Activity 系列博客
- 《 Activity 的組成》
- 《Android Activity——啟動過程探索(一)》
- 《Android Activity——啟動過程探索(二)》
- 《Android Activity——啟動過程探索(三)》
- 《Activity 啟動模式及任務(wù)棧探究》
- 《 Activity常見問題》
在《Android Activity——啟動過程探索(一)中我們知道了Activity啟動的生命周期回調(diào),并且分析了其中當前Activity的 onPause()
和新打開的Activity的 onCreate()
回調(diào)方法執(zhí)行步驟,在這篇文章中接著分析新打開的Activity的 onStart()
和onResume()
回調(diào)執(zhí)行過程。
注意:以下分析過程耙册,源碼版本為 Android 10(Api 29),不同Android版本可能有一些差別导帝。
新的Activity調(diào)用 onStart()
根據(jù)上圖查看對應(yīng)的方法:
當我們調(diào)用 startActivity() 之后垦写,系統(tǒng)按如下步驟執(zhí)行:
-> Activity#startActivity()
-> Activity#startActivityForResult()
-> Instrumentation#execStartActivity(activity, mMainThread.getApplicationThread(), mToken, this,intent, requestCode, options)
說明:
- mMainThread.getApplicationThread() 返回 ApplicationThread
- ApplicationThread 的聲明為 ActivityThread.ApplicationThread extends IApplicationThread.Stub
-> ActivityTaskManagerService#startActivity()
說明:
- ActivityTaskManagerService 通過 ActivityTaskManager.getService() 獲取
- ActivityTaskManager.getService() 返回 IActivityTaskManager
- ActivityTaskManagerService 的聲明為 ActivityTaskManagerService extends IActivityTaskManager.Stub古毛,所以上一步是:
ActivityTaskManagerService#startActivity()
-> ActivityTaskManagerService#startActivityAsUser()
說明:
- 會多次調(diào)用重載方法钦购,這里就看做一步了檐盟,最終走到 下一步
-> ActivityStartController#obtainStarter()
說明:
- ActivityStartController 通過 getActivityStartController() 方法獲取
- ActivityStartController.obtainStarter() 方法返回的是ActivityStarter對象
- 然后設(shè)置數(shù)據(jù),實際調(diào)用的都是 ActivityStarter 中的設(shè)置數(shù)據(jù)方法押桃,最終調(diào)用 ActivityStarter 的 execute() 方法
具體代碼如下:
getActivityStartController().obtainStarter(intent, "startActivityAsUser")
.setCaller(caller)
.setCallingPackage(callingPackage)
.setResolvedType(resolvedType)
.setResultTo(resultTo)
.setResultWho(resultWho)
.setRequestCode(requestCode)
.setStartFlags(startFlags)
.setProfilerInfo(profilerInfo)
.setActivityOptions(bOptions)
.setMayWait(userId) // 注意該方法葵萎,會將ActivityStarter mRequest.mayWait = true;
.execute();
-> ActivityStarter#execute()
說明:
- 上一步的 setMayWait() 方法 會將 ActivityStarter 中的 mRequest.mayWait 標識置為 true,在 execute() 方法中會通過該標記判斷下一步執(zhí)行的方法
-> ActivityStarter#startActivityMayWait()
-> ActivityStarter#startActivity()
說明:
- 會多次調(diào)用重載 startActivity() 方法唱凯,這里就看做一步了羡忘,最終走到 下一步
-> ActivityStarter#startActivityUnchecked()
-> RootActivityContainer#resumeFocusedStacksTopActivities()
說明:
- 調(diào)用重載無參數(shù)方法,由無參數(shù)方法調(diào)用有參數(shù)方法波丰,參數(shù)都為null壳坪,看做一步,走到下一步
-> ActivityStack#resumeTopActivityUncheckedLocked()
-> ActivityStack#resumeTopActivityInnerLocked()
-> ActivityStackSupervisor#startSpecificActivityLocked()
-> ActivityStackSupervisor#realStartActivityLocked()
realStartActivityLocked() 方法中有如下代碼:
// Create activity launch transaction.
