1.新建一個(gè)springboot工程,添加一個(gè)maven依賴
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-websocket</artifactId>
</dependency>
文件目錄結(jié)構(gòu)如下:
2. 創(chuàng)建websocket服務(wù)端類
MoneyServer.java
/**
* @author Page
* @date 2019-07-02 10:00
* @description websocket 服務(wù)
*/
@Component
@Slf4j
@ServerEndpoint(value = "/money/{userId}", decoders = {
MessageDecoder.class,}, encoders = {MessageEncoder.class,}, configurator = MoneyRepayConfig.class)
public class MoneyServer {
private static final Map<String, Session> SESSION_MAP = new HashMap<>();
@OnOpen
public void connect(Session session, @PathParam("userId") String userId) {
// 將session按照房間名來存儲(chǔ),將各個(gè)房間的用戶隔離
SESSION_MAP.put(userId, session);
log.info("websocket成功連接!");
}
@OnMessage
public void repay(RepayReq req, Session session) {
SESSION_MAP.put(req.getUserId(), session);
log.info("{}正在還錢:{} 元", req.getName(), req.getMoneyNum());
}
public void send(RepayResultRes res) throws IOException, EncodeException {
if (SESSION_MAP.get(res.getUserId()) == null) {
log.info("沒有找到連接,消息無法推送");
return;
}
SESSION_MAP.get(res.getUserId()).getBasicRemote().sendObject(res);
log.info("{}成功還錢:{} 元翰苫,userId:{},還錢結(jié)果:{}", res.getName(),
res.getMoneyNum(), res.getUserId(), res.isRepayResult()?"還成功" :"失敗了");
}
}
這里我還添加了一個(gè)自定義的解碼器和一個(gè)編碼器,用于解析java對(duì)象和前端傳來的字符串,以及一個(gè)自定義的websocket配置類.不過在這個(gè)配置類里邊目前什么都沒有做.
MessageDecoder.java
@Slf4j
public class MessageDecoder implements Decoder.Text<RepayReq> {
@Override
public RepayReq decode(String s) {
log.info("primal string" + s);
RepayReq repayReq = null;
try {
repayReq = JSONObject.parseObject(s, RepayReq.class);
} catch (Exception ex) {
log.error(ex.getMessage());
}
return repayReq;
}
@Override
public boolean willDecode(String s) {
return (s != null);
}
@Override
public void init(EndpointConfig endpointConfig) {
// do nothing.
}
@Override
public void destroy() {
// do nothing.
}
}
MessageEncoder.java
@Slf4j
public class MessageEncoder implements Encoder.Text<RepayResultRes> {
@Override
public String encode(RepayResultRes object) {
String s = null;
try {
s = JSONObject.toJSONString(object);
log.info("primal: " + object.toString());
} catch (Exception ex) {
log.error(ex.getMessage());
}
return s;
}
@Override
public void init(EndpointConfig endpointConfig) {
// do nothing.
}
@Override
public void destroy() {
// do nothing.
}
}
MoneyRepayConfig.java
/**
* @author Page
* @date 2019-07-05 17:00
* @description
*/
@Slf4j
public class MoneyRepayConfig extends ServerEndpointConfig.Configurator{
@Override
public boolean checkOrigin(String originHeaderValue) {
log.info("1=========originHeaderValue====={}", originHeaderValue);
return true;
}
@Override
public <T> T getEndpointInstance(Class<T> clazz) throws InstantiationException {
log.info("2========{}========={}==",clazz, super.getEndpointInstance(clazz));
return super.getEndpointInstance(clazz);
}
@Override
public String getNegotiatedSubprotocol(List<String> supported, List<String> requested) {
log.info("3========{}====={}======{}", supported, requested, super.getNegotiatedSubprotocol(supported, requested));
return super.getNegotiatedSubprotocol(supported, requested);
}
@Override
public List<Extension> getNegotiatedExtensions(List<Extension> installed, List<Extension> requested) {
log.info("4======{}====={}======{}", installed, requested, super.getNegotiatedExtensions(installed, requested));
return super.getNegotiatedExtensions(installed, requested);
}
@Override
public void modifyHandshake(ServerEndpointConfig sec, HandshakeRequest request, HandshakeResponse response) {
log.info("5======{}======{}======{}", sec, request, response);
super.modifyHandshake(sec, request, response);
}
}
ServerEndpointConfig 里有幾個(gè)可以重寫的方法,通過這些方法可以獲取websocket的信息以及對(duì)連接的一些信息進(jìn)行修改等.
3. 創(chuàng)建WebSocketConfig
通過這個(gè)配置類對(duì)websocket服務(wù)進(jìn)行發(fā)布
@Configuration
@ServletComponentScan
public class WebSocketConfig extends WsSci {
@Bean
public ServerEndpointExporter serverEndpointExporter() {
return new ServerEndpointExporter();
}
}
4.創(chuàng)建controller
這里我還創(chuàng)建了一個(gè)控制器類,用于模擬服務(wù)器的響應(yīng),發(fā)送消息通知客戶端.
RepaySuccessController.java
/**
* @author Page
* @Date: 2019-07-02 10:36
* @Description:
*/
@Controller
@RequestMapping("/money")
public class RepaySuccessController {
@Resource
MoneyServer moneyServer;
@PostMapping("/repaySuccess")
public void repaySuccess(RepayResultRes req) throws IOException, EncodeException {
moneyServer.send(req);
}
}
工程代碼已經(jīng)放在我的github倉庫,有需要的可以下載
地址:歡迎參觀
更多關(guān)于websocket的內(nèi)容,可以參考官方文檔:
https://docs.oracle.com/javaee/7/api/javax/websocket/server/package-summary.html