OpenCV 之ios 多邊形測試
目的
本教程指導(dǎo)用戶:
- 使用OpenCV函數(shù) pointPolygonTest
代碼
#ifdef __cplusplus
#import <opencv2/opencv.hpp>
#import <opencv2/imgcodecs/ios.h>
#import <opencv2/imgproc.hpp>
#import <opencv2/highgui.hpp>
#import <opencv2/core/operations.hpp>
#import <opencv2/core/core_c.h>
using namespace cv;
using namespace std;
#endif
#import "PointPolygonTestViewController.h"
@interface PointPolygonTestViewController ()
@end
@implementation PointPolygonTestViewController
- (void)viewDidLoad {
[super viewDidLoad];
/// 創(chuàng)建一個圖形
const int r = 100;
Mat src = Mat::zeros( cv::Size( 4*r, 4*r ), CV_8UC1 );
/// 繪制一系列點創(chuàng)建一個輪廓:
vector<Point2f> vert(6);
vert[0] = cv::Point( 1.5*r, 1.34*r );
vert[1] = cv::Point( 1*r, 2*r );
vert[2] = cv::Point( 1.5*r, 2.866*r );
vert[3] = cv::Point( 2.5*r, 2.866*r );
vert[4] = cv::Point( 3*r, 2*r );
vert[5] = cv::Point( 2.5*r, 1.34*r );
for( int j = 0; j < 6; j++ )
{ line( src, vert[j], vert[(j+1)%6], Scalar( 255 ), 3, 8 ); }
UIImageView *imageView;
imageView = [self createImageViewInRect:CGRectMake(0, 100, 150, 150)];
[self.view addSubview:imageView];
imageView.image = [self UIImageFromCVMat:src];
/// 得到輪廓
vector<vector<cv::Point> > contours; vector<Vec4i> hierarchy;
Mat src_copy = src.clone();
findContours( src_copy, contours, hierarchy, RETR_TREE, CHAIN_APPROX_SIMPLE);
Mat raw_dist( src.size(), CV_32FC1 );
for( int j = 0; j < src.rows; j++ )
{ for( int i = 0; i < src.cols; i++ )
{ raw_dist.at<float>(j,i) = pointPolygonTest( contours[0], Point2f(i,j), true ); }
}
double minVal; double maxVal;
minMaxLoc( raw_dist, &minVal, &maxVal, 0, 0, Mat() );
minVal = abs(minVal); maxVal = abs(maxVal);
/// 圖形化的顯示距離
Mat drawing = Mat::zeros( src.size(), CV_8UC3 );
for( int j = 0; j < src.rows; j++ )
{ for( int i = 0; i < src.cols; i++ )
{
if( raw_dist.at<float>(j,i) < 0 )
{ drawing.at<Vec3b>(j,i)[0] = 255 - (int) abs(raw_dist.at<float>(j,i))*255/minVal; }
else if( raw_dist.at<float>(j,i) > 0 )
{ drawing.at<Vec3b>(j,i)[2] = 255 - (int) raw_dist.at<float>(j,i)*255/maxVal; }
else
{ drawing.at<Vec3b>(j,i)[0] = 255; drawing.at<Vec3b>(j,i)[1] = 255; drawing.at<Vec3b>(j,i)[2] = 255; }
}
}
imageView = [self createImageViewInRect:CGRectMake(0, 250, 150, 150)];
[self.view addSubview:imageView];
imageView.image = [self UIImageFromCVMat:drawing];
}
#pragma mark - private
//brg
- (cv::Mat)cvMatFromUIImage:(UIImage *)image
{
CGColorSpaceRef colorSpace =CGColorSpaceCreateDeviceRGB();
CGFloat cols = image.size.width;
CGFloat rows = image.size.height;
Mat cvMat(rows, cols, CV_8UC4); // 8 bits per component, 4 channels (color channels + alpha)
CGContextRef contextRef = CGBitmapContextCreate(cvMat.data, // Pointer to data
cols, // Width of bitmap
rows, // Height of bitmap
8, // Bits per component
cvMat.step[0], // Bytes per row
colorSpace, // Colorspace
kCGImageAlphaNoneSkipLast |
kCGBitmapByteOrderDefault); // Bitmap info flags
CGContextDrawImage(contextRef, CGRectMake(0, 0, cols, rows), image.CGImage);
CGContextRelease(contextRef);
Mat dst;
Mat src;
cvtColor(cvMat, dst, COLOR_RGBA2BGRA);
cvtColor(dst, src, COLOR_BGRA2BGR);
return src;
}
-(UIImage *)UIImageFromCVMat:(cv::Mat)cvMat
{
// mat 是brg 而 rgb
Mat src;
NSData *data=nil;
CGBitmapInfo info =kCGImageAlphaNone|kCGBitmapByteOrderDefault;
CGColorSpaceRef colorSpace;
if (cvMat.depth()!=CV_8U) {
Mat result;
cvMat.convertTo(result, CV_8U,255.0);
cvMat = result;
}
if (cvMat.elemSize() == 1) {
colorSpace = CGColorSpaceCreateDeviceGray();
data= [NSData dataWithBytes:cvMat.data length:cvMat.elemSize()*cvMat.total()];
} else if(cvMat.elemSize() == 3){
cvtColor(cvMat, src, COLOR_BGR2RGB);
data= [NSData dataWithBytes:src.data length:src.elemSize()*src.total()];
colorSpace = CGColorSpaceCreateDeviceRGB();
}else if(cvMat.elemSize() == 4){
colorSpace = CGColorSpaceCreateDeviceRGB();
cvtColor(cvMat, src, COLOR_BGRA2RGBA);
data= [NSData dataWithBytes:src.data length:src.elemSize()*src.total()];
info =kCGImageAlphaNoneSkipLast | kCGBitmapByteOrderDefault;
}else{
NSLog(@"[error:] 錯誤的顏色通道");
return nil;
}
CGDataProviderRef provider = CGDataProviderCreateWithCFData((__bridge CFDataRef)data);
// Creating CGImage from cv::Mat
CGImageRef imageRef = CGImageCreate(cvMat.cols, //width
cvMat.rows, //height
8, //bits per component
8 * cvMat.elemSize(), //bits per pixel
cvMat.step[0], //bytesPerRow
colorSpace, //colorspace
kCGImageAlphaNone|kCGBitmapByteOrderDefault,// bitmap info
provider, //CGDataProviderRef
NULL, //decode
false, //should interpolate
kCGRenderingIntentAbsoluteColorimetric //intent
);
// Getting UIImage from CGImage
UIImage *finalImage = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
CGDataProviderRelease(provider);
CGColorSpaceRelease(colorSpace);
return finalImage;
}
@end