This is a RPG Maker MV plugin that lets you control Map Display Names. They can now use text codes, have unique gradient colors, and can have custom defined fade times and duration.
這是一個RPG Maker MV插件孩革,可讓您控制地圖顯示名稱。它們可以使用文本代碼饱搏,具有獨特的漸變顏色推沸,并且可以自定義淡入淡出時間和持續(xù)時間。
Plugin Parameters
Change the plugin parameters to adjust the way your map name windows look.
更改插件參數(shù)以調(diào)整地圖名稱窗口的外觀。
Text Distance: The amount of distance between the edge of the gradient to the text in pixels.
Window Height: This is the height of the window.
Y Position:
Starting Y: This is the Y coordinate for the map display window when it starts fades in.
Middle Y: This is the Y coordinate for the map display window when it finishes fading in.
Ending Y: This is the Y coordinate for the map display window when it finishes fading out.Fade:
Fade In Time: The number of frames to fade in the map display name.
MIddle Time: The number of frames to wait before fading out.
Fade Out Time: The number of frames to fade out the map display name.Dim Color
Dim Color 1: This is the default dim color 1 used. Use values in order of Red, Green, Blue, Alpha.
Dim Color 2: This is the default dim color 2 used. Use values in order of Red, Green, Blue, Alpha.文本距離:漸變邊緣與文本之間的距離量(以像素為單位)。
窗口高度:這是窗口的高度。
Y位置:
起始Y:這是地圖顯示窗口開始淡入時的Y坐標(biāo)忿等。
中間Y:這是地圖顯示窗口完成淡入時的Y坐標(biāo)贸街。
結(jié)束Y:這是Y坐標(biāo)對于地圖顯示窗口薛匪,當(dāng)它完成淡出時逸尖。淡入淡出:
淡入淡出時間:地圖顯示名稱中淡入的幀數(shù)娇跟。
模擬時間:淡出之前要等待的幀數(shù)苞俘。
淡出時間:淡出地圖顯示名稱的幀數(shù)吃谣。昏暗顏色
暗淡顏色1:這是使用的默認(rèn)暗淡顏色1肃晚。按紅色关串,綠色悍缠,藍(lán)色飞蚓,Alpha的順序使用值。
昏暗顏色2:這是使用的默認(rèn)暗色2著榴。按紅色,綠色问麸,藍(lán)色席舍,Alpha的順序使用值来颤。
Custom Dim Colors
You can use custom Dim Colors for special maps. Put these notetags into
the map's note box.
您可以將自定義顏色用于特殊地圖项阴。將這些notetags放入地圖的注釋框中鲁冯。
<Dim Color 1: r, g, b, a>
<Dim Color 2: r, g, b, a></pre>
r = red (0-255)
g = green (0-255)
b = blue (0-255)
a = alpha (0-100)
For example, a yellow Dim Color 1 notetag would look like this:
例如,黃色標(biāo)簽看起來像這樣:
<Dim Color 1: 255, 255, 0, 60>
Text Code Support
Text codes like \n[1] and \v[2] are supported for map names. You can now put them inside of the map name to have them display the data shown with the text codes used.
地圖名稱支持\ n [1]和\ v [2]等文本代碼验毡。您現(xiàn)在可以將它們放在地圖名稱中晶通,以使它們顯示使用的文本代碼顯示的數(shù)據(jù)一也。
For example, "\n[1] Town" will be displayed as Harold Town.
例如,\ n [1] Town
將顯示為Harold Town。
Override Map Name
If you want to override the next map name that will be displayed, then use this Script Call event:
如果要覆蓋將要顯示的下一個地圖名稱,請使用此腳本調(diào)用事件:
var text = "Next Name Displayed";
$gameMap.overrideMapName(text);
The next map you enter will have the map name displaying the string in the text variable you put inside the Script Call Event. Then, it will clear itself and the next map you enter will have its usual name again and will no longer have an override map name.
您輸入的下一個地圖將顯示您在腳本調(diào)用事件中放置的字符串祭椰。然后钉赁,它將自行清除讳苦,您輸入的下一個地圖將再次具有其通常的名稱,并且將不再具有覆蓋地圖名稱鸳谜。
If you want to clear the override map name, then make a Script Call Event with this code:
如果要清除覆蓋映射名稱膝藕,請使用以下代碼創(chuàng)建腳本調(diào)用事件:
$gameMap.clearOverrideMapName();
This will clear the override map name that is currently stored and the next map you enter will have the regular name instead.
這將清除當(dāng)前存儲的覆蓋地圖名稱,而您輸入的下一個地圖將改為使用常規(guī)名稱咐扭。
WARNING!!!
This plugin is made for RPG Maker MV versions 1.6.1 and below. If you update RPG Maker MV past that and this plugin breaks, I am NOT responsible for it.
此插件適用于RPG Maker MV版本1.6.1及更低版本芭挽。如果您更新RPG Maker MV并且此插件中斷,我不負(fù)責(zé)蝗肪。
Terms of Use
1. These plugins may be used in free or commercial games.
2. 'Fallen Angel Olivia' must be given credit in your games.
3. You are allowed to edit the code.
4. Do NOT change the filename, parameters, and information of the plugin.
5. You are NOT allowed to redistribute these Plugins.
6. You may NOT take code for your own released Plugins without credit.
1.這些插件可用于免費或商業(yè)游戲袜爪。
2.''Fallen Angel Olivia' and 'Yanfly' 必須在你的游戲中得到贊譽。
3.您可以編輯代碼薛闪。
4.不要更改插件的文件名辛馆,參數(shù)和信息。
5.您不得重新發(fā)布這些插件和示例項目豁延。
6.如果沒有授權(quán)怀各,您不得發(fā)布插件