這幾天學(xué)了一些CoordinatorLayout瓦呼、AppBarLayout配合使用的一些方法岖寞,之前還寫了一篇CoordinatorLayout Behavior一些筆記,通過(guò)這幾天對(duì)源碼的閱讀,現(xiàn)在對(duì)CoordinatorLayout宠漩、AppBarLayout這部分的內(nèi)容有了更深一層的理解举反,接下來(lái)我就把我所理解的源碼簡(jiǎn)單的分析一下。
一扒吁、 NestedScrolling機(jī)制
CoordinatorLayout火鼻、AppBarLayout分別實(shí)現(xiàn)了NestedScrolling機(jī)制中需要的接口和接口中的一些方法,如果大家對(duì)NestedScrolling不是很了解,可以先去網(wǎng)上了解一下魁索,這里我簡(jiǎn)單說(shuō)明一下這個(gè)機(jī)制的原理:Nested這個(gè)單詞的意思是“嵌套”融撞,這個(gè)機(jī)制其實(shí)就是嵌套滑動(dòng)的一種處理機(jī)制,它和之前只能單一View消耗滑動(dòng)事件的處理機(jī)制不同粗蔚,它會(huì)在子View處理滑動(dòng)事件時(shí)尝偎,先將滑動(dòng)事件傳遞到父View中,詢問(wèn)父View是否需要消耗滑動(dòng)事件鹏控,如果父View需要消耗滑動(dòng)事件冬念,子View會(huì)將此次x,y滑動(dòng)的距離先傳遞到父View中牧挣,父View會(huì)先消耗滑動(dòng)事件急前,如果父View沒(méi)消耗全部的滑動(dòng)距離,子View會(huì)消耗剩余的滑動(dòng)距離瀑构,如果剩余的滑動(dòng)距離大于子View剩余需要的滑動(dòng)距離(例如RecyclerView距離自身Content滑動(dòng)到頂部的距離只有10,但是此次滑動(dòng)距離dy有50裆针,父View消耗了30,剩余20大于RecyclerView剩余需要滑動(dòng)的距離)寺晌,子View會(huì)把剩下的滑動(dòng)距離再次傳遞給父View世吨,由父View去消耗。
我推薦兩篇我覺(jué)得還挺不錯(cuò)的文章可以幫助理解這個(gè)機(jī)制:Android NestedScrolling機(jī)制完全解析 帶你玩轉(zhuǎn)嵌套滑動(dòng)和android NestedScroll嵌套滑動(dòng)機(jī)制完全解析-原來(lái)如此簡(jiǎn)單
二呻征、可以實(shí)現(xiàn)的效果
說(shuō)了這么多耘婚,這個(gè)機(jī)制到底可以實(shí)現(xiàn)什么樣的效果呢,其實(shí)就是滑動(dòng)起來(lái)非常的順滑陆赋,例如沐祷,我在界面中放了一個(gè)RecyclerView,RecyclerView上面放了一個(gè)AppBarLayout包裹的ImageView攒岛,當(dāng)我滑動(dòng)這個(gè)界面時(shí)赖临,不會(huì)像原來(lái)那種機(jī)制需要在RecyclerView滑動(dòng)到頂部時(shí),需要抬起手指進(jìn)行下次滑動(dòng)才能把RecyclerView上面的View滑出屏幕以外灾锯,效果圖如下:
三兢榨、原理分析
下面開始進(jìn)行我對(duì)源碼閱讀的分析理解,這里主要分成兩個(gè)部分顺饮,主要是RecyclerView吵聪、CoordinatorLayout 、AppBarLayout如何實(shí)現(xiàn)了NestedScrolling機(jī)制兼雄。
先簡(jiǎn)要概括一下總體的中心思想吟逝,根據(jù)上文對(duì)NestedScrolling的介紹,這里的RecyclerView就是子View君旦,CoordinatorLayout就是父View澎办,AppBarLayout是父View在判斷是否消耗事件嘲碱,在判斷方法中主要依據(jù)的View金砍。主要的過(guò)程都是在RecyclerView的onTouchEvent中局蚀,分別在Down和Move事件中完成了整個(gè)機(jī)制的流程。這里說(shuō)一句題外話恕稠,為什么ListView琅绅、GirdView不能實(shí)現(xiàn)這種效果?因?yàn)檫@兩個(gè)View并沒(méi)有實(shí)現(xiàn)NestedScrolling機(jī)制中相關(guān)的方法鹅巍,可以看一下RecyclerView源碼千扶,我們會(huì)發(fā)現(xiàn)RecycerView定義如下:
public class RecyclerView extends ViewGroup implements ScrollingView, NestedScrollingChild
1.RecyclerView中MotionEvent.ACTION_DOWN做了哪些事兒?
