C#圖片處理類

using System;
using System.Collections;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;

namespace StudyCommon
{
    public class ImageClass
    {
        public ImageClass()
        { }

        #region 縮略圖
        /// <summary>
        /// 生成縮略圖
        /// </summary>
        /// <param name="originalImagePath">源圖路徑(物理路徑)</param>
        /// <param name="thumbnailPath">縮略圖路徑(物理路徑)</param>
        /// <param name="width">縮略圖寬度</param>
        /// <param name="height">縮略圖高度</param>
        /// <param name="mode">生成縮略圖的方式</param>    
        public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode)
        {
            System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath);

            int towidth = width;
            int toheight = height;

            int x = 0;
            int y = 0;
            int ow = originalImage.Width;
            int oh = originalImage.Height;

            switch (mode)
            {
                case "HW":  //指定高寬縮放(可能變形)                
                    break;
                case "W":   //指定寬,高按比例                    
                    toheight = originalImage.Height * width / originalImage.Width;
                    break;
                case "H":   //指定高,寬按比例
                    towidth = originalImage.Width * height / originalImage.Height;
                    break;
                case "Cut": //指定高寬裁減(不變形)                
                    if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)
                    {
                        oh = originalImage.Height;
                        ow = originalImage.Height * towidth / toheight;
                        y = 0;
                        x = (originalImage.Width - ow) / 2;
                    }
                    else
                    {
                        ow = originalImage.Width;
                        oh = originalImage.Width * height / towidth;
                        x = 0;
                        y = (originalImage.Height - oh) / 2;
                    }
                    break;
                default:
                    break;
            }

            //新建一個(gè)bmp圖片
            System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);

            //新建一個(gè)畫(huà)板
            System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap);

            //設(shè)置高質(zhì)量插值法
            g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;

            //設(shè)置高質(zhì)量,低速度呈現(xiàn)平滑程度
            g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;

            //清空畫(huà)布并以透明背景色填充
            g.Clear(System.Drawing.Color.Transparent);

            //在指定位置并且按指定大小繪制原圖片的指定部分
            //第一個(gè):對(duì)哪張圖片進(jìn)行操作。
            //二:畫(huà)多么大。
            //三:畫(huà)那塊區(qū)域欠母。
            g.DrawImage(originalImage, new System.Drawing.Rectangle(0, 0, towidth, toheight), new System.Drawing.Rectangle(x, y, ow, oh), System.Drawing.GraphicsUnit.Pixel);

            try
            {
                //以jpg格式保存縮略圖
                bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
            }
            catch (System.Exception e)
            {
                throw e;
            }
            finally
            {
                originalImage.Dispose();
                bitmap.Dispose();
                g.Dispose();
            }
        }
        #endregion

        #region 圖片水印
        /// <summary>
        /// 圖片水印處理方法
        /// </summary>
        /// <param name="path">需要加載水印的圖片路徑(絕對(duì)路徑)</param>
        /// <param name="waterpath">水印圖片(絕對(duì)路徑)</param>
        /// <param name="location">水印位置(傳送正確的代碼)</param>
        public static string ImageWatermark(string path, string waterpath, string location)
        {
            string kz_name = Path.GetExtension(path);
            if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg")
            {
                DateTime time = DateTime.Now;
                string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();
                Image img = Bitmap.FromFile(path);
                Image waterimg = Image.FromFile(waterpath);
                Graphics g = Graphics.FromImage(img);
                ArrayList loca = GetLocation(location, img, waterimg);
                g.DrawImage(waterimg, new Rectangle(int.Parse(loca[0].ToString()), int.Parse(loca[1].ToString()), waterimg.Width, waterimg.Height));
                waterimg.Dispose();
                g.Dispose();
                string newpath = Path.GetDirectoryName(path) + filename + kz_name;
                img.Save(newpath);
                img.Dispose();
                File.Copy(newpath, path, true);
                if (File.Exists(newpath))
                {
                    File.Delete(newpath);
                }
            }
            return path;
        }

