#include <stdio.h>
typedef struct MyStruct
{
int data;
struct MyStruct * next;
}node,*pnode;
void newlink(pnode L);
void show(pnode L);
int main() {
node a, L1, L2, L3, L4,L5,L6, L7;
L7.data = 7;
L7.next = NULL;
L6.data = 6;
L6.next = &L7;
L5.data = 5;
L5.next = &L6;
L4.data = 4;
L4.next = &L5;
L3.next = &L4;
L3.data = 3;
L2.next = &L3;
L2.data = 2;
L1.data = 1;
L1.next = &L2;
a.next = &L1;
a.data = NULL;
pnode L = &a;
//L指向頭結(jié)點(diǎn)
newlink(L);
printf("\n");
system("pause");
return 0;
}
void newlink(pnode L) {
printf("原來鏈表的順序?yàn)椋篭n");
show(L);
pnode p, q, s, b, a;
//處理a鏈表
a = L;
//a指向原來鏈表的頭結(jié)點(diǎn)
q = s = a;
//q作為鏈表a的工作指針
s = s->next;
//s作為鏈表的后移指針
//處理b鏈表
node top2;
b = &top2;
//為b鏈表生成一個(gè)頭結(jié)點(diǎn)
b->next = NULL;
//讓b指向鏈表的頭結(jié)點(diǎn)
p = b;
//把b賦值給p橄唬,讓p作為鏈表b的工作指針赎瞎,作為后移指針用
int i = 0;
while(s!= NULL) {
i++;
if (i%(int)2== 0)
{
p->next = s;
p = p->next;
}
else {
q->next = s;
q = q->next;
}
s = s->next;
}
//這里循環(huán)后要把兩個(gè)鏈表的尾指針指向的位置都清空揍很,這一步一定要做雷则,不然結(jié)果就會(huì)莫名秒
/*p->next = NULL;
q->next = NULL;*/
printf("\n鏈表a的順序?yàn)椋篭n");
show(a);
printf("\n鏈表b的順序?yàn)椋篭n");
show(b);
}
void show(pnode L) {
L = L->next;
//從頭結(jié)點(diǎn)移向第一個(gè)結(jié)點(diǎn)
while (L!=NULL)
{
printf("\t%d", L->data);
L = L->next;
}
}
正確結(jié)果.png
不清空尾指針的錯(cuò)誤結(jié)果.jpg