這里我先來(lái)一張流程圖:
這里所做的一件事兒骆捧,就是子View在滑動(dòng)事件開始時(shí)澎羞,傳遞給父View,父View會(huì)去判斷是否需要消耗此次事件敛苇,下面就是源碼的分析
//RecyclerView
@Override
public boolean onTouchEvent(MotionEvent e){
//.................
switch (action) {
case MotionEvent.ACTION_DOWN: {
mScrollPointerId = e.getPointerId(0);
mInitialTouchX = mLastTouchX = (int) (e.getX() + 0.5f);
mInitialTouchY = mLastTouchY = (int) (e.getY() + 0.5f);
int nestedScrollAxis = ViewCompat.SCROLL_AXIS_NONE;
if (canScrollHorizontally) {
nestedScrollAxis |= ViewCompat.SCROLL_AXIS_HORIZONTAL;
}
if (canScrollVertically) {
nestedScrollAxis |= ViewCompat.SCROLL_AXIS_VERTICAL;
}
//調(diào)用NestedScrollingChildHelper
startNestedScroll(nestedScrollAxis);
} break;
//..........
}
if (!eventAddedToVelocityTracker) {
mVelocityTracker.addMovement(vtev);
}
vtev.recycle();
return true;
}
上面的startNestedScroll方法就會(huì)調(diào)用到NestedScrollingChildHelper中的startNestedScroll方法妆绞。Helper中該方法的實(shí)現(xiàn)如下:
//NestedScrollingChildHelper
public boolean startNestedScroll(int axes) {
if (hasNestedScrollingParent()) {
// Already in progress
return true;
}
if (isNestedScrollingEnabled()) {
ViewParent p = mView.getParent();
View child = mView;
//通過(guò)while循環(huán),不斷的去判斷是否有View的ParentView需要消耗這次滑動(dòng)事件
while (p != null) {
//判斷parent是否需要消耗
if (ViewParentCompat.onStartNestedScroll(p, child, mView, axes)) {
mNestedScrollingParent = p;
ViewParentCompat.onNestedScrollAccepted(p, child, mView, axes);
//父View消耗滑動(dòng)事件
return true;
}
if (p instanceof View) {
child = (View) p;
}
p = p.getParent();
}
}
//循環(huán)結(jié)束枫攀,沒(méi)有發(fā)現(xiàn)需要消耗的View
return false;
}
在這個(gè)方法中括饶,所做的事兒只有一件,去循環(huán)遍歷并且詢問(wèn)這個(gè)View的ParentView和ParentView的ParentView是否需要消耗這次事件来涨,如果有消耗的返回true否則返回false图焰,這里判斷的方法使用了ViewParentCompat.onStartNestedScroll(p, child, mView, axes),這個(gè)方法實(shí)現(xiàn)很簡(jiǎn)單蹦掐,里面僅僅是調(diào)用了我們傳入的參數(shù)p的onStartNestedScroll方法技羔,在我的事例中,p就是CoordinatorLayout卧抗,所以我們可以直接查看CoordinatorLayout中onStartNestedScroll方法的實(shí)現(xiàn)
//CoordinatorLayout
@Override
public boolean onStartNestedScroll(View child, View target, int nestedScrollAxes) {
boolean handled = false;
final int childCount = getChildCount();
//仍然是遍歷子View堕阔,判斷是否有View需要消耗
for (int i = 0; i < childCount; i++) {
final View view = getChildAt(i);
if (view.getVisibility() == View.GONE) {
