上篇文章介紹了Camera1的使用石洗,本篇介紹Camera2的使用计呈。
Camera2(android.hardware.camera2)是從 Android 5.0 L 版本開始引入的励七,并且廢棄了舊的相機(jī)框架Camera1(android.hardware.Camera)丛楚。
相比于Camera1箩绍,Camera2架構(gòu)上也發(fā)生了變化,API上的使用難度也增加了梳侨。Camera2將相機(jī)設(shè)備模擬成一個(gè)管道,它按順序處理每一幀的請(qǐng)求并返回請(qǐng)求結(jié)果給客戶端日丹。
設(shè)計(jì)框架
來(lái)自官網(wǎng)的模型圖走哺,展示了相關(guān)的工作流程
重新設(shè)計(jì) Android Camera API 的目的在于大幅提高應(yīng)用對(duì)于 Android 設(shè)備上的相機(jī)子系統(tǒng)的控制能力,同時(shí)重新組織 API哲虾,提高其效率和可維護(hù)性丙躏。
在CaptureRequest中設(shè)置不同的Surface用于接收不同的圖片數(shù)據(jù),最后從不同的Surface中獲取到圖片數(shù)據(jù)和包含拍照相關(guān)信息的CaptureResult束凑。
優(yōu)點(diǎn)
通過(guò)設(shè)計(jì)框架的改造和優(yōu)化晒旅,Camera2具備了以下優(yōu)點(diǎn):
- 改進(jìn)了新硬件的性能。Supported Hardware Level的概念汪诉,不同廠商對(duì)Camera2的支持程度不同废恋,從低到高有LEGACY谈秫、LIMITED、FULL 和 LEVEL_3四個(gè)級(jí)別
- 以更快的間隔拍攝圖像
- 顯示來(lái)自多個(gè)攝像機(jī)的預(yù)覽
- 直接應(yīng)用效果和濾鏡
開發(fā)流程
框架上的變化鱼鼓,對(duì)整個(gè)使用流程變化也非常大拟烫,首先了解一些主要的開發(fā)類
類
CameraManager
相機(jī)系統(tǒng)服務(wù),用于管理和連接相機(jī)設(shè)備
CameraDevice
相機(jī)設(shè)備類迄本,和Camera1中的Camera同級(jí)
CameraCharacteristics
主要用于獲取相機(jī)信息硕淑,內(nèi)部攜帶大量的相機(jī)信息,包含攝像頭的正反(LENS_FACING
)嘉赎、AE模式置媳、AF模式等,和Camera1中的Camera.Parameters類似
CaptureRequest
相機(jī)捕獲圖像的設(shè)置請(qǐng)求公条,包含傳感器拇囊,鏡頭,閃光燈等
CaptureRequest.Builder
CaptureRequest的構(gòu)造器赃份,使用Builder模式寂拆,設(shè)置更加方便
CameraCaptureSession
請(qǐng)求抓取相機(jī)圖像幀的會(huì)話,會(huì)話的建立主要會(huì)建立起一個(gè)通道抓韩。一個(gè)CameraDevice一次只能開啟一個(gè)CameraCaptureSession纠永。
源端是相機(jī),另一端是 Target谒拴,Target可以是Preview尝江,也可以是ImageReader。
ImageReader
用于從相機(jī)打開的通道中讀取需要的格式的原始圖像數(shù)據(jù)英上,可以設(shè)置多個(gè)ImageReader炭序。
流程
獲取CameraManager
CameraManager cameraManager = (CameraManager) getSystemService(Context.CAMERA_SERVICE);
獲取相機(jī)信息
for (String cameraId : cameraManager.getCameraIdList()) {
CameraCharacteristics characteristics = cameraManager.getCameraCharacteristics(cameraId);
Integer facing = characteristics.get(CameraCharacteristics.LENS_FACING);
if (null != facing && facing == CameraCharacteristics.LENS_FACING_FRONT) {
continue;
}
....
