redis server is not

# able to configure the process file limit to allow for the specified limit# the max number of allowed clients is set to the current file limit

# minus 32 (as Redis reserves a few file descriptors for internal uses).

## 一旦達(dá)到最大限制,redis 將關(guān)閉所有的新連接

# 并發(fā)送一個‘max number of clients reached’的錯誤福侈。

## maxclients 10000 # 如果你設(shè)置了這個值酒来,當(dāng)緩存的數(shù)據(jù)容量達(dá)到這個值, redis 將根據(jù)你選擇的

# eviction 策略來移除一些 keys肪凛。

## 如果 redis 不能根據(jù)策略移除 keys 堰汉,或者是策略被設(shè)置為 ‘noeviction’,

# redis 將開始響應(yīng)錯誤給命令伟墙,如 set翘鸭,lpush 等等,

# 并繼續(xù)響應(yīng)只讀的命令戳葵,如 get

## This option is usually useful when using Redis as an LRU cache, or to set

# a hard memory limit for an instance (using the 'noeviction' policy).

## WARNING: If you have slaves attached to an instance with maxmemory on,

# the size of the output buffers needed to feed the slaves are subtracted# from the used memory count, so that network problems / resyncs will

# not trigger a loop where keys are evicted, and in turn the output

# buffer of slaves is full with DELs of keys evicted triggering the deletion

# of more keys, and so forth until the database is completely emptied.

## In short... if you have slaves attached it is suggested that you set a lower

# limit for maxmemory so that there is some free RAM on the system for slave

# output buffers (but this is not needed if the policy is 'noeviction').

## 最大使用內(nèi)存? <bytes>

# maxmemory

# 最大內(nèi)存策略就乓,你有 5 個選擇。

# # volatile-lru -> remove the key with an expire set using an LRU algorithm

# volatile-lru -> 使用 LRU 算法移除包含過期設(shè)置的 key 拱烁。

# allkeys-lru -> remove any key accordingly to the LRU algorithm

# allkeys-lru -> 根據(jù) LRU 算法移除所有的 key 生蚁。

# volatile-random -> remove a random key with an expire set

# allkeys-random -> remove a random key, any key

# volatile-ttl -> remove the key with the nearest expire time (minor TTL)

# noeviction -> don't expire at all, just return an error on write operations

# noeviction -> 不讓任何 key 過期,只是給寫入操作返回一個錯誤#

# Note: with any of the above policies, Redis will return an error on write

# operations, when there are not suitable keys for eviction.

## At the date of writing this commands are: set setnx setex append

# incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd

# sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby

# zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby

# getset mset msetnx exec sort

## The default is:

## maxmemory-policy noeviction

# LRU and minimal TTL algorithms are not precise algorithms but approximated

# algorithms (in order to save memory), so you can tune it for speed or

# accuracy. For default Redis will check five keys and pick the one that was# used less recently, you can change the sample size using the following

# configuration directive.

## The default of 5 produces good enough results. 10 Approximates very closely

# true LRU but costs a bit more CPU. 3 is very fast but not very accurate.

## maxmemory-samples 5

############################## APPEND ONLY MODE ###############################

# By default Redis asynchronously dumps the dataset on disk. This mode is

# good enough in many applications, but an issue with the Redis process or

# a power outage may result into a few minutes of writes lost (depending on

# the configured save points).

## The Append Only File is an alternative persistence mode that provides# much better durability. For instance using the default data fsync policy

# (see later in the config file) Redis can lose just one second of writes in a

# dramatic event like a server power outage, or a single write if something

# wrong with the Redis process itself happens, but the operating system is

# still running correctly.

## AOF and RDB persistence can be enabled at the same time without problems.

# If the AOF is enabled on startup Redis will load the AOF, that is the file# with the better durability guarantees.

## Please check http://redis.io/topics/persistence for more information.

appendonly no

# The name of the append only file (default: "appendonly.aof") appendfilename "appendonly.aof"

# The fsync() call tells the Operating System to actually write data on disk

# instead to wait for more data in the output buffer. Some OS will really flush # data on disk, some other OS will just try to do it ASAP.