// If it's GONE, don't dispatch
continue;
}
final LayoutParams lp = (LayoutParams) view.getLayoutParams();
final Behavior viewBehavior = lp.getBehavior();
//判斷behavior是否為空
if (viewBehavior != null) {
//獲取View是否消耗滑動(dòng)事件
final boolean accepted = viewBehavior.onStartNestedScroll(this, view, child, target,
nestedScrollAxes);
handled |= accepted;
lp.acceptNestedScroll(accepted);
} else {
lp.acceptNestedScroll(false);
}
}
return handled;
}
這里我們可以看到,當(dāng)父View也就是CoordinatorLayout判斷是否消耗滑動(dòng)事件的方式也很簡(jiǎn)單颗味,就是遍歷自己的子View超陆,如果子View有消耗就返回true,這里使用的是 “|=” 只要有子View需要接收便是true浦马,接著在當(dāng)前例子中时呀,ImageView包裹在AppBarLayout,那么在這個(gè)函數(shù)遍歷中晶默,就會(huì)獲取到AppBarLayout的Behavior谨娜,并且調(diào)用AppBarLayout的中Behavior的onStartNestedScroll方法,就是上面時(shí)序圖的最后一個(gè)LifeLine磺陡,AppBarLayout的中Behavior的onStartNestedScroll實(shí)現(xiàn)如下:
//AppBarLayout$Behavior
@Override
public boolean onStartNestedScroll(CoordinatorLayout parent, AppBarLayout child,
View directTargetChild, View target, int nestedScrollAxes) {
// Return true if we're nested scrolling vertically, and we have scrollable children
// and the scrolling view is big enough to scroll
final boolean started = (nestedScrollAxes & ViewCompat.SCROLL_AXIS_VERTICAL) != 0
&& child.hasScrollableChildren()
&& parent.getHeight() - directTargetChild.getHeight() <= child.getHeight();
if (started && mOffsetAnimator != null) {
// Cancel any offset animation
mOffsetAnimator.cancel();
}
// A new nested scroll has started so clear out the previous ref
mLastNestedScrollingChildRef = null;
return started;
}
這里可以看到趴梢,在AppBarLayout$Behavior這個(gè)類的onStartNestedScroll漠畜,會(huì)根據(jù)當(dāng)前的nestedScrollAxes和自身的一些條件判斷是否需要消耗這次滑動(dòng)事件,這里也插一句題外話坞靶,我之前疑惑了半天憔狞,我發(fā)現(xiàn)CoordinatorLayout并沒(méi)有給AppBarLayout在哪里設(shè)置了AppBarLayout$Behavior,我在CoordinatorLayout代碼中并沒(méi)有找到彰阴,后來(lái)忽然發(fā)現(xiàn)瘾敢,原來(lái)是用了注解的形式在AppBarLayout開頭聲明了
@CoordinatorLayout.DefaultBehavior(AppBarLayout.Behavior.class)
public class AppBarLayout extends LinearLayout
這樣到此為止,我們第一個(gè)階段的分析就完成了尿这,當(dāng)RecyclerView發(fā)生了MotionEvent.ACTION_DOWN事件時(shí)簇抵,經(jīng)歷了NestedScrollingChildHelper->ViewParentCompat->CoordinatorLayout->AppBarLayout來(lái)完成NestedScrolling機(jī)制中的第一步,子View在滑動(dòng)事件發(fā)生時(shí)射众,告知父View是否需要消耗事件
2.RecyclerView中MotionEvent.ACTION_MOVE做了哪些事兒碟摆?