        /// <summary>
        /// 圖片水印位置處理方法
        /// </summary>
        /// <param name="location">水印位置</param>
        /// <param name="img">需要添加水印的圖片</param>
        /// <param name="waterimg">水印圖片</param>
        private static ArrayList GetLocation(string location, Image img, Image waterimg)
        {
            ArrayList loca = new ArrayList();
            int x = 0;
            int y = 0;

            if (location == "LT")
            {
                x = 10;
                y = 10;
            }
            else if (location == "T")
            {
                x = img.Width / 2 - waterimg.Width / 2;
                y = img.Height - waterimg.Height;
            }
            else if (location == "RT")
            {
                x = img.Width - waterimg.Width;
                y = 10;
            }
            else if (location == "LC")
            {
                x = 10;
                y = img.Height / 2 - waterimg.Height / 2;
            }
            else if (location == "C")
            {
                x = img.Width / 2 - waterimg.Width / 2;
                y = img.Height / 2 - waterimg.Height / 2;
            }
            else if (location == "RC")
            {
                x = img.Width - waterimg.Width;
                y = img.Height / 2 - waterimg.Height / 2;
            }
            else if (location == "LB")
            {
                x = 10;
                y = img.Height - waterimg.Height;
            }
            else if (location == "B")
            {
                x = img.Width / 2 - waterimg.Width / 2;
                y = img.Height - waterimg.Height;
            }
            else
            {
                x = img.Width - waterimg.Width;
                y = img.Height - waterimg.Height;
            }
            loca.Add(x);
            loca.Add(y);
            return loca;
        }
        #endregion

        #region 文字水印
        /// <summary>
        /// 文字水印處理方法
        /// </summary>
        /// <param name="path">圖片路徑(絕對(duì)路徑)</param>
        /// <param name="size">字體大小</param>
        /// <param name="letter">水印文字</param>
        /// <param name="color">顏色</param>
        /// <param name="location">水印位置</param>
        public static string LetterWatermark(string path, int size, string letter, Color color, string location)
        {
            #region

            string kz_name = Path.GetExtension(path);
            if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg")
            {
                DateTime time = DateTime.Now;
                string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();
                Image img = Bitmap.FromFile(path);
                Graphics gs = Graphics.FromImage(img);
                ArrayList loca = GetLocation(location, img, size, letter.Length);
                Font font = new Font("宋體", size);
                Brush br = new SolidBrush(color);
                gs.DrawString(letter, font, br, float.Parse(loca[0].ToString()), float.Parse(loca[1].ToString()));
                gs.Dispose();
                string newpath = Path.GetDirectoryName(path) + filename + kz_name;
                img.Save(newpath);
                img.Dispose();
                File.Copy(newpath, path, true);
                if (File.Exists(newpath))
                {
                    File.Delete(newpath);
                }
            }
            return path;

            #endregion
        }

        /// <summary>
        /// 文字水印位置的方法
        /// </summary>
        /// <param name="location">位置代碼</param>
        /// <param name="img">圖片對(duì)象</param>
        /// <param name="width">寬(當(dāng)水印類型為文字時(shí),傳過(guò)來(lái)的就是字體的大小)</param>
        /// <param name="height">高(當(dāng)水印類型為文字時(shí),傳過(guò)來(lái)的就是字符的長(zhǎng)度)</param>
        private static ArrayList GetLocation(string location, Image img, int width, int height)
        {
            #region

            ArrayList loca = new ArrayList();  //定義數(shù)組存儲(chǔ)位置
            float x = 10;
            float y = 10;

            if (location == "LT")
            {
                loca.Add(x);
                loca.Add(y);
            }
            else if (location == "T")
            {
                x = img.Width / 2 - (width * height) / 2;
                loca.Add(x);
                loca.Add(y);
            }
            else if (location == "RT")
            {
                x = img.Width - width * height;
            }
            else if (location == "LC")
            {
                y = img.Height / 2;
            }
            else if (location == "C")
            {
                x = img.Width / 2 - (width * height) / 2;
                y = img.Height / 2;
            }
            else if (location == "RC")
            {
                x = img.Width - height;
                y = img.Height / 2;
            }
            else if (location == "LB")
            {
                y = img.Height - width - 5;
            }
            else if (location == "B")
            {
                x = img.Width / 2 - (width * height) / 2;
                y = img.Height - width - 5;
            }
            else
            {
                x = img.Width - width * height;
                y = img.Height - width - 5;
            }
            loca.Add(x);
            loca.Add(y);
            return loca;