final ClientTransaction clientTransaction = ClientTransaction.obtain(
proc.getThread(), r.appToken);
final DisplayContent dc = r.getDisplay().mDisplayContent;
clientTransaction.addCallback(LaunchActivityItem.obtain(new Intent(r.intent),
System.identityHashCode(r), r.info,
mergedConfiguration.getGlobalConfiguration(),
mergedConfiguration.getOverrideConfiguration(), r.compat,
r.launchedFromPackage, task.voiceInteractor, proc.getReportedProcState(),
r.icicle, r.persistentState, results, newIntents,
dc.isNextTransitionForward(), proc.createProfilerInfoIfNeeded(),r.assistToken));
mService.getLifecycleManager().scheduleTransaction(clientTransaction);
說明:
- mService.getLifecycleManager() 方法返回的對象是 ClientLifecycleManager掰烟,(其中mService 是 ActivityTaskManagerService)
- 創(chuàng)建 ClientTransaction 對象后,調(diào)用了它的 addCallback() 方法沐批,增加了 LaunchActivityItem 對象(LaunchActivityItem extends ClientTransactionItem)
-> ClientLifecycleManager#scheduleTransaction(ClientTransaction transaction)
-> ClientTransaction#schedule()
-> IApplicationThread#scheduleTransaction()
說明:
- IApplicationThread就是ActivityThread.ApplicationThread
- 在 ActivityThread.ApplicationThread 中直接調(diào)用了 ActivityThread.this.scheduleTransaction(transaction)纫骑,所以最終調(diào)用的是 ActivityThread#scheduleTransaction(),但是 ActivityThread 中并沒有這個方法九孩,是在其父類 ClientTransactionHandler 中的方法( ActivityThread extends ClientTransactionHandler)
-> ClientTransactionHandler#sendMessage()
說明:
sendMessage() 方法在 ClientTransactionHandler中定義先馆,由子類 ActivityThread 實現(xiàn)
在sendMessage()方法中傳遞的 what 是 ActivityThread.H.EXECUTE_TRANSACTION
-
在ActivityThread中的handler消息都是由 ActivityThread 內(nèi)部類 H 負責處理,所以查看 H 類中 handleMessage() 方法對應(yīng)的處理邏輯
case EXECUTE_TRANSACTION: final ClientTransaction transaction = (ClientTransaction) msg.obj; mTransactionExecutor.execute(transaction); if (isSystem()) { transaction.recycle(); } break;
mTransactionExecutor 對象是 TransactionExecutor
-> TransactionExecutor#execute(transaction)
==== 標記 =============================== 以上部分和上一步的是一樣的 ==================================== 標記 ====
-> TransactionExecutor#executeCallbacks(transaction)
-> TransactionExecutor#cycleToPath(ActivityClientRecord r, int finish, boolean excludeLastState,ClientTransaction transaction)
說明:
直接是調(diào)用的4個參數(shù)的方法躺彬,且第三個參數(shù)傳遞的是 true
-
核心代碼
final IntArray path = mHelper.getLifecyclePath(start, finish, excludeLastState);
performLifecycleSequence(r, path, transaction);
getLifecyclePath() 方法參數(shù)說明:
1. start:在上一步(調(diào)用新的Activity的onCreate()方法)中的performLaunchActivity()方法中ActivityClientRecord的狀態(tài)已經(jīng)變?yōu)榱薕N_CREATE(值為:1)
2. finish:在 ActivityStackSupervisor#realStartActivityLocked()方法中有如下代碼:
if (andResume) {
lifecycleItem = ResumeActivityItem.obtain(dc.isNextTransitionForward());
} else {
lifecycleItem = PauseActivityItem.obtain();
}
clientTransaction.setLifecycleStateRequest(lifecycleItem);
往前走能知道 andResume 參數(shù)為 true煤墙,所以這里的 lifecycleItem 為 ResumeActivityItem梅惯,參數(shù) finish 通過 lifecycleItem.getTargetState() 獲取(lifecycleItem 為 ResumeActivityItem)到的結(jié)果為 ON_RESUME (值為:3)
-
mHelper.getLifecyclePath() 實際是 TransactionExecutorHelper#getLifecyclePath()仿野,代碼如下:
public IntArray getLifecyclePath(int start, int finish, boolean excludeLastState) { // ... mLifecycleSequence.clear(); if (finish >= start) { // just go there for (int i = start + 1; i <= finish; i++) { mLifecycleSequence.add(i); } } // ... // 這里的參數(shù) excludeLastState 就是上面調(diào)用 cycleToPath() 方法的第三個參數(shù)铣减,是true if (excludeLastState && mLifecycleSequence.size() != 0) { mLifecycleSequence.remove(mLifecycleSequence.size() - 1); } return mLifecycleSequence; }