}
這里默認(rèn)選擇前置攝像頭,并獲取相關(guān)相機(jī)信息苍日。
初始化ImageReader
mImageReader = ImageReader.newInstance(largest.getWidth(), largest.getHeight(), ImageFormat.JPEG, 2);
mImageReader.setOnImageAvailableListener(new ImageReader.OnImageAvailableListener() {
@Override
public void onImageAvailable(ImageReader reader) {
Log.d("DEBUG", "##### onImageAvailable: " + mFile.getPath());
mBackgroundHandler.post(new ImageSaver(reader.acquireNextImage(), mFile));
}
}, mBackgroundHandler);
ImageReader
是獲取圖像數(shù)據(jù)的重要途徑惭聂,通過(guò)它可以獲取到不同格式的圖像數(shù)據(jù),例如JPEG相恃、YUV辜纲、RAW等。通過(guò)ImageReader.newInstance(int width, int height, int format, int maxImages)
創(chuàng)建ImageReader
對(duì)象拦耐,有4個(gè)參數(shù):
- width:圖像數(shù)據(jù)的寬度
- height:圖像數(shù)據(jù)的高度
- format:圖像數(shù)據(jù)的格式耕腾,例如
ImageFormat.JPEG
,ImageFormat.YUV_420_888
等 - maxImages:最大Image個(gè)數(shù)杀糯,Image對(duì)象池的大小扫俺,指定了能從ImageReader獲取Image對(duì)象的最大值,過(guò)多獲取緩沖區(qū)可能導(dǎo)致OOM固翰,所以最好按照最少的需要去設(shè)置這個(gè)值
ImageReader其他相關(guān)的方法和回調(diào):
- ImageReader.OnImageAvailableListener:有新圖像數(shù)據(jù)的回調(diào)
- acquireLatestImage():從ImageReader的隊(duì)列里面狼纬,獲取最新的Image羹呵,刪除舊的,如果沒(méi)有可用的Image畸颅,返回null
- acquireNextImage():獲取下一個(gè)最新的可用Image担巩,沒(méi)有則返回null
- close():釋放與此ImageReader關(guān)聯(lián)的所有資源
- getSurface():獲取為當(dāng)前ImageReader生成Image的Surface
打開相機(jī)設(shè)備
try {
if (!mCameraOpenCloseLock.tryAcquire(2500, TimeUnit.MILLISECONDS)) {
throw new RuntimeException("Time out waiting to lock camera opening.");
}
cameraManager.openCamera(mCameraId, mStateCallback, mBackgroundHandler);
} catch (Exception e) {
e.printStackTrace();
}
cameraManager.openCamera(@NonNull String cameraId,@NonNull final CameraDevice.StateCallback callback, @Nullable Handler handler)
的三個(gè)參數(shù):
- cameraId:攝像頭的唯一標(biāo)識(shí)
- callback:設(shè)備連接狀態(tài)變化的回調(diào)
- handler:回調(diào)執(zhí)行的Handler對(duì)象,傳入null則使用當(dāng)前的主線程Handler
其中callback回調(diào):
private final CameraDevice.StateCallback mStateCallback = new CameraDevice.StateCallback() {
@Override
public void onOpened(@NonNull CameraDevice camera) {
mCameraOpenCloseLock.release();
mCameraDevice = camera;
createCameraPreviewSession();
}
@Override
public void onDisconnected(@NonNull CameraDevice camera) {
mCameraOpenCloseLock.release();
camera.close();
mCameraDevice = null;
}
@Override
public void onError(@NonNull CameraDevice camera, int error) {
mCameraOpenCloseLock.release();
camera.close();
mCameraDevice = null;
}
@Override
public void onClosed(@NonNull CameraDevice camera) {
super.onClosed(camera);
}
};
- onOpened:表示相機(jī)打開成功没炒,可以真正開始使用相機(jī)涛癌,創(chuàng)建Capture會(huì)話
- onDisconnected:當(dāng)相機(jī)斷開連接時(shí)回調(diào)該方法,需要進(jìn)行釋放相機(jī)的操作
- onError:當(dāng)相機(jī)打開失敗時(shí)送火,需要進(jìn)行釋放相機(jī)的操作
- onClosed:調(diào)用Camera.close()后的回調(diào)方法
創(chuàng)建Capture會(huì)話
在CameraDevice.StateCallback的onOpened回調(diào)中執(zhí)行:
private void createCameraPreviewSession() {
SurfaceTexture texture = mTextureView.getSurfaceTexture();
assert texture != null;
texture.setDefaultBufferSize(mPreviewSize.getWidth(), mPreviewSize.getHeight());
Surface surface = new Surface(texture);
try {
mPreviewRequestBuilder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
mPreviewRequestBuilder.addTarget(surface);
// Here, we create a CameraCaptureSession for camera preview.
mCameraDevice.createCaptureSession(Arrays.asList(surface, mImageReader.getSurface()),
new CameraCaptureSession.StateCallback() {
@Override
public void onConfigured(@NonNull CameraCaptureSession cameraCaptureSession) {
// The camera is already closed
if (null == mCameraDevice) {
return;
}
// When the session is ready, we start displaying the preview.