同樣這里也首先來(lái)一張流程圖:
這里做的事兒,就是在父View需要處理滑動(dòng)事件時(shí)叨橱,先將滑動(dòng)事件傳遞到父View典蜕,然后拿到剩下未消耗的距離自己消耗,如果在自己消耗后還有剩余雏逾,那么在傳遞給父View嘉裤,下面開始一步一步的分析源碼
//RecyclerView
@Override
public boolean onTouchEvent(MotionEvent e) {
//...............
switch (action) {
//..................
case MotionEvent.ACTION_MOVE: {
final int index = e.findPointerIndex(mScrollPointerId);
if (index < 0) {
Log.e(TAG, "Error processing scroll; pointer index for id " +
mScrollPointerId + " not found. Did any MotionEvents get skipped?");
return false;
}
final int x = (int) (e.getX(index) + 0.5f);
final int y = (int) (e.getY(index) + 0.5f);
int dx = mLastTouchX - x;
int dy = mLastTouchY - y;
//調(diào)用dispatchNestedPreScroll方法并且mScrollConsumed數(shù)組記錄消耗
if (dispatchNestedPreScroll(dx, dy, mScrollConsumed, mScrollOffset)) {
dx -= mScrollConsumed[0];
dy -= mScrollConsumed[1];
vtev.offsetLocation(mScrollOffset[0], mScrollOffset[1]);
// Updated the nested offsets
mNestedOffsets[0] += mScrollOffset[0];
mNestedOffsets[1] += mScrollOffset[1];
}
//......................
if (mScrollState == SCROLL_STATE_DRAGGING) {
mLastTouchX = x - mScrollOffset[0];
mLastTouchY = y - mScrollOffset[1];
//scrollByInternal傳遞剩余消耗
if (scrollByInternal(
canScrollHorizontally ? dx : 0,
canScrollVertically ? dy : 0,
vtev)) {
getParent().requestDisallowInterceptTouchEvent(true);
}
if (mGapWorker != null && (dx != 0 || dy != 0)) {
mGapWorker.postFromTraversal(this, dx, dy);
}
}
} break;
//.........................
}
if (!eventAddedToVelocityTracker) {
mVelocityTracker.addMovement(vtev);
}
vtev.recycle();
return true;
}
這里首先是在子View消耗事件之前,通過(guò)調(diào)用dispatchNestedPreScroll方法栖博,如果父View消耗事件屑宠,則子View的dx,dy會(huì)減去已經(jīng)消耗掉的仇让,dispatchNestedPreScroll主要調(diào)用了NestedScrollingChildHelper的dispatchNestedPreScroll方法典奉,我們看一下實(shí)現(xiàn)
//NestedScrollingChildHelper
public boolean dispatchNestedPreScroll(int dx, int dy, int[] consumed, int[] offsetInWindow) {
if (isNestedScrollingEnabled() && mNestedScrollingParent != null) {
if (dx != 0 || dy != 0) {
int startX = 0;
int startY = 0;
if (offsetInWindow != null) {
mView.getLocationInWindow(offsetInWindow);
startX = offsetInWindow[0];
startY = offsetInWindow[1];
}
if (consumed == null) {
if (mTempNestedScrollConsumed == null) {
mTempNestedScrollConsumed = new int[2];
}
consumed = mTempNestedScrollConsumed;
}
consumed[0] = 0;
consumed[1] = 0;
//這里調(diào)用了onNestedPreScroll方法詢問(wèn)父View是否消耗
ViewParentCompat.onNestedPreScroll(mNestedScrollingParent, mView, dx, dy, consumed);
if (offsetInWindow != null) {
mView.getLocationInWindow(offsetInWindow);
offsetInWindow[0] -= startX;
offsetInWindow[1] -= startY;
}
return consumed[0] != 0 || consumed[1] != 0;
} else if (offsetInWindow != null) {
offsetInWindow[0] = 0;
offsetInWindow[1] = 0;
}
}
return false;
}
這里依然使用了ViewParentCompat的方法,ViewParentCompat.onNestedPreScroll方法依然是調(diào)用我們傳入的父View的onNestedPreScroll方法丧叽,這里我的父View依然還是CoordinatorLayout卫玖,這里沒(méi)用循環(huán)遍歷,是因?yàn)橹拔覀円呀?jīng)在ViewParentCompat.startNestedScroll遍歷中保存了mNestedScrollingParent為CoordinatorLayout踊淳,所以我們下一步可以直接查看CoordinatorLayout的onNestedPreScroll
//CoordinatorLayout
@Override
public void onNestedPreScroll(View target, int dx, int dy, int[] consumed) {
int xConsumed = 0;
int yConsumed = 0;
boolean accepted = false;
final int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
final View view = getChildAt(i);
if (view.getVisibility() == GONE) {
// If the child is GONE, skip...
