try
{
double money = 0;
string xiangmu = "";
double dazhe = 0;
Console.WriteLine("<強(qiáng)哥游戲平臺(tái)>游戲幣支付");
Console.WriteLine("請(qǐng)選擇你玩的游戲類(lèi)型:");
Console.WriteLine(" 1.牌類(lèi)");
Console.WriteLine(" 2.休閑競(jìng)技類(lèi)");
int n = Convert.ToInt32(Console.ReadLine());
double t = Convert.ToDouble(Console.ReadLine());
switch (n)
{
case 1:
xiangmu = "牌類(lèi)";
break;
case 2:
xiangmu = "休閑競(jìng)技類(lèi)";
break;
}
if (n == 1)
{
if (t < 10)
{
dazhe = 0.8;
}
else
{
dazhe = 0.5;
}
money = t * dazhe * 10;
}
else
{
if (t < 10)
{
dazhe = 0.8;
}
else
{
dazhe = 0.5;
}
money = t * dazhe * 20;
}
Console.WriteLine("你玩的是{0}游戲,時(shí)長(zhǎng)是{1},可以享受{2}折優(yōu)惠", xiangmu, t, dazhe);
Console.WriteLine("你需要支付{0}個(gè)游戲幣", money);
Console.ReadKey();
}
catch
{
Console.WriteLine("請(qǐng)輸入1和2,否則無(wú)效");
Console.WriteLine("請(qǐng)輸入您的游戲時(shí)長(zhǎng):");