            #endregion
        }
        #endregion

        #region 調(diào)整光暗
        /// <summary>
        /// 調(diào)整光暗
        /// </summary>
        /// <param name="mybm">原始圖片</param>
        /// <param name="width">原始圖片的長(zhǎng)度</param>
        /// <param name="height">原始圖片的高度</param>
        /// <param name="val">增加或減少的光暗值</param>
        public Bitmap LDPic(Bitmap mybm, int width, int height, int val)
        {
            Bitmap bm = new Bitmap(width, height);//初始化一個(gè)記錄經(jīng)過(guò)處理后的圖片對(duì)象
            int x, y, resultR, resultG, resultB;//x、y是循環(huán)次數(shù),后面三個(gè)是記錄紅綠藍(lán)三個(gè)值的
            Color pixel;
            for (x = 0; x < width; x++)
            {
                for (y = 0; y < height; y++)
                {
                    pixel = mybm.GetPixel(x, y);//獲取當(dāng)前像素的值
                    resultR = pixel.R + val;//檢查紅色值會(huì)不會(huì)超出[0, 255]
                    resultG = pixel.G + val;//檢查綠色值會(huì)不會(huì)超出[0, 255]
                    resultB = pixel.B + val;//檢查藍(lán)色值會(huì)不會(huì)超出[0, 255]
                    bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//繪圖
                }
            }
            return bm;
        }
        #endregion

        #region 反色處理
        /// <summary>
        /// 反色處理
        /// </summary>
        /// <param name="mybm">原始圖片</param>
        /// <param name="width">原始圖片的長(zhǎng)度</param>
        /// <param name="height">原始圖片的高度</param>
        public Bitmap RePic(Bitmap mybm, int width, int height)
        {
            Bitmap bm = new Bitmap(width, height);//初始化一個(gè)記錄處理后的圖片的對(duì)象
            int x, y, resultR, resultG, resultB;
            Color pixel;
            for (x = 0; x < width; x++)
            {
                for (y = 0; y < height; y++)
                {
                    pixel = mybm.GetPixel(x, y);//獲取當(dāng)前坐標(biāo)的像素值
                    resultR = 255 - pixel.R;//反紅
                    resultG = 255 - pixel.G;//反綠
                    resultB = 255 - pixel.B;//反藍(lán)
                    bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//繪圖
                }
            }
            return bm;
        }
        #endregion

        #region 浮雕處理
        /// <summary>
        /// 浮雕處理
        /// </summary>
        /// <param name="oldBitmap">原始圖片</param>
        /// <param name="Width">原始圖片的長(zhǎng)度</param>
        /// <param name="Height">原始圖片的高度</param>
        public Bitmap FD(Bitmap oldBitmap, int Width, int Height)
        {
            Bitmap newBitmap = new Bitmap(Width, Height);
            Color color1, color2;
            for (int x = 0; x < Width - 1; x++)
            {
                for (int y = 0; y < Height - 1; y++)
                {
                    int r = 0, g = 0, b = 0;
                    color1 = oldBitmap.GetPixel(x, y);
                    color2 = oldBitmap.GetPixel(x + 1, y + 1);
                    r = Math.Abs(color1.R - color2.R + 128);
                    g = Math.Abs(color1.G - color2.G + 128);
                    b = Math.Abs(color1.B - color2.B + 128);
                    if (r > 255) r = 255;
                    if (r < 0) r = 0;
                    if (g > 255) g = 255;
                    if (g < 0) g = 0;
                    if (b > 255) b = 255;
                    if (b < 0) b = 0;
                    newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
                }
            }
            return newBitmap;
        }
        #endregion

        #region 拉伸圖片
        /// <summary>
        /// 拉伸圖片
        /// </summary>
        /// <param name="bmp">原始圖片</param>
        /// <param name="newW">新的寬度</param>
        /// <param name="newH">新的高度</param>
        public static Bitmap ResizeImage(Bitmap bmp, int newW, int newH)
        {
            try
            {
                Bitmap bap = new Bitmap(newW, newH);
                Graphics g = Graphics.FromImage(bap);
                g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
                g.DrawImage(bap, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bap.Width, bap.Height), GraphicsUnit.Pixel);
                g.Dispose();
                return bap;
            }
            catch
            {
                return null;
            }
        }
        #endregion

        #region 濾色處理
        /// <summary>
        /// 濾色處理
        /// </summary>
        /// <param name="mybm">原始圖片</param>
        /// <param name="width">原始圖片的長(zhǎng)度</param>
        /// <param name="height">原始圖片的高度</param>
        public Bitmap FilPic(Bitmap mybm, int width, int height)
        {
            Bitmap bm = new Bitmap(width, height);//初始化一個(gè)記錄濾色效果的圖片對(duì)象
            int x, y;
            Color pixel;

            for (x = 0; x < width; x++)
            {
                for (y = 0; y < height; y++)
                {
                    pixel = mybm.GetPixel(x, y);//獲取當(dāng)前坐標(biāo)的像素值
                    bm.SetPixel(x, y, Color.FromArgb(0, pixel.G, pixel.B));//繪圖
                }
            }
            return bm;
        }
        #endregion