continue;
}
final LayoutParams lp = (LayoutParams) view.getLayoutParams();
if (!lp.isNestedScrollAccepted()) {
continue;
}
final Behavior viewBehavior = lp.getBehavior();
if (viewBehavior != null) {
mTempIntPair[0] = mTempIntPair[1] = 0;
//傳遞給子View進(jìn)行消耗
viewBehavior.onNestedPreScroll(this, view, target, dx, dy, mTempIntPair);
xConsumed = dx > 0 ? Math.max(xConsumed, mTempIntPair[0])
: Math.min(xConsumed, mTempIntPair[0]);
yConsumed = dy > 0 ? Math.max(yConsumed, mTempIntPair[1])
: Math.min(yConsumed, mTempIntPair[1]);
accepted = true;
}
}
consumed[0] = xConsumed;
consumed[1] = yConsumed;
if (accepted) {
onChildViewsChanged(EVENT_NESTED_SCROLL);
}
}
可以看到假瞬,CoordinatorLayout對(duì)于是否消耗事件,依然是傳遞給子View去消耗迂尝,在我們例子中的這個(gè)布局下能夠消耗掉這個(gè)事件的View就是AppBarLayout脱茉,這樣事件就又傳遞給了CoordinatorLayout的子View去消耗,消耗完了以后垄开,可以看到下面還調(diào)用了onChildViewsChanged這方法琴许,這個(gè)方法的作用是做一些和Behavior相關(guān)的操作,有關(guān)這部分內(nèi)容可以看我的上篇文章CoordinatorLayout Behavior一些筆記溉躲,這樣對(duì)于viewBehavior.onNestedPreScroll這里榜田,我們需要查看AppBarLayout$Behavior中的實(shí)現(xiàn):
//AppBarLayout$Behavior
@Override
public void onNestedPreScroll(CoordinatorLayout coordinatorLayout, AppBarLayout child,
View target, int dx, int dy, int[] consumed) {
if (dy != 0 && !mSkipNestedPreScroll) {
int min, max;
if (dy < 0) {
// We're scrolling down
min = -child.getTotalScrollRange();
max = min + child.getDownNestedPreScrollRange();
} else {
// We're scrolling up
min = -child.getUpNestedPreScrollRange();
max = 0;
}
//AppbarLayout只消耗dy的事件益兄,將消耗的事件賦值給consumed[1]并且scroll自身內(nèi)容
consumed[1] = scroll(coordinatorLayout, child, dy, min, max);
}
}
到這里,如果AppBarLayout需要消耗滑動(dòng)事件的話箭券,就會(huì)消耗并且滾動(dòng)自己的內(nèi)容净捅。大家有沒(méi)有好奇一點(diǎn),整個(gè)過(guò)程并沒(méi)有返回值邦鲫,那么RecyclerView是如何通過(guò)一大堆調(diào)用拿到AppBarLayout的消耗呢灸叼?其實(shí)很簡(jiǎn)單神汹,就是Java中傳遞數(shù)組時(shí)庆捺,和C++中按值傳遞不一樣,Java中非基本類型的傳遞類似于C++中按引用傳遞屁魏,還記得我們RecyclerView中調(diào)用dispatchNestedPreScroll(dx, dy, mScrollConsumed, mScrollOffset)這個(gè)方法么滔以?這里mScrollConsumed數(shù)組就是傳遞到onNestedPreScroll中的 int[] consumed,所以只要給 int[] consumed賦值氓拼,就可以在RecyclerView拿到消耗的dx你画,dy,分別對(duì)應(yīng)mScrollConsumed[0]和mScrollConsumed[1]桃漾,接著在AppBarLayout處理完以后坏匪,我們還是看上面的時(shí)序圖,會(huì)發(fā)現(xiàn)撬统,NestedScrollingChildHelper中是需要有返回值的适滓,需要RecyclerView判斷父View是否消耗了滑動(dòng)事件,我們可以看上面NestedScrollingChildHelper的dispatchNestedPreScroll方法中在子View處理消耗事件后恋追,會(huì)return consumed[0] != 0 || consumed[1] != 0;
// NestedScrollingChildHelper
public boolean dispatchNestedPreScroll(int dx, int dy, int[] consumed, int[] offsetInWindow) {
if (isNestedScrollingEnabled() && mNestedScrollingParent != null) {
//........................