## Redis supports three different modes:

## no: don't fsync, just let the OS flush the data when it wants. Faster.

# always: fsync after every write to the append only log . Slow, Safest.

# everysec: fsync only one time every second. Compromise.

## The default is "everysec", as that's usually the right compromise between

# speed and data safety. It's up to you to understand if you can relax this to

# "no" that will let the operating system flush the output buffer when

# it wants, for better performances (but if you can live with the idea of

# some data loss consider the default persistence mode that's snapshotting),

# or on the contrary, use "always" that's very slow but a bit safer than

# everysec.## More details please check the following article:

# http://antirez.com/post/redis-persistence-demystified.html

## If unsure, use "everysec".

# appendfsync alwaysappendfsync everysec

# appendfsync no # When the AOF fsync policy is set to always or everysec, and a background

# saving process (a background save or AOF log background rewriting) is

# performing a lot of I/O against the disk, in some Linux configurations

# Redis may block too long on the fsync() call. Note that there is no fix for# this currently, as even performing fsync in a different thread will block

# our synchronous write(2) call.

## In order to mitigate this problem it's possible to use the following option

# that will prevent fsync() from being called in the main process while a

# BGSAVE or BGREWRITEAOF is in progress.

## This means that while another child is saving, the durability of Redis is

# the same as "appendfsync none". In practical terms, this means that it is

# possible to lose up to 30 seconds of log in the worst scenario (with the# default Linux settings).

# # If you have latency problems turn this to "yes". Otherwise leave it as

# "no" that is the safest pick from the point of view of durability. no-appendfsync-on-rewrite no

# Automatic rewrite of the append only file.

# Redis is able to automatically rewrite the log file implicitly calling

# BGREWRITEAOF when the AOF log size grows by the specified percentage.

# # This is how it works: Redis remembers the size of the AOF file after the# latest rewrite (if no rewrite has happened since the restart, the size of# the AOF at startup is used).

## This base size is compared to the current size. If the current size is

# bigger than the specified percentage, the rewrite is triggered. Also# you need to specify a minimal size for the AOF file to be rewritten, this

# is useful to avoid rewriting the AOF file even if the percentage increase

# is reached but it is still pretty small.## Specify a percentage of zero in order to disable the automatic AOF# rewrite feature.

auto-aof-rewrite-percentage 100

auto-aof-rewrite-min-size 64mb

################################ LUA SCRIPTING ###############################

# Max execution time of a Lua script in milliseconds.

## If the maximum execution time is reached Redis will log that a script is

# still in execution after the maximum allowed time and will start to

# reply to queries with an error.

## When a long running script exceed the maximum execution time only the

# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be# used to stop a script that did not yet called write commands. The second

# is the only way to shut down the server in the case a write commands was# already issue by the script but the user don't want to wait for the natural

# termination of the script.

## Set it to 0 or a negative value for unlimited execution without warnings.

lua-time-limit 5000

################################ REDIS 集群 ################################

# 啟用或停用集群

# cluster-enabled yes

# Every cluster node has a cluster configuration file. This file is not# intended to be edited by hand. It is created and updated by Redis nodes.

# Every Redis Cluster node requires a different cluster configuration file.

# Make sure that instances running in the same system does not have# overlapping cluster configuration file names.

## cluster-config-file nodes-6379.conf

# Cluster node timeout is the amount of milliseconds a node must be unreachable

# for it to be considered in failure state.

# Most other internal time limits are multiple of the node timeout.

## cluster-node-timeout 15000

# A slave of a failing master will avoid to start a failover if its data

# looks too old.

## There is no simple way for a slave to actually have a exact measure of

# its "data age", so the following two checks are performed:

## 1) If there are multiple slaves able to failover, they exchange messages

# in order to try to give an advantage to the slave with the best# replication offset (more data from the master processed).

# Slaves will try to get their rank by offset, and apply to the start# of the failover a delay proportional to their rank.

