Let the games begin: E3 opens in LA
一語(yǔ)雙關(guān)。
三分天下矢劲,後來(lái)者,居上?
[ 電影 X 音樂(lè) X 遊戲 ]
The Electronic Entertainment Expo (E3), the world’s largest video-gaming trade show, and one of the most significant events in the entertainment-industry calendar, opens its doors in Los Angeles today, after several days of announcements and snazzy press conferences.
Q: 放calendar,什麼樣的事?
Q: 如何,造勢(shì)?
*cf: 名人的造勢(shì)?
Video games may not dominate the cultural conversation to the extent that films do, but the industry is growing fast.
錯(cuò)落狱杰。
各有各的美好,各有各的曼妙厅须。
*口*活* * *到位*?
Video
輕仿畸、咬、唇九杂。
使颁湖,勁宣蠕。
運(yùn)例隆,氣。
fast : 你說(shuō)快抢蚀,請(qǐng)告訴我有多快镀层。
* Are you trying to seduce me? *
自己說(shuō)不算數(shù)。
上皿曲,數(shù)據(jù)唱逢。
[ 客觀、公正屋休、第三方 ]
IHS Technology, a market-research firm, puts sales of games software at $92 billion this year—almost double the figure from 2008, and more than films ($62 billion) and recorded music ($18 billion) combined.
$92 billion ?> $62 billion +?$18 billion
920億美元
The face of the industry is changing, too: blockbuster PC and console franchises such as “Halo” or “Fallout” (new instalments of which are on the way) may dominate the headlines, but simpler, smaller games played on smartphones and tablets are growing rapidly.?
* 表徵和性質(zhì)坞古,轉(zhuǎn)變了。
大? > > 小
All changed,changed utterly: A terrible beauty is born.
* 量變* *質(zhì)變 *
佔(zhàn)一個(gè)攤位叫小販劫樟,佔(zhàn)一溜兒攤位叫老闆痪枫,佔(zhàn)整個(gè)市場(chǎng)叫企業(yè)家。( 笑 ~ )
Indeed, by 2017 IHS reckons they could account for more than half the industry’s sales.
預(yù)測(cè)
Indeed + could > ?確實(shí)+有可能叠艳。
這叫奶陈,有迴旋。
2017 industry’s?sales ?>?920億美元/2
解說(shuō) X 來(lái)源? : 教書匠小夏
WeChat ID : teacherxiapeng