return consumed[0] != 0 || consumed[1] != 0;
} else if (offsetInWindow != null) {
offsetInWindow[0] = 0;
offsetInWindow[1] = 0;
}
}
return false;
}
這樣這個(gè)父View的消耗就在子View滑動(dòng)之前完成了凭迹,接著就是子View的滑動(dòng),并且如果還有沒(méi)消耗完的滑動(dòng)距離會(huì)傳遞給父View讓父View去處理苦囱,這里的過(guò)程主要就是在RecyclerView的scrollByInternal方法中了:
//RecyclerView
boolean scrollByInternal(int x, int y, MotionEvent ev) {
int unconsumedX = 0, unconsumedY = 0;
int consumedX = 0, consumedY = 0;
consumePendingUpdateOperations();
if (mAdapter != null) {
eatRequestLayout();
onEnterLayoutOrScroll();
TraceCompat.beginSection(TRACE_SCROLL_TAG);
if (x != 0) {
consumedX = mLayout.scrollHorizontallyBy(x, mRecycler, mState);
unconsumedX = x - consumedX;
}
if (y != 0) {
consumedY = mLayout.scrollVerticallyBy(y, mRecycler, mState);
unconsumedY = y - consumedY;
}
TraceCompat.endSection();
repositionShadowingViews();
onExitLayoutOrScroll();
resumeRequestLayout(false);
}
if (!mItemDecorations.isEmpty()) {
invalidate();
}
//dispatchNestedScroll方法傳遞consumedX, consumedY, unconsumedX, unconsumedY, mScrollOffset給父View
if (dispatchNestedScroll(consumedX, consumedY, unconsumedX, unconsumedY, mScrollOffset)) {
// Update the last touch co-ords, taking any scroll offset into account
mLastTouchX -= mScrollOffset[0];
mLastTouchY -= mScrollOffset[1];
if (ev != null) {
ev.offsetLocation(mScrollOffset[0], mScrollOffset[1]);
}
mNestedOffsets[0] += mScrollOffset[0];
mNestedOffsets[1] += mScrollOffset[1];
} else if (getOverScrollMode() != View.OVER_SCROLL_NEVER) {
if (ev != null) {
pullGlows(ev.getX(), unconsumedX, ev.getY(), unconsumedY);
}
considerReleasingGlowsOnScroll(x, y);
}
if (consumedX != 0 || consumedY != 0) {
dispatchOnScrolled(consumedX, consumedY);
}
if (!awakenScrollBars()) {
invalidate();
}
return consumedX != 0 || consumedY != 0;
}
scrollByInternal在onTouchEvent中會(huì)被調(diào)用嗅绸,scrollByInternal通過(guò)調(diào)用dispatchNestedScroll把事件傳遞給父View,其實(shí)仍然是調(diào)用了NestedScrollingChildHelper的dispatchNestedScroll撕彤,該方法的實(shí)現(xiàn):
public boolean dispatchNestedScroll(int dxConsumed, int dyConsumed,
int dxUnconsumed, int dyUnconsumed, int[] offsetInWindow) {
if (isNestedScrollingEnabled() && mNestedScrollingParent != null) {
if (dxConsumed != 0 || dyConsumed != 0 || dxUnconsumed != 0 || dyUnconsumed != 0) {
int startX = 0;
int startY = 0;
if (offsetInWindow != null) {
mView.getLocationInWindow(offsetInWindow);
startX = offsetInWindow[0];
startY = offsetInWindow[1];
}
ViewParentCompat.onNestedScroll(mNestedScrollingParent, mView, dxConsumed,
dyConsumed, dxUnconsumed, dyUnconsumed);
if (offsetInWindow != null) {
mView.getLocationInWindow(offsetInWindow);
offsetInWindow[0] -= startX;
offsetInWindow[1] -= startY;
}
return true;
} else if (offsetInWindow != null) {
// No motion, no dispatch. Keep offsetInWindow up to date.