## 2) Every single slave computes the time of the last interaction with# its master. This can be the last ping or command received (if the master

# is still in the "connected" state), or the time that elapsed since the

# disconnection with the master (if the replication link is currently down).

# If the last interaction is too old, the slave will not try to failover# at all.

## The point "2" can be tuned by user. Specifically a slave will not perform# the failover if, since the last interaction with the master, the time# elapsed is greater than:

## (node-timeout * slave-validity-factor) + repl-ping-slave-period

## So for example if node-timeout is 30 seconds, and the slave-validity-factor

# is 10, and assuming a default repl-ping-slave-period of 10 seconds, the

# slave will not try to failover if it was not able to talk with the master# for longer than 310 seconds.

## A large slave-validity-factor may allow slaves with too old data to failover

# a master, while a too small value may prevent the cluster from being able to

# elect a slave at all.

## For maximum availability, it is possible to set the slave-validity-factor

# to a value of 0, which means, that slaves will always try to failover the

# master regardless of the last time they interacted with the master.

# (However they'll always try to apply a delay proportional to their

# offset rank).## Zero is the only value able to guarantee that when all the partitions heal# the cluster will always be able to continue.## cluster-slave-validity-factor 10

# Cluster slaves are able to migrate to orphaned masters, that are master

#that are left without working slaves. This improves the cluster ability

# to resist to failures as otherwise an orphaned master can't be failed over

# in case of failure if it has no working slaves.

## Slaves migrate to orphaned masters only if there are still at least a

# given number of other working slaves for their old master. This number

# is the "migration barrier". A migration barrier of 1 means that a slave

# will migrate only if there is at least 1 other working slave for its master

# and so forth. It usually reflects the number of slaves you want for every

# master in your cluster.## Default is 1 (slaves migrate only if their masters remain with at least

# one slave). To disable migration just set it to a very large value.

# A value of 0 can be set but is useful only for debugging and dangerous# in production.

## cluster-migration-barrier 1

# In order to setup your cluster make sure to read the documentation

# available at http://redis.io web site.

################################## SLOW LOG ###################################

# The Redis Slow Log is a system to log queries that exceeded a specified

# execution time. The execution time does not include the I/O operations# like talking with the client, sending the reply and so forth,

# but just the time needed to actually execute the command (this is the only

# stage of command execution where the thread is blocked and can not serve

# other requests in the meantime).

# # You can configure the slow log with two parameters: one tells Redis

# what is the execution time, in microseconds, to exceed in order for the# command to get logged, and the other parameter is the length of the

# slow log. When a new command is logged the oldest one is removed from the

# queue of logged commands.

# The following time is expressed in microseconds, so 1000000 is equivalent

# to one second. Note that a negative number disables the slow log, while# a value of zero forces the logging of every command.slowlog-log-slower-than 10000

# There is no limit to this length. Just be aware that it will consume memory.

# You can reclaim memory used by the slow log with SLOWLOG RESET.slowlog-max-len 128

############################# Event notification ##############################

# Redis can notify Pub/Sub clients about events happening in the key space.

# This feature is documented at http://redis.io/topics/keyspace-events

# # For instance if keyspace events notification is enabled, and a client

# performs a DEL operation on key "foo" stored in the Database 0, two

# messages will be published via Pub/Sub:

## PUBLISH __keyspace@0__:foo del

# PUBLISH __keyevent@0__:del foo

## It is possible to select the events that Redis will notify among a set

# of classes. Every class is identified by a single character:

## K Keyspace events, published with __keyspace@__ prefix.

# E Keyevent events, published with __keyevent@__ prefix.

# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...

# $ String commands

# l List commands

# s Set commands# h Hash commands

# z Sorted set commands

# x Expired events (events generated every time a key expires)

# e Evicted events (events generated when a key is evicted for maxmemory)

# A Alias for g$lshzxe, so that the "AKE" string means all the events.

## The "notify-keyspace-events" takes as argument a string that is composed

# by zero or multiple characters. The empty string means that notifications

# are disabled at all.

## Example: to enable list and generic events, from the point of view of the# event name, use:

## notify-keyspace-events Elg

## Example 2: to get the stream of the expired keys subscribing to channel

# name __keyevent@0__:expired use:

## notify-keyspace-events Ex

## By default all notifications are disabled because most users don't need

# this feature and the feature has some overhead. Note that if you don't

# specify at least one of K or E, no events will be delivered.

notify-keyspace-events ""

############################### ADVANCED CONFIG ###############################

# Hashes are encoded using a memory efficient data structure when they have a

# small number of entries, and the biggest entry does not exceed a given

# threshold. These thresholds can be configured using the following directives.hash-max-ziplist-entries 512hash-max-ziplist-value 64