        #region 左右翻轉(zhuǎn)
        /// <summary>
        /// 左右翻轉(zhuǎn)
        /// </summary>
        /// <param name="mybm">原始圖片</param>
        /// <param name="width">原始圖片的長(zhǎng)度</param>
        /// <param name="height">原始圖片的高度</param>
        public Bitmap RevPicLR(Bitmap mybm, int width, int height)
        {
            Bitmap bm = new Bitmap(width, height);
            int x, y, z; //x,y是循環(huán)次數(shù),z是用來(lái)記錄像素點(diǎn)的x坐標(biāo)的變化的
            Color pixel;
            for (y = height - 1; y >= 0; y--)
            {
                for (x = width - 1, z = 0; x >= 0; x--)
                {
                    pixel = mybm.GetPixel(x, y);//獲取當(dāng)前像素的值
                    bm.SetPixel(z++, y, Color.FromArgb(pixel.R, pixel.G, pixel.B));//繪圖
                }
            }
            return bm;
        }
        #endregion

        #region 上下翻轉(zhuǎn)
        /// <summary>
        /// 上下翻轉(zhuǎn)
        /// </summary>
        /// <param name="mybm">原始圖片</param>
        /// <param name="width">原始圖片的長(zhǎng)度</param>
        /// <param name="height">原始圖片的高度</param>
        public Bitmap RevPicUD(Bitmap mybm, int width, int height)
        {
            Bitmap bm = new Bitmap(width, height);
            int x, y, z;
            Color pixel;
            for (x = 0; x < width; x++)
            {
                for (y = height - 1, z = 0; y >= 0; y--)
                {
                    pixel = mybm.GetPixel(x, y);//獲取當(dāng)前像素的值
                    bm.SetPixel(x, z++, Color.FromArgb(pixel.R, pixel.G, pixel.B));//繪圖
                }
            }
            return bm;
        }
        #endregion

        #region 壓縮圖片
        /// <summary>
        /// 壓縮到指定尺寸
        /// </summary>
        /// <param name="oldfile">原文件</param>
        /// <param name="newfile">新文件</param>
        public bool Compress(string oldfile, string newfile)
        {
            try
            {
                System.Drawing.Image img = System.Drawing.Image.FromFile(oldfile);
                System.Drawing.Imaging.ImageFormat thisFormat = img.RawFormat;
                Size newSize = new Size(100, 125);
                Bitmap outBmp = new Bitmap(newSize.Width, newSize.Height);
                Graphics g = Graphics.FromImage(outBmp);
                g.CompositingQuality = CompositingQuality.HighQuality;
                g.SmoothingMode = SmoothingMode.HighQuality;
                g.InterpolationMode = InterpolationMode.HighQualityBicubic;
                g.DrawImage(img, new Rectangle(0, 0, newSize.Width, newSize.Height), 0, 0, img.Width, img.Height, GraphicsUnit.Pixel);
                g.Dispose();
                EncoderParameters encoderParams = new EncoderParameters();
                long[] quality = new long[1];
                quality[0] = 100;
                EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality);
                encoderParams.Param[0] = encoderParam;
                ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders();
                ImageCodecInfo jpegICI = null;
                for (int x = 0; x < arrayICI.Length; x++)
                    if (arrayICI[x].FormatDescription.Equals("JPEG"))
                    {
                        jpegICI = arrayICI[x]; //設(shè)置JPEG編碼
                        break;
                    }
                img.Dispose();
                if (jpegICI != null) outBmp.Save(newfile, System.Drawing.Imaging.ImageFormat.Jpeg);
                outBmp.Dispose();
                return true;
            }
            catch
            {
                return false;
            }
        }
        #endregion

        #region 圖片灰度化
        public Color Gray(Color c)
        {
            int rgb = Convert.ToInt32((double)(((0.3 * c.R) + (0.59 * c.G)) + (0.11 * c.B)));
            return Color.FromArgb(rgb, rgb, rgb);
        }
        #endregion