那么結(jié)果就是一個包含了元素 2 的數(shù)組。
-> TransactionExecutor#performLifecycleSequence(ActivityClientRecord r, IntArray path,ClientTransaction transaction)
說明:
private void performLifecycleSequence(ActivityClientRecord r, IntArray path,ClientTransaction transaction) {
// path 數(shù)組的元素只包含了 2 也就是對應(yīng) ON_START 常量脚作,所以這里只保留了相關(guān)代碼
final int size = path.size();
for (int i = 0, state; i < size; i++) {
state = path.get(i);
switch (state) {
case ON_START:
mTransactionHandler.handleStartActivity(r, mPendingActions);
break;
}
}
}
-> ClientTransactionHandler#handleStartActivity()
說明:
- handleStartActivity() 方法在 ClientTransactionHandler中定義葫哗,由子類 ActivityThread 實現(xiàn),所以查看 ActivityThread 的 handleStartActivity()
-> Activity#performStart()
-> Instrumentation#callActivityOnStart()
-> Activity#onStart()
通過以上過程球涛,最終調(diào)用了新的Activity 的 onStart() 回調(diào)方法劣针。接下來,繼續(xù)查看新的Activity 的 onResume() 回調(diào)執(zhí)行過程亿扁。
新的Activity調(diào)用 onResume()
根據(jù)上圖查看對應(yīng)的方法:
當我們調(diào)用 startActivity() 之后捺典,系統(tǒng)按如下步驟執(zhí)行:
-> Activity#startActivity()
-> Activity#startActivityForResult()
-> Instrumentation#execStartActivity(activity, mMainThread.getApplicationThread(), mToken, this,intent, requestCode, options)
說明:
- mMainThread.getApplicationThread() 返回 ApplicationThread
- ApplicationThread 的聲明為 ActivityThread.ApplicationThread extends IApplicationThread.Stub
-> ActivityTaskManagerService#startActivity()
說明:
- ActivityTaskManagerService 通過 ActivityTaskManager.getService() 獲取
- ActivityTaskManager.getService() 返回 IActivityTaskManager
- ActivityTaskManagerService 的聲明為 ActivityTaskManagerService extends IActivityTaskManager.Stub,所以上一步是:
ActivityTaskManagerService#startActivity()
-> ActivityTaskManagerService#startActivityAsUser()
說明:
- 會多次調(diào)用重載方法从祝,這里就看做一步了辣苏,最終走到 下一步
-> ActivityStartController#obtainStarter()
說明:
- ActivityStartController 通過 getActivityStartController() 方法獲取
- ActivityStartController.obtainStarter() 方法返回的是ActivityStarter對象
- 然后設(shè)置數(shù)據(jù),實際調(diào)用的都是 ActivityStarter 中的設(shè)置數(shù)據(jù)方法哄褒,最終調(diào)用 ActivityStarter 的 execute() 方法
具體代碼如下:
getActivityStartController().obtainStarter(intent, "startActivityAsUser")
.setCaller(caller)
.setCallingPackage(callingPackage)
.setResolvedType(resolvedType)
.setResultTo(resultTo)
.setResultWho(resultWho)
.setRequestCode(requestCode)
.setStartFlags(startFlags)
.setProfilerInfo(profilerInfo)
.setActivityOptions(bOptions)
.setMayWait(userId) // 注意該方法稀蟋,會將ActivityStarter mRequest.mayWait = true;
.execute();
-> ActivityStarter#execute()
說明:
- 上一步的 setMayWait() 方法 會將 ActivityStarter 中的 mRequest.mayWait 標識置為 true,在 execute() 方法中會通過該標記判斷下一步執(zhí)行的方法
-> ActivityStarter#startActivityMayWait()
-> ActivityStarter#startActivity()
說明:
- 會多次調(diào)用重載 startActivity() 方法呐赡,這里就看做一步了退客,最終走到 下一步
-> ActivityStarter#startActivityUnchecked()
-> RootActivityContainer#resumeFocusedStacksTopActivities()
說明:
- 調(diào)用重載無參數(shù)方法,由無參數(shù)方法調(diào)用有參數(shù)方法链嘀,參數(shù)都為null萌狂,看做一步,走到下一步
-> ActivityStack#resumeTopActivityUncheckedLocked()
-> ActivityStack#resumeTopActivityInnerLocked()
-> ActivityStackSupervisor#startSpecificActivityLocked()
-> ActivityStackSupervisor#realStartActivityLocked()
realStartActivityLocked() 方法中有如下代碼:
// Create activity launch transaction.