mCaptureSession = cameraCaptureSession;
try {
// Auto focus should be continuous for camera preview.
mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AF_MODE,
CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE);
// Flash is automatically enabled when necessary.
setAutoFlash(mPreviewRequestBuilder);
// Finally, we start displaying the camera preview.
mPreviewRequest = mPreviewRequestBuilder.build();
mCaptureSession.setRepeatingRequest(mPreviewRequest,
mCaptureCallback, mBackgroundHandler);
} catch (CameraAccessException e) {
e.printStackTrace();
}
}
@Override
public void onConfigureFailed(
@NonNull CameraCaptureSession cameraCaptureSession) {
Toast.makeText(Camera2Activity.this, "configureFailed", Toast.LENGTH_SHORT).show();
}
}, null
);
} catch (CameraAccessException e) {
e.printStackTrace();
}
}
這段的代碼核心方法是mCameraDevice.createCaptureSession()
創(chuàng)建Capture會(huì)話拳话,它接受了三個(gè)參數(shù):
- outputs:用于接受圖像數(shù)據(jù)的surface集合,這里傳入的是一個(gè)preview的surface
- callback:用于監(jiān)聽 Session 狀態(tài)的CameraCaptureSession.StateCallback對(duì)象
- handler:用于執(zhí)行CameraCaptureSession.StateCallback的Handler對(duì)象种吸,傳入null則使用當(dāng)前的主線程Handler
創(chuàng)建CaptureRequest
CaptureRequest是向CameraCaptureSession提交Capture請(qǐng)求時(shí)的信息載體弃衍,其內(nèi)部包括了本次Capture的參數(shù)配置和接收?qǐng)D像數(shù)據(jù)的Surface。
mPreviewRequestBuilder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
mPreviewRequestBuilder.addTarget(surface);
通過(guò)CameraDevice.createCaptureRequest()
創(chuàng)建CaptureRequest.Builder
對(duì)象坚俗,傳入一個(gè)templateType參數(shù)镜盯,templateType用于指定使用何種模板創(chuàng)建CaptureRequest.Builder
對(duì)象,templateType的取值:
- TEMPLATE_PREVIEW:預(yù)覽模式
- TEMPLATE_STILL_CAPTURE:拍照模式
- TEMPLATE_RECORD:視頻錄制模式
- TEMPLATE_VIDEO_SNAPSHOT:視頻截圖模式
- TEMPLATE_MANUAL:手動(dòng)配置參數(shù)模式
除了模式的配置猖败,CaptureRequest還可以配置很多其他信息速缆,例如圖像格式、圖像分辨率恩闻、傳感器控制艺糜、閃光燈控制、3A(自動(dòng)對(duì)焦-AF幢尚、自動(dòng)曝光-AE和自動(dòng)白平衡-AWB)控制等破停。在createCaptureSession的回調(diào)中可以進(jìn)行設(shè)置
// Auto focus should be continuous for camera preview.
mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AF_MODE,
CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE);
// Flash is automatically enabled when necessary.
setAutoFlash(mPreviewRequestBuilder);
// Finally, we start displaying the camera preview.
mPreviewRequest = mPreviewRequestBuilder.build();
代碼中設(shè)置了AF為設(shè)置未圖片模式下的連續(xù)對(duì)焦,并設(shè)置自動(dòng)閃光燈尉剩。最后通過(guò)build()
方法生成CaptureRequest對(duì)象真慢。
預(yù)覽
Camera2中,通過(guò)連續(xù)重復(fù)的Capture實(shí)現(xiàn)預(yù)覽功能理茎,每次Capture會(huì)把預(yù)覽畫面顯示到對(duì)應(yīng)的Surface上晤碘。連續(xù)重復(fù)的Capture操作通過(guò)mCaptureSession.setRepeatingRequest(mPreviewRequest,mCaptureCallback, mBackgroundHandler)
實(shí)現(xiàn),該方法有三個(gè)參數(shù):
- request:CaptureRequest對(duì)象
- listener:監(jiān)聽Capture 狀態(tài)的回調(diào)
- handler:用于執(zhí)行CameraCaptureSession.CaptureCallback的Handler對(duì)象功蜓,傳入null則使用當(dāng)前的主線程Handler
停止預(yù)覽使用mCaptureSession.stopRepeating()
方法。
拍照
設(shè)置上面的request宠蚂,session后式撼,就可以真正的開始拍照操作
mCaptureSession.capture(mPreviewRequestBuilder.build(), mCaptureCallback, mBackgroundHandler);
該方法也有三個(gè)參數(shù),和mCaptureSession.setRepeatingRequest一樣:
- request:CaptureRequest對(duì)象
- listener:監(jiān)聽Capture 狀態(tài)的回調(diào)
- handler:用于執(zhí)行CameraCaptureSession.CaptureCallback的Handler對(duì)象求厕,傳入null則使用當(dāng)前的主線程Handler
這里設(shè)置了mCaptureCallback:
private CameraCaptureSession.CaptureCallback mCaptureCallback = new CameraCaptureSession.CaptureCallback() {
@Override
public void onCaptureProgressed(@NonNull CameraCaptureSession session, @NonNull CaptureRequest request, @NonNull CaptureResult partialResult) {
process(partialResult);
}
@Override
public void onCaptureCompleted(@NonNull CameraCaptureSession session, @NonNull CaptureRequest request, @NonNull TotalCaptureResult result) {
process(result);
}
private void process(CaptureResult result) {
switch (mState) {
case STATE_PREVIEW: {
// We have nothing to do when the camera preview is working normally.