        #region 轉(zhuǎn)換為黑白圖片
        /// <summary>
        /// 轉(zhuǎn)換為黑白圖片
        /// </summary>
        /// <param name="mybt">要進(jìn)行處理的圖片</param>
        /// <param name="width">圖片的長(zhǎng)度</param>
        /// <param name="height">圖片的高度</param>
        public Bitmap BWPic(Bitmap mybm, int width, int height)
        {
            Bitmap bm = new Bitmap(width, height);
            int x, y, result; //x,y是循環(huán)次數(shù)捍掺,result是記錄處理后的像素值
            Color pixel;
            for (x = 0; x < width; x++)
            {
                for (y = 0; y < height; y++)
                {
                    pixel = mybm.GetPixel(x, y);//獲取當(dāng)前坐標(biāo)的像素值
                    result = (pixel.R + pixel.G + pixel.B) / 3;//取紅綠藍(lán)三色的平均值
                    bm.SetPixel(x, y, Color.FromArgb(result, result, result));
                }
            }
            return bm;
        }
        #endregion

        #region 獲取圖片中的各幀
        /// <summary>
        /// 獲取圖片中的各幀
        /// </summary>
        /// <param name="pPath">圖片路徑</param>
        /// <param name="pSavePath">保存路徑</param>
        public void GetFrames(string pPath, string pSavedPath)
        {
            Image gif = Image.FromFile(pPath);
            FrameDimension fd = new FrameDimension(gif.FrameDimensionsList[0]);
            int count = gif.GetFrameCount(fd); //獲取幀數(shù)(gif圖片可能包含多幀,其它格式圖片一般僅一幀)
            for (int i = 0; i < count; i++)    //以Jpeg格式保存各幀
            {
                gif.SelectActiveFrame(fd, i);
                gif.Save(pSavedPath + "\\frame_" + i + ".jpg", ImageFormat.Jpeg);
            }
        }
        #endregion
    }
}
最后編輯于
?著作權(quán)歸作者所有,轉(zhuǎn)載或內(nèi)容合作請(qǐng)聯(lián)系作者
  • 序言:七十年代末再膳,一起剝皮案震驚了整個(gè)濱河市挺勿,隨后出現(xiàn)的幾起案子,更是在濱河造成了極大的恐慌喂柒,老刑警劉巖不瓶,帶你破解...
    沈念sama閱讀 212,454評(píng)論 6 493
  • 序言:濱河連續(xù)發(fā)生了三起死亡事件,死亡現(xiàn)場(chǎng)離奇詭異灾杰,居然都是意外死亡蚊丐,警方通過(guò)查閱死者的電腦和手機(jī),發(fā)現(xiàn)死者居然都...
    沈念sama閱讀 90,553評(píng)論 3 385
  • 文/潘曉璐 我一進(jìn)店門(mén)艳吠,熙熙樓的掌柜王于貴愁眉苦臉地迎上來(lái)麦备,“玉大人,你說(shuō)我怎么就攤上這事昭娩∧嗬迹” “怎么了?”我有些...
    開(kāi)封第一講書(shū)人閱讀 157,921評(píng)論 0 348
  • 文/不壞的土叔 我叫張陵题禀,是天一觀的道長(zhǎng)鞋诗。 經(jīng)常有香客問(wèn)我,道長(zhǎng)迈嘹,這世上最難降的妖魔是什么削彬? 我笑而不...
    開(kāi)封第一講書(shū)人閱讀 56,648評(píng)論 1 284
  • 正文 為了忘掉前任全庸,我火速辦了婚禮,結(jié)果婚禮上融痛,老公的妹妹穿的比我還像新娘壶笼。我一直安慰自己,他們只是感情好雁刷,可當(dāng)我...
    茶點(diǎn)故事閱讀 65,770評(píng)論 6 386
  • 文/花漫 我一把揭開(kāi)白布覆劈。 她就那樣靜靜地躺著,像睡著了一般沛励。 火紅的嫁衣襯著肌膚如雪责语。 梳的紋絲不亂的頭發(fā)上,一...
    開(kāi)封第一講書(shū)人閱讀 49,950評(píng)論 1 291
  • 那天目派,我揣著相機(jī)與錄音坤候,去河邊找鬼。 笑死企蹭,一個(gè)胖子當(dāng)著我的面吹牛白筹,可吹牛的內(nèi)容都是我干的。 我是一名探鬼主播谅摄,決...
    沈念sama閱讀 39,090評(píng)論 3 410
  • 文/蒼蘭香墨 我猛地睜開(kāi)眼徒河,長(zhǎng)吁一口氣:“原來(lái)是場(chǎng)噩夢(mèng)啊……” “哼!你這毒婦竟也來(lái)了送漠?” 一聲冷哼從身側(cè)響起顽照,我...
    開(kāi)封第一講書(shū)人閱讀 37,817評(píng)論 0 268
  • 序言:老撾萬(wàn)榮一對(duì)情侶失蹤,失蹤者是張志新(化名)和其女友劉穎螺男,沒(méi)想到半個(gè)月后棒厘,有當(dāng)?shù)厝嗽跇?shù)林里發(fā)現(xiàn)了一具尸體纵穿,經(jīng)...
    沈念sama閱讀 44,275評(píng)論 1 303
  • 正文 獨(dú)居荒郊野嶺守林人離奇死亡下隧,尸身上長(zhǎng)有42處帶血的膿包…… 初始之章·張勛 以下內(nèi)容為張勛視角 年9月15日...
    茶點(diǎn)故事閱讀 36,592評(píng)論 2 327
  • 正文 我和宋清朗相戀三年,在試婚紗的時(shí)候發(fā)現(xiàn)自己被綠了谓媒。 大學(xué)時(shí)的朋友給我發(fā)了我未婚夫和他白月光在一起吃飯的照片淆院。...
    茶點(diǎn)故事閱讀 38,724評(píng)論 1 341
  • 序言:一個(gè)原本活蹦亂跳的男人離奇死亡,死狀恐怖句惯,靈堂內(nèi)的尸體忽然破棺而出土辩,到底是詐尸還是另有隱情,我是刑警寧澤抢野,帶...
    沈念sama閱讀 34,409評(píng)論 4 333
  • 正文 年R本政府宣布拷淘,位于F島的核電站,受9級(jí)特大地震影響指孤,放射性物質(zhì)發(fā)生泄漏启涯。R本人自食惡果不足惜贬堵,卻給世界環(huán)境...
    茶點(diǎn)故事閱讀 40,052評(píng)論 3 316
  • 文/蒙蒙 一、第九天 我趴在偏房一處隱蔽的房頂上張望结洼。 院中可真熱鬧黎做,春花似錦、人聲如沸松忍。這莊子的主人今日做“春日...
    開(kāi)封第一講書(shū)人閱讀 30,815評(píng)論 0 21
  • 文/蒼蘭香墨 我抬頭看了看天上的太陽(yáng)鸣峭。三九已至宏所,卻和暖如春,著一層夾襖步出監(jiān)牢的瞬間叽掘,已是汗流浹背楣铁。 一陣腳步聲響...
    開(kāi)封第一講書(shū)人閱讀 32,043評(píng)論 1 266
  • 我被黑心中介騙來(lái)泰國(guó)打工, 沒(méi)想到剛下飛機(jī)就差點(diǎn)兒被人妖公主榨干…… 1. 我叫王不留更扁,地道東北人盖腕。 一個(gè)月前我還...
    沈念sama閱讀 46,503評(píng)論 2 361
  • 正文 我出身青樓,卻偏偏與公主長(zhǎng)得像浓镜,于是被迫代替她去往敵國(guó)和親溃列。 傳聞我的和親對(duì)象是個(gè)殘疾皇子,可洞房花燭夜當(dāng)晚...
    茶點(diǎn)故事閱讀 43,627評(píng)論 2 350