final ClientTransaction clientTransaction = ClientTransaction.obtain(
proc.getThread(), r.appToken);
final DisplayContent dc = r.getDisplay().mDisplayContent;
clientTransaction.addCallback(LaunchActivityItem.obtain(new Intent(r.intent),
System.identityHashCode(r), r.info,
mergedConfiguration.getGlobalConfiguration(),
mergedConfiguration.getOverrideConfiguration(), r.compat,
r.launchedFromPackage, task.voiceInteractor, proc.getReportedProcState(),
r.icicle, r.persistentState, results, newIntents,
dc.isNextTransitionForward(), proc.createProfilerInfoIfNeeded(),r.assistToken));
mService.getLifecycleManager().scheduleTransaction(clientTransaction);
說明:
- mService.getLifecycleManager() 方法返回的對象是 ClientLifecycleManager怀泊,(其中mService 是 ActivityTaskManagerService)
- 創(chuàng)建 ClientTransaction 對象后茫藏,調(diào)用了它的 addCallback() 方法,增加了 LaunchActivityItem 對象(LaunchActivityItem extends ClientTransactionItem)
-> ClientLifecycleManager#scheduleTransaction(ClientTransaction transaction)
-> ClientTransaction#schedule()
-> IApplicationThread#scheduleTransaction()
說明:
- IApplicationThread就是ActivityThread.ApplicationThread
- 在 ActivityThread.ApplicationThread 中直接調(diào)用了 ActivityThread.this.scheduleTransaction(transaction)霹琼,所以最終調(diào)用的是 ActivityThread#scheduleTransaction()务傲,但是 ActivityThread 中并沒有這個方法,是在其父類 ClientTransactionHandler 中的方法( ActivityThread extends ClientTransactionHandler)
-> ClientTransactionHandler#sendMessage()
說明:
sendMessage() 方法在 ClientTransactionHandler中定義枣申,由子類 ActivityThread 實現(xiàn)
在sendMessage()方法中傳遞的 what 是 ActivityThread.H.EXECUTE_TRANSACTION
-
在ActivityThread中的handler消息都是由 ActivityThread 內(nèi)部類 H 負責處理售葡,所以查看 H 類中 handleMessage() 方法對應(yīng)的處理邏輯
case EXECUTE_TRANSACTION: final ClientTransaction transaction = (ClientTransaction) msg.obj; mTransactionExecutor.execute(transaction); if (isSystem()) { transaction.recycle(); } break;
mTransactionExecutor 對象是 TransactionExecutor
-> TransactionExecutor#execute(transaction)
-> TransactionExecutor#executeCallbacks(transaction)
==== 標記 =============================== 以上部分和上一步的是一樣的 ==================================== 標記 ====
-> ActivityLifecycleItem#execute()
final ActivityLifecycleItem lifecycleItem = transaction.getLifecycleStateRequest();
lifecycleItem.execute(mTransactionHandler, token, mPendingActions);
說明:
-
transaction.getLifecycleStateRequest() 獲取到的實際是:ResumeActivityItem。具體原因如下:
在 ActivityStackSupervisor#realStartActivityLocked()方法中有如下代碼:
if (andResume) { lifecycleItem = ResumeActivityItem.obtain(dc.isNextTransitionForward()); } else { lifecycleItem = PauseActivityItem.obtain(); } // 設(shè)置了 lifecycleItem clientTransaction.setLifecycleStateRequest(lifecycleItem);
往前走能知道 andResume 參數(shù)為 true忠藤,所以這里的 lifecycleItem 為 ResumeActivityItem
-> ClientTransactionHandler#handleResumeActivity()
說明:
- handleResumeActivity() 方法在 ClientTransactionHandler中定義挟伙,由子類 ActivityThread 實現(xiàn),所以查看 ActivityThread 的 handleResumeActivity()
-> ActivityThread#performResumeActivity()
-> Activity#performResume()
-> Instrumentation#callActivityOnResume()
-> Activity#onResume()
其他說明:
在 Activity#performResume() 方法中模孩,如果當前打開的Activity是有 stop -> start 狀態(tài)的話尖阔,因為之前不會走創(chuàng)建那一塊的邏輯了贮缅,所以調(diào)用流程如下:
-> Activity#performResume()
-> Activity#performRestart()
-> Instrumentation#callActivityOnRestart()
-> Activity#onRestart()
-> Activity#callActivityOnRestart()
-> Instrumentation#callActivityOnStart()
-> Activity#onStart()
-> Instrumentation#callActivityOnResume()
-> Activity#onResume()
通過以上過程,最終調(diào)用了新的Activity 的 onResume() 回調(diào)方法介却。到這一步谴供,新的Activity已經(jīng)完成了 創(chuàng)建->用戶可見->用戶可操作的過程,啟動過程中的新的Activity回調(diào)執(zhí)行完成筷笨。