offsetInWindow[0] = 0;
offsetInWindow[1] = 0;
}
}
return false;
}
ViewParentCompat.onNestedScroll方法依然是調(diào)用了CoordinatorLayout的onNestedScroll方法鱼鸠,實(shí)現(xiàn)如下:
//CoordinatorLayout
@Override
public void onNestedScroll(View target, int dxConsumed, int dyConsumed,
int dxUnconsumed, int dyUnconsumed) {
final int childCount = getChildCount();
boolean accepted = false;
for (int i = 0; i < childCount; i++) {
final View view = getChildAt(i);
if (view.getVisibility() == GONE) {
// If the child is GONE, skip...
continue;
}
final LayoutParams lp = (LayoutParams) view.getLayoutParams();
if (!lp.isNestedScrollAccepted()) {
continue;
}
final Behavior viewBehavior = lp.getBehavior();
if (viewBehavior != null) {
viewBehavior.onNestedScroll(this, view, target, dxConsumed, dyConsumed,
dxUnconsumed, dyUnconsumed);
accepted = true;
}
}
if (accepted) {
onChildViewsChanged(EVENT_NESTED_SCROLL);
}
}
這也依然一樣,CoordinatorLayout會(huì)循環(huán)遍歷羹铅,交給子View去處理蚀狰,這里仍然還是AppBarLayout$Behavior的onNestedScroll:
//AppBarLayout$Behavior
@Override
public void onNestedScroll(CoordinatorLayout coordinatorLayout, AppBarLayout child,
View target, int dxConsumed, int dyConsumed,
int dxUnconsumed, int dyUnconsumed) {
if (dyUnconsumed < 0) {
// If the scrolling view is scrolling down but not consuming, it's probably be at
// the top of it's content
scroll(coordinatorLayout, child, dyUnconsumed,
-child.getDownNestedScrollRange(), 0);
// Set the expanding flag so that onNestedPreScroll doesn't handle any events
mSkipNestedPreScroll = true;
} else {
// As we're no longer handling nested scrolls, reset the skip flag
mSkipNestedPreScroll = false;
}
}
到這未消耗的事件就又傳遞到AppBarLayout了,這里的注釋很清晰:If the scrolling view is scrolling down but not consuming, it's probably be at the top of it's content睦裳,翻譯一下造锅,就是如果scrolling view 向下滾動(dòng),但是沒(méi)有消耗滾動(dòng)事件廉邑,可能是已經(jīng)滑倒了頂部哥蔚,例如RecyclerView已經(jīng)滑倒了第一個(gè)Item倒谷,然后AppBarLayout就會(huì)消耗剩余的事件在scroll方法中
到此,整個(gè)流程就已經(jīng)清晰明了了糙箍,整個(gè)Scrolling機(jī)制在CoordinatorLayout AppBarLayout中就是這么實(shí)現(xiàn)的渤愁,整體的流程的概覽就可以參照上面的兩個(gè)時(shí)序圖,對(duì)整個(gè)源碼的分析和理解后深夯,以后在使用起來(lái)我們就會(huì)更加的得心應(yīng)手抖格。