推薦閱讀更多精彩內(nèi)容

  • 自從上了大學(xué)以后膛薛,剛開(kāi)始是對(duì)大學(xué)生活的憧憬和向往听隐,擺脫學(xué)習(xí)壓力的輕松。慢慢地卻變成了一天一天荒廢時(shí)光哄啄,漸漸的失去...
    煙火Flora閱讀 213評(píng)論 0 0
  • 我這個(gè)人啊雅任,表達(dá)欲特旺盛。所以只要碰見(jiàn)我想了解的人咨跌,就喜歡掏心窩子沪么。 因?yàn)槲乙恢闭J(rèn)為,當(dāng)每個(gè)人進(jìn)入了人生稍微成熟的...
    Abbyyyyyy666閱讀 290評(píng)論 0 0
  • 人就要試著和能懂你好的人在一起吧 和他在一起 我明白的看到了都是自己的太多不好 我對(duì)自己不肯定 雖然有些時(shí)候還是...
    無(wú)腦姑娘閱讀 224評(píng)論 1 0
  • 今天早上兒子說(shuō)媽媽老師讓我們每位同學(xué)帶上自己喜歡吃的水果,兒子本想帶溜連刊殉,可是溜連拿到班級(jí)以后會(huì)影響到同學(xué)殉摔,所以兒...
    張鳳華閱讀 236評(píng)論 0 0