break;
}
case STATE_WAITING_LOCK: {
Integer afState = result.get(CaptureResult.CONTROL_AF_STATE);
Log.d("DEBUG", "##### process STATE_WAITING_LOCK: " + afState);
if (afState == null) {
captureStillPicture();
} else if (CaptureResult.CONTROL_AF_STATE_FOCUSED_LOCKED == afState ||
CaptureResult.CONTROL_AF_STATE_NOT_FOCUSED_LOCKED == afState) {
// CONTROL_AE_STATE can be null on some devices
Integer aeState = result.get(CaptureResult.CONTROL_AE_STATE);
if (aeState == null ||
aeState == CaptureResult.CONTROL_AE_STATE_CONVERGED) {
mState = STATE_PICTURE_TAKEN;
captureStillPicture();
} else {
runPrecaptureSequence();
}
}
break;
}
case STATE_WAITING_PRECAPTURE: {
// CONTROL_AE_STATE can be null on some devices
Integer aeState = result.get(CaptureResult.CONTROL_AE_STATE);
if (aeState == null ||
aeState == CaptureResult.CONTROL_AE_STATE_PRECAPTURE ||
aeState == CaptureRequest.CONTROL_AE_STATE_FLASH_REQUIRED) {
mState = STATE_WAITING_NON_PRECAPTURE;
}
break;
}
case STATE_WAITING_NON_PRECAPTURE: {
// CONTROL_AE_STATE can be null on some devices
Integer aeState = result.get(CaptureResult.CONTROL_AE_STATE);
if (aeState == null || aeState != CaptureResult.CONTROL_AE_STATE_PRECAPTURE) {
mState = STATE_PICTURE_TAKEN;
captureStillPicture();
}
break;
}
}
}
};
通過(guò)設(shè)置mState
來(lái)區(qū)分當(dāng)前狀態(tài)著隆,是在預(yù)覽還是拍照
關(guān)閉相機(jī)
退到后臺(tái)或者當(dāng)前頁(yè)面被關(guān)閉的時(shí)候扰楼,已經(jīng)不需要使用相機(jī)了,需要進(jìn)行相機(jī)關(guān)閉操作美浦,釋放資源弦赖,
private void closeCamera() {
try {
mCameraOpenCloseLock.acquire();
if (null != mCaptureSession) {
mCaptureSession.close();
mCaptureSession = null;
}
if (null != mCameraDevice) {
mCameraDevice.close();
mCameraDevice = null;
}
if (null != mImageReader) {
mImageReader.close();
mImageReader = null;
}
} catch (InterruptedException e) {
throw new RuntimeException("Interrupted while trying to lock camera closing.", e);
} finally {
mCameraOpenCloseLock.release();
}
}
先后對(duì)CaptureSession,CameraDevice浦辨,ImageReader進(jìn)行close操作蹬竖,釋放資源。
這里僅僅對(duì)Camera2基本使用流程做了介紹流酬,一些更高級(jí)的用法需要大家自行去實(shí)踐币厕。在Camera1中需要對(duì)畫面進(jìn)行方向矯正,而Camera2是否需要呢芽腾,關(guān)于相機(jī)Orientation相關(guān)的知識(shí)旦装,通過(guò)后面的章節(jié)再進(jìn)行介紹。
文章中涉及到的代碼