# Similarly to hashes, small lists are also encoded in a special way in order

# to save a lot of space. The special representation is only used when

# you are under the following limits:

list-max-ziplist-entries? 512

list-max-ziplist-value 64

# Sets have a special encoding in just one case: when a set is composed

# of just strings that happens to be integers in radix 10 in the range# of 64 bit signed integers.

# The following configuration setting sets the limit in the size of the

# set in order to use this special memory saving encoding.

set-max-intset-entries 512

# Similarly to hashes and lists, sorted sets are also specially encoded in

# order to save a lot of space. This encoding is only used when the length and

# elements of a sorted set are below the following limits:

zset-max-ziplist-entries

128zset-max-ziplist-value 64

# HyperLogLog sparse representation bytes limit. The limit includes the

# 16 bytes header. When an HyperLogLog using the sparse representation crosses

# this limit, it is converted into the dense representation.

## A value greater than 16000 is totally useless, since at that point the

# dense representation is more memory efficient.

# # The suggested value is ~ 3000 in order to have the benefits of

# the space efficient encoding without slowing down too much PFADD,

# which is O(N) with the sparse encoding. The value can be raised to

# ~ 10000 when CPU is not a concern, but space is, and the data set is

# composed of many HyperLogLogs with cardinality in the 0 - 15000

range.hll-sparse-max-bytes 3000

# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in

# order to help rehashing the main Redis hash table (the one mapping top-level# keys to values). The hash table implementation Redis uses (see dict.c)

# performs a lazy rehashing: the more operation you run into a hash table

# that is rehashing, the more rehashing "steps" are performed, so if the

# server is idle the rehashing is never complete and some more memory is used

# by the hash table.

# # The default is to use this millisecond 10 times every second in order to

# active rehashing the main dictionaries, freeing memory when possible.

## If unsure

:# use "activerehashing no" if you have hard latency requirements and it is

# not a good thing in your environment that Redis can reply form time to time

# to queries with 2 milliseconds delay.

## use "activerehashing yes" if you don't have such hard requirements but

# want to free memory asap when possible.activerehashing yes

# The client output buffer limits can be used to force disconnection of clients

# that are not reading data from the server fast enough for some reason (a

# common reason is that a Pub/Sub client can't consume messages as fast as the

# publisher can produce them).

## The limit can be set differently for the three different classes of clients:

## normal -> normal clients# slave -> slave clients and MONITOR clients

# pubsub -> clients subscribed to at least one pubsub channel or pattern

## The syntax of every client-output-buffer-limit directive is the following:

## client-output-buffer-limit

#

# A client is immediately disconnected once the hard limit is reached, or if

# the soft limit is reached and remains reached for the specified number of

# seconds (continuously).

# So for instance if the hard limit is 32 megabytes and the soft limit is

# 16 megabytes / 10 seconds, the client will get disconnected immediately

# if the size of the output buffers reach 32 megabytes, but will also get

# disconnected if the client reaches 16 megabytes and continuously overcomes

# the limit for 10 seconds.

#

# By default normal clients are not limited because they don't receive data

# without asking (in a push way), but just after a request, so only

# asynchronous clients may create a scenario where data is requested faster

# than it can read.

#

# Instead there is a default limit for pubsub and slave clients, since

# subscribers and slaves receive data in a push fashion.

#

# Both the hard or the soft limit can be disabled by setting them to zero.

client-output-buffer-limit normal 0 0 0

client-output-buffer-limit slave 256mb 64mb 60

client-output-buffer-limit pubsub 32mb 8mb 60

# Redis calls an internal function to perform many background tasks, like

# closing connections of clients in timeout, purging expired keys that are

# never requested, and so forth.

#

# Not all tasks are performed with the same frequency, but Redis checks for

# tasks to perform accordingly to the specified "hz" value.

#

# By default "hz" is set to 10. Raising the value will use more CPU when

# Redis is idle, but at the same time will make Redis more responsive when

# there are many keys expiring at the same time, and timeouts may be

# handled with more precision.

#

# The range is between 1 and 500, however a value over 100 is usually not

# a good idea. Most users should use the default of 10 and raise this up to

# 100 only in environments where very low latency is required.

hz 10

# When a child rewrites the AOF file, if the following option is enabled

# the file will be fsync-ed every 32 MB of data generated. This is useful

# in order to commit the file to the disk more incrementally and avoid

# big latency spikes.

aof-rewrite-incremental-fsync yes

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