YEP.3 – Battle Engine Core The default battle system for RPG Maker MV now allows for th...
YEP.3b - Battle Engine Core (Part II) Action Sequences Action Sequences The Yanfly Engi...
YEP.24 – Battle System – Active Turn Battle The ever so popularly requested battle syst...
YEP.31 – Visual ATB Gauge Introduction--幫助文件及介紹翻譯 by 抖M俱樂部的 SmithJiong/bennett01/SOAP轉(zhuǎn)載...
YEP.38 Battle System – Charge Turn Battle Introduction - 插件介紹 The Battle System - Charg...
YEP.13 – Auto Passive States Add passive states to your game! They can be innate to act...
YEP.16 – Battle A.I. Core Tired of dumb enemies that turn your otherwise challenging ga...
YEP.123 – Item Picture Images – RPG Maker MV Introduction This plugin requires YEP_Item...
HUD Maker This plugin allows developers to create their own map-based HUD throughan in-...
Battle End Events This plugin allows Common Events to be played at the end of the battl...
Undertale Battle System This is a plugin that replicates the Bullet-hell system from Un...
Auto Camera This plugin requires the Camera Core plugin:This plugin allows developers t...
今天主要的命題是圈膏,“玩具為什么不具有電子游戲的吸引力?”提出這個(gè)命題可能稍微激進(jìn)了一點(diǎn)點(diǎn)篙骡。這個(gè)命題隱含的立場就是“玩具不如電子游戲好玩”稽坤。再有一點(diǎn)干擾的是,寫這個(gè)命